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How the Mind Palace works in Sherlock Holmes Chapter One

There are many ways of getting information to assist in solving cases in Sherlock Holmes Chapter One, ranging from Sherlock’s famous art of deduction to the use of multiple disguises. One of the more famous additions to the last few Holmes titles is Sherlock’s Mind Palace, which serves as an integral space to combine clues […]

How to Eavesdrop in Sherlock Holmes Chapter One

There are many ways of getting information to assist in solving cases in Sherlock Holmes Chapter One, ranging from Sherlock’s famous art of deduction to the use of disguises. Some tactics are easier to master than others, and one of the more difficult tactics is Sherlock’s eavesdropping skill. Eavesdropping certainly becomes easier as you get […]

How to Fast Travel in Sherlock Holmes Chapter One

Frogwares has been developing Sherlock Holmes games for quite a long time—since 2002. While past titles focused solely on puzzles and detective work, their newest effort, Sherlock Holmes Chapter One, is its first foray into an open-world Holmes game. With this type of game, you’ll find all the staples you’ve come to expect—a large explorable map, dozens […]

How to solve the Ghosts of the Past Case in Sherlock Holmes Chapter One

To get the correct outcome for this case: Begin by investigating the table in front of you. Scan the clues on the table, the wine glass, the scotch glass, the ”ectoplasm”, and the diamond holder. Move your vision to the right to find the Luka, the Medium’s, jacket where you’ll be able to examine a butterfly pin.  […]

Who is Jon in Sherlock Holmes Chapter One?

Frogwares’ newest title, Sherlock Holmes Chapter One, finds a 21-year-old Sherlock Holmes attempting to solve his Mother’s murder on the idyllic and open-world Mediterranian island of Cordona. Joining Sherlock on this quest is the faithful, quirky, and mysterious Jon, who acts as companion and confidant alike—constantly guiding or chiding Holmes during his time on Cordona. […]