Traffic light Echo in Wuthering Waves
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Wuthering Waves isn’t colorblind friendly and Kuro needs to fix it as soon as possible

Purple and blue are pretty until your players can't tell them apart.

Like all other popular gacha games, Wuthering Waves uses a lot of color coding to represent various items, split characters/weapons into their star ratings, and show attack attributes, among other things. For players who struggle to differentiate color, or those who are colorblind, it seems that developer KURO GAMES has made some accessibility errors.

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This Reddit post highlights several examples of inaccessibility in Wuthering Waves. I'm not colorblind, myself, but I do have other vision issues and I agree that there are many small changes needed to make Wuthering Waves a better game for everyone. It's hard enough learning all of Wuthering Waves terms and item names without adding these issues in.

Plenty of players in the post came forward with their own thoughts, with a number of comments coming from players who aren't colorblind, as well as those who are.

Upgrading Chixia with materials that all have the same design in Wuthering Waves.
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The main issue seems to be that Wuthering Waves uses a certain shade of blue and purple to differentiate between four-star and five-star items.

The shades are so similar that players find themselves mixing the items up, with some commenters saying that they've wasted Ascension materials because the colors and designs are too similar to tell them apart.

Available weapons for Rover in Wuthering Waves.
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As well as the color issue, some of the symbols in the game are simply too small. When you equip an Echo or weapon to a Resonator, you can see a tiny portrait of the Resonator in the corner of the Echo/weapon's image.

I struggle with this so much, and other Reddit commenters have the same problem across the game. The portrait symbol is so small it's almost pointless - especially when characters have the same hair color.

Echoes eqipped to Chixia in Wuthering Waves.
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Similarly, the Echoes have little Attribute symbols and I honestly can't make most of them out. I just use the auto-equip feature and hope for the best.

Weapons sorted by rarity in a Wuthering Waves backpack.
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The third major issue is the lack of stars. Everything is color-coded, rather than outright saying that an item or character is four or five-stars, etc. Having a few star symbols would mean that players who struggle to see shades of blue and purple wouldn't make as many mistakes when upgrading characters/weapons or using materials. At least in HoYo games like Honkai Star Rail, all five-stars and four-stars have a rarity indicator.

The hacking element of Wuthering Waves could also be an issue. The mini-game uses traffic light colors - red, yellow, green - but there's no other way to know that they are different. Adding a small feature to each different color would improve the accessibility of the game.

The feedback icon in Wuthering Waves.
Screenshot by Pro Game Guides

Wuthering Waves has so much potential. If you're someone who is struggling with the accessibility of the game, be sure to send feedback through the game's Feedback button on the second page of your main menu.

Want to read more Wuthering Waves news at Pro Game Guides? Try The banner system in Wuthering Waves is better than any HoYo game and here’s why or Wuthering Waves will succeed despite Genshin similarities, and it’s because of combat.

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Lyssa Chatterton
Lyssa Chatterton has been a freelance writer for over 6 years, ever since graduating from their Master's degree in Transliteration & Screenwriting. They have worked with clients in practically every industry, including iGaming and TCG/Tabletop news. Lyssa prefers cosy games and indie games, but that doesn't stop them from going all out with a great fantasy RPG or digging out old retro games. An avid fan of Pokémon, Animal Crossing, the Witcher, and Persona, you'll be seeing a wide range of writing from this freelancer.

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Wuthering Waves isn’t colorblind friendly and Kuro needs to fix it as soon as possible

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