Victorian Mysteries The Yellow Room Walkthrough – Chapter 4

Closing in on the attacker!

Based on a novel by Gaston Leroux, Victorian Mysteries: The Yellow Room mixes some RPG elements with classic point-and-click adventure mechanics. In it you find hidden objects and piece together clues while trying to get to the bottom of a seemingly impossible assault. As the game continues, the area you can explore slowly expands, meaning it can be quite tough to keep on top of all the locations. However, don’t worry if you’re a little stuck on what’s where, as Chapter Four of my Victorian Mysteries The Yellow Room walkthrough will fill in the blanks.

Walkthrough - Victorian Mysteries: The Yellow Room, Ch 4

Chapter Four begins outside the chateau after Fred Larsan has accused Monsieur Stangerson of aiding his daughter’s attacker to escape the yellow room, but no one is convinced. If you’re looking for solutions to an earlier chapter, head over to our main Victorian Mysteries: The Yellow Room walkthrough page. For the final chapter, scroll to the end of this guide instead.

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This chapter is quite different from the previous ones because it moves you around a lot of locations, but is light on puzzles. I found it much more about the storyline, which is enjoyable, but it can be annoying as you don’t always get clear instructions about where to go and the whole map is available. However, this walkthrough will get you through it quickly step-by-step. Also, remember if you get stuck on any of the object-finding puzzles, you have unlimited hints with which to solve them, and no time limit.

Chapter 4: Further Investigations at the Chateau

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Head back towards the chateau exit that heads towards the laboratory and examine the note on the floor by the bench (a1), picking up the Slider and taking a picture of the note as evidence. Then go back into the chateau, take the right-side hallway in the foyer, and enter Matilde’s room. 

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Take a photo of Matilde (in the bed, b1) for evidence and also one of the fireplace (b2), where you also need to grab the Tongs. Now move next door to Rouletabille’s room and listen to his conversation with Monsieur Darzac. Afterward, you’ll be able to complete a missing-objects mini-game in the room and claim a second Slider Piece.

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Go out the front of the chateau and go right, to the garden. Use the Tongs on the tree (c1) to get the Marble. Go back into the chateau foyer. This time, take the left hall and use the Lockpick to open the door, gaining access to Larsan’s room. 

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Once inside, select the bust on the wall (d1) and add the Marble to gain a third Slider Piece. Go to the right hallway and examine the chandelier (e1) there, taking a Lightbulb.  

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Go right back to the laboratory to find it has been sabotaged. Insert the lightbulb into the lamp on the table (f1) to brighten the room, then take a photo for evidence. Select the cabinet (f2) for a close-up and take the Tarot Card. Head out the back into the Yellow Room, where a new object-finding game has materialized on the picture frame above the bed. Complete it to get a fourth Slider piece.

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Go back to Larsan’s room in the chateau, click the bed (d2), and then add the Tarot Card to those already there to start a card-matching puzzle. This is randomized each time, so I can't give the solution, but you can't fail and it is easy if you make notes as you look at the cards. Once complete, take the Slider Key.  

Chapter 4: Another Attack

Next, select the chest at the end of the bed (d3). Add the four Slider pieces in the close-up to begin a sliding puzzle. All you need to do is move the pieces until the four squares that start in the corners are in the middle. Once complete, you’ll reveal a keyhole. Open the compartment with the Slider Key, taking a photo of the dagger and combination (152) as evidence. 

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Head back to the chateau foyer for a cutscene, then go across to outside the laboratory and use the combination (152) on the padlock on the ladder (g1). You can now collect the Ladder into your inventory. Go back outside the front of the chateau and use the ladder on Mathilde Stangerson’s room window (h1) for a cutscene. 

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Move to the garden (h2) and take a photo for evidence, then select Mr. Green’s hand (i1) and take the Note Piece. Go back up to Rouletabille’s room in the right hall of the chateau and take another photo for evidence. While here, click the bed to get a second Note Piece and take another evidence photo. Next you'll be sent to Larsan’s room (left hall).

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Once inside, click Larsan in the bed (d2) and get the third Note Piece, then go out to the garden for another cutscene with Rouletabille. He asks you to meet him at the station, so move there next (Station Front) for yet another cut scene, which concludes Chapter Four. 

If you’re ready to move on to the concluding part of the story, stick with Pro Game Guides for our Victorian Mysteries The Yellow Room Walkthrough Chapter 5!

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About the Author

Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.

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Victorian Mysteries The Yellow Room Walkthrough – Chapter 4

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