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Wartales Relationships Guide

We can all be friends.

Gritty medieval RPG Wartales sees you putting together a warband of companions to roam the countryside looking for adventure. Friendships and grudges will start to appear between party members, so read on for my full Wartales relationships guide below.

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How do you improve relationships in Wartales?

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There are two main ways to improve relationships in Wartales which happen either in combat or in camp. Whenever two characters fight side-by-side in a battle, kill an opponent someone is engaged with, or heal a companion, they have a chance to improve their relationship. Then at night, when characters are sat with each other around the campfire, their relationships will slowly improve.

Related: How to capture Prisoners & Animals in Wartales

You will occasionally also get a campfire interaction event (a character will have a ? above them after resting) happening at the end of a rest at camp. These will give three options, which will sometimes increase relationships, while other options can open new traits (be careful, as traits can also be negative). If characters aren’t assigned to workstations, make sure the four campfire slots are filled. These seem to be random, and not dependent on party size at all.

Can you damage relationships in Wartales?

The most common way to decrease the relationship between the two characters in Wartales is if something goes wrong on the battlefield. This can happen when an Archer or Spearman hits a companion with a ranged attack, or with an AOE hit from any weapon. Any of these can reduce their relationship status by one.

Another thing to be careful of is personality traits. You can see these at the bottom-right of each companion's character sheet. Try to avoid hiring anyone with negative traits, such as Grumpy, which increases the chance of them not getting along with other companions. However, these can still occur later, after they've joined you. If it does, make sure to keep the companion to themselves in camp.

Relationship bonuses explained

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If you want to check the relationships between your companions, open their character sheet and click the Relationships icon (a face with a green number on one side, and red on the other) in the bottom left of the box. Once a relationship is formed between two characters, they will receive bonuses when interacting in combat and in camp. There are three levels of relationship:

  • Likes: +1 bonus
  • Loves: +2 bonus
  • Adores: +3 bonus

Similarly, a negative relationship will create a penalty of -1 or -2.

Bonuses apply as extra damage in battle if friends are fighting next to each other, while in camp it can increase the yield from certain tasks. So, if two companions don’t like each other, keep them apart on the battlefield until their relationship improves. Also, note that when two companions have declared their love (adores) for each other you will receive the Souls Mates achievement.

Wartales Compendium Knowledge bonuses for relationships

As you play you'll regularly be awarded or find Knowledge Points which can be spent to pick bonuses you'll find in the compendium, linked by the Knowledge icon in the top-right of the screen. some of these can directly affect the relationships between companions.

  • Knowledge - Good Communication: Troop relationships improve 15 percent faster.
  • Knowledge - Drinking Buddies: Use the Buy a Drink action on the Relationships screen to cancel a Negative Trait at the cost of 300 Influence.
  • Knowledge - Misanthropic Troop: Two enemies can use the Insult action on the Relationships screen to gain the Sociopath Trait (costs 300 Influence).

For more Wartales information, check out Wartales Oils Guide – All Oils and How They Work and Wartales Ghost Carcass Guide here at Pro Game Guides!


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Author
Image of Chris Marling
Chris Marling
Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.