The tactical shooter game-Valorant has many different weapons for the players to use and eliminate the enemy. These weapons range from sidearms to heavy guns like snipers and more. As these weapons have different recoil pattern and damage numbers, it is very crucial to know each one's role and damage over distance to get the best out of them in the matches.
With the new economic changes in the recent patch, players need to purchase the right weapons at the right time to keep their economy stable. Otherwise, players will go bankrupt and save every other round, which is not ideal for winning matches.
Read More: All Valorant Callouts for each map
In this guide, we'll be looking at all the damage numbers for weapons in Valorant.
Sidearms
Weapon | Price | Damage per shot |
Classic | Free | Head: 78 (0-30m) / 66 (30-50m) Body: 26 (0-30m) / 22 (30-50m) Legs: 22 (0-30m) / 18 (30-50m) |
Shorty | 150 Credits | Head: 24 (0-7m) / 16 (7-15m) / 6 (15-50m) Body: 12 (0-7m) / 8 (7-15m) / 3 (15-50m) Legs: 10 (0-7m) / 6 (7-15m) / 2 (15-50m) |
Frenzy | 450 Credits | Head: 78 (0-20m) / 63 (20-50m) Body: 26 (0-20m) / 21 (20-50m) Legs: 22 (0-20m) / 17 (20-50m) |
Ghost | 500 Credits | Head: 95 (0-30m) / 77 (30-50m) Body: 38 (0-30m) / 31 (30-50m) Legs: 32 (0-30m) / 26 (30-50m) |
Sheriff | 800 Credits | Head: 159 (0-30m) / 145 (30-50m) Body: 55 (0-30m) / 50 (30-50m) Legs: 46 (0-30m) / 42 (30-50m) |
Sub-Machine Guns
Weapon | Price | Damage per shot |
Stinger | 950 Credits | Head: 67 (0-20m) / 62 (20-50m) Body: 27 (0-20m) / 25 (20-50m) Legs: 22 (0-20m) / 21 (20-50m) |
Spectre | 1600 Credits | Head: 78 (0-20m) / 66 (20-50m) Body: 26 (0-20m) / 22 (20-50m) Legs: 22 (0-20m) / 18 (20-50m) |
Shotguns
Weapon | Price | Damage per shot |
Bucky | 850 Credits | Head: 40 (0-8m) / 26 (8-12m) / 18 (12-50m) Body: 20 (0-8m) / 13 (8-12m) / 9 (12-50m) Legs: 17 (0-8m) / 11 (8-12m) / 7 (12-50m) |
Judge | 1850 Credits | Head: 34 (0-8m) / 23 (8-12m) / 17 (12-50m) Body: 17 (0-8m) / 10 (8-12m) / 7 (12-50m) Legs: 14 (0-8m) / 8 (8-12m) / 5 (12-50m) |
Rifles
Weapon | Price | Damage per shot |
Bulldog | 2050 Credits | Head: 115 (0-50m) Body: 35 (0-50m) Legs: 29 (0-50m) |
Guardian | 2250 Credits | Head: 195 (0-50m) Body: 65 (0-50m) Legs: 48 (0-50m) |
Vandal | 2900 Credits | Head: 160 (0-50m) Body: 40 (0-50m) Legs: 34 (0-50m) |
Phantom | 2900 Credits | Head: 156 (0-15m) / 140 (15-30m) / 124 (30-50m) Body: 39 (0-15m) / 35 (15-30m) / 31 (30-50m) Legs: 33 (0-15m) / 29 (15-30m) / 26 (30-50m) |
Snipers
Weapon | Price | Damage per shot |
Marshal | 950 Credits | Head: 202 (0-50m) Body: 101 (0-50m) Legs: 85 (0-50m) |
Operator | 4700 Credits | Head: 255 (0-50m) Body: 150 (0-50m) Legs: 120 (0-50m) |
Heavy Guns
Weapon | Price | Damage per shot |
Ares | 1550 Credits | Head: 72 (0-30m) / 67 (30-50m) Body: 30 (0-30m) / 28 (30-50m) Legs: 25 (0-30m) / 23 (30-50m) |
Odin | 3200 Credits | Head: 95 (0-30m) / 77 (30-50m) Body: 38 (0-30m) / 31 (30-50m) Legs: 32 (0-30m) / 26 (30-50m) |
Check back at Pro Game Guides for more in-depth guides for Valorant.
Published: Jun 25, 2021 09:28 am