If you're looking to pursue a career of being extremely good looking then you are going to want to grace the pages of magazines and style the hottest fashion. This can be accomplished in the game of BitLife, but it does take some know how on what exactly you will need to do to obtain this career. Once you know the steps, you should be able to strut your stuff with the best of them.
To become a model in BitLife, you will just need to graduate High School and have a high looks stat. To increase your looks, you can head to the gym, go for walks, do martial arts, and even get plastic surgery! Once you're ready to hunt for a job, just look for foot model under the jobs tab. When you are hired, you can just then work hard each year and progress through the job all the way to model.
Disclaimer: Eventually the information in this guide will become outdated as a future Model update will change how to become a model in BitLife.
Tips & Tricks
Start your character off looking for a high look stat and that's about it. You can be born pretty much anywhere and you aren't going to be worried about school. When you are old enough, make sure to head to the gym and go for walks. This should increase your looks stat further and hopefully get it over the 80% marker which should be enough.
Age through your life and get through High School as fast as you would like to. You don't really need to do much other than maintain your looks. Once you graduate from school, it's time to look for a job. You are specifically looking for the foot model job. It is semi-rare, but should show up fairly often. If you don't see it, you can age up or you can close out of your app to get a fresh bunch of jobs to choose from!
When you get the foot model job, make sure to use the work hard option under the job menu. You should eventually progress to becoming a hand model, then catalog model, lingerie model, and finally a runway model. Once you reach the final stage of the modeling career, you will end up becoming famous and a supermodel!
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How to become a Model in BitLife