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Legendary Spitfire skin
Screenshot via Respawn

All light machine gun (LMG) nerfs for Apex Legends Season 13: Saviors

LMGs got the short end of the stick this season.

There are several different types of weapons in Apex Legends, from long-range to close-combat. That said, one of the most popular weapon classes shines the bright right in the middle at mid-range. That category is none other than the light machine guns or LMGs. However, for the new season, every weapon in the class is seeing a major nerf. Each nerf affects its respective weapon differently, but it is definitely going to change the LMG’s place in the meta of Apex Legends.

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All Light Machine Gun (LMG) Nerfs

In total, there are four weapons receiving nerfs. This is every weapon in the LMG class.

Rampage LMG

  • [Nerf ↓] Reload time is now 3.1 seconds (formerly 2.6)
  • [Nerf ↓] Slightly increased handling times

L-STAR EMG

  • [Nerf ↓] Headshot multiplier now only 1.5 (formerly 1.75)
  • [Nerf ↓] Headshot distance now only 57 meters (formerly 64)
  • [Nerf ↓] Overheat cool-off now takes 3.6 seconds (formerly 2.5)
  • [Nerf ↓] Slightly increased handling times

Devotion LMG

  • [Nerf ↓] Damage per bullet is now only 15 (formerly 16)
  • [Nerf ↓] headshot multiplier now only 1.5 (formerly 1.75)
  • [Nerf ↓] Headshot distance now only 57 meters (formerly 64)
  • [Nerf ↓] Reload time is now 3.2 seconds (formerly 2.8)
  • [Nerf ↓] Draw time is now 0.8 seconds (formerly 0.7)
  • [Nerf ↓] Holster time is now 0.75 seconds (formerly 0.65)
  • [Nerf ↓] Raise time is now 0.65 seconds (formerly 0.55)
  • [Nerf ↓] Lower time is now 0.6 seconds (formerly 0.5)

Related: All Rampart buffs for Apex Legends Season 13: Saviors

M600 Spitfire

  • [Nerf ↓] Damage per bullet is now only 18 (formerly 19)
  • [Nerf ↓] Purple Epic Level 3 Magazines and Gold Legendary Level 4 Magazines now only increase magazine capacity to 50 bullets (formerly 55)
  • [Nerf ↓] Hipfire spread increased while crouching
  • [Nerf ↓] The Barrel Stabilizer attachment slot has been removed
  • [Nerf ↓] headshot multiplier now only 1.5 (formerly 1.75)
  • [Nerf ↓] Headshot distance now only 57 meters (formerly 64)
  • [Nerf ↓] Reload time is now 3.4 seconds (formerly 3.2)
  • [Nerf ↓] Draw time is now 0.8 seconds (formerly 0.7)
  • [Nerf ↓] Holster time is now 0.75 seconds (formerly 0.65)
  • [Nerf ↓] Raise time is now 0.65 seconds (formerly 0.55)
  • [Nerf ↓] Lower time is now 0.6 seconds (formerly 0.5)

Note that part of the reason for the Spitfire nerf is because it is returning to the ground loot from the care package.

For more Apex Legends content, check out Crate weapon rotation for Supply Drops/Care Packages in Apex Legends Season 13: Saviors on Pro Game Guides.


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Author
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Radiant G
Radiant G! is a game journalist, indie game developer, artist, and writer who currently works freelance in the games industry full-time. He is Pro Game Guides' beat writer for Apex Legends coverage, and also runs his own Apex Legends team called Verve. He is also fiercely committed to diversity, equity and inclusion in the games industry, and helms Diverse Gaming Coalition.