Final Fantasy XVI: The Rising Tide DLC is finally here. With over 80 hours into the base game and more than 10 into the DLC, here’s my honest review of The Rising Tide. P.S. This review is written with the assumption that you’ve played FF16—so I won’t go too much into the base game mechanics. […]
Eikons are a new name that replaces Summons in Final Fantasy XVI. They are mythological creatures with immense power, imbuing specific individuals with just a fragment of it, allowing them to use their abilities. If you’re just starting with the game, I’m sure you can’t wait to find out the best Eikon abilities and how […]
Grinding levels and equipping the most powerful weapons possible isn’t going to get you far in Final Fantasy XVI. No, what you need are mastered abilities and the correct combos. But since there are only three Eikon slots and six ability slots, you might be wondering which ones you should take with you. Here are […]
Summons have never been given much spotlight as they had in Final Fantasy XVI, and them being attached to some of the best FF characters is just the cherry on top. If you’re curious to see who these Dominants are, what Eikons they channel, and how much of an impression they left the team, this […]
Chronolith Trials are a part of the side activities in Final Fantasy XVI. They are stone monoliths that take you to a trial level where you can test your mastery over a specific Eikon. Here’s where to find all of them. Where to find all Chronoliths in FF16 – Map locations There are seven Chronoliths […]