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Jedi Survivor Patch Notes – May 2 Update

The Force is strong with these updates.

I have mixed feelings when I hear about patch notes. While it's great that some issues are addressed, it's always a mystery why so many AAA games are broken in the first place. Unfortunately, no Force user could have helped Star Wars Jedi: Survivor to be without technical issues. If it's any consolation, developers are aware of that, so we have updates coming that will fix everything, eventually. Here are Star Wars Jedi: Survivor patch notes so you know what problems are resolved.

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All Star Wars Jedi Survivor patch notes

Star War Jedi Survivor May 9 Update (Xbox/PS)

The May 9 update will release on Xbox and PlayStation on May 9, 2023, and is expected as soon as possible on PC. Here is what you can expect with this patch.

Patch 4 Details

  • (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.
  • (PC only) Performance improvements for some VFX.
    • Coming soon to console
  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spires.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.  
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.

More work continues

Additionally, here are a few known issues we’re currently investigating and working on for future patches.

  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
  • (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
  • Various bug fixes.
  • And more!

Star Wars Jedi Survivor May 2 update

On release day, the day one patch added various fixes to PC that didn't come to Xbox Series X|S or PlayStation 5. The May 2 patch today adds those in. As for PC, all we know officially is that the May 1 and 2 patches have added "Performance improvements for non-raytraced rendering." I don't know what that means, but I'm hoping it boosts framerate because I'm tired of getting 25 FPS, even after trying various fixes.

Related: Can you customize the Mantis in Jedi Survivor?

5/1 – PC Patch

  • Performance improvements for non-raytraced rendering.

5/2 –  PlayStation 5 & Xbox Series X|S

  • Multiple crashes fixed across PlayStation and Xbox Series X|S and various areas of the game.
  • Fixed crashes that were tied to skipping cinematics.
  • Performance improvements across PlayStation 5 and Xbox Series X|S.
  • Fixed an issue with dynamic cloth inside the Mantis.
  • Fixed various rendering issues.
  • Fixed an issue with registered Nekko colors not saving.
  • Fixed an issue with registered Nekko disappearing from the stable.
  • Fixed issues with cinematic dialogue overlapping.
  • Fixed various collision issues.
  • Fixed an issue with enemy AI remaining in T Pose during photo mode.
  • Fixed a freeze that occasionally occurred while talking to Doma.
  • Fixed a bug where the BD-oil VFX did not properly render.
  • Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn’t save after leaving the chamber and die.

This will certainly not be the only set of patches and updates that Jedi Survivor will receive soon as EA continues to fix errors and performance issues that many players are experiencing. We hope everything will be ironed out so we can focus on defeating Bedlam Raiders, Imperial Troops, and Bounty Hunters. And some Force users, but we're not going to spoil anything!

For more information on Star Wars Jedi: Survivor, check out How to get rare Nekko mount colors easily in Jedi Survivor on Pro Game Guides.

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Image of Nebojša Prijić
Nebojša Prijić
Nebojša Prijić is a senior staff writer at Pro Game Guides with over 25 years of experience in journalism, screenwriting, and copywriting. He previously worked as Editor-in-Chief of Maxim Serbia magazine and the IGN Adria website. Nebojša is an old-school gamer who loves real-time strategies, shooters, and RPGs, but most of all, he plays Roblox and mobile games with his son. He remembers the first Diablo, PC games on a single floppy disk, and playing Mortal Kombat on the keyboard.
Image of Brent Koepp
Brent Koepp
Brent Koepp is a freelance games journalist based out of California. An avid Pokemon fan for over 25 years, he has spent his career reporting on the popular Nintendo franchise. He also dabbles in Destiny 2 and JRPGs. You can follow him on Twitter @brentrkoepp.

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Jedi Survivor Patch Notes – May 2 Update

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