What does the Pocketed spacesuit effect do in Starfield

Can you carry this for me?

As with all good ARPGs, Starfield isn’t shy about showering you with loot. From snow globes to shotguns, you’ll find plenty of cool stuff as you explore, but not everything is well described. Spacesuits are common in the game and give some cool bonuses alongside protection from the elements (and bad guys). If you’re wondering what the Pocketed effect does (which you'll find on the Mercury Spacesuit, among others) on a spacesuit in Starfield, read on. 

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Starfield Spacesuit effect Pocketed, explained

Screenshot by Pro Game Guides

Pocketed gives a 5kg bonus to your carry capacity. While it may not sound very exciting and isn't the most glamorous, it's easily one of my favorite spacesuit mods. Carrying capacity is such a massive bugbear for most players in Starfield, including me, that it's well worth seeking out. Anything that puts off yet another gear exchange with my current companion—or a trip back to the ship to offload—is worth its weight (pun intended) in credits.

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If you can’t find a spacesuit with the Pocketed bonus, you can also mod one yourself. You’ll need to have advanced the Spacesuit Mods skill to Grade 2 to be able to add it, as well as Adhesive, Polytextile, and Sealant (x2) for crafting. You'll find the mod is compatible with most spacesuits in the game and when you consider how low the requirement for resources is, it is a great bonus. 

Looking for more on Starfield? Take a look at How to get Starborn armor in Starfield and How to become Invisible in Starfield right here at Pro Game Guides!

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About the Author

Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.