Counter-Strike 2 implements changes regularly—most especially to add the latest updates and fixes to certain errors. That said, here are the CS2 patch notes you need to know.
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Latest Counter-Strike 2 Release Notes - 12/21
CS2 Patch Notes - Update December 21, 2023
Miscellaneous
- Fixed a case where players could refund a grenade for a brief period after it was thrown
CS2 Patch Notes - Update December 18, 2023
Miscellaneous
- Fixed cases where weapons and C4 could fall through the ground
- Various bugfixes for stickers, weapon finishes, and gloves
Workshop
- Fixed inconsistent behavior with triggers when crouching in workshop maps
Maps
- Italy, Nuke, Mirage, Inferno
- Changed some player collision surface types
- Inferno
- Fixed various gaps
CS2 Patch Notes - Update December 13, 2023
Gameplay
- Added shell eject effects for shotguns
- Dropped weapons caused by buy menu purchasing are now dropped below the buyer
Miscellaneous
- Added all-new 2024 Service Medal which will be available starting January 1st
- Fixed an issue that prevented some older demos from playing back
- Fixed multiple exploits that allowed adding non-text data into UI labels
- Added the ability to add a Friend by using their friend code
- Added a lister for multiple lobby invites
- Adjusted wear values of some community stickers to better match CS:GO
Maps
Overpass
- Adjusted clipping to remove exploitable ledges and improve player movement
- Fixed metal railing props that were generating incorrect footstep sounds
- Adjusted positions of props and ledges to more accurately match falling damage from CS:GO
- Fixed some places where players could get stuck
- Adjusted some props and materials to improve character readability
- Fixed some cases where weapons could be accidently dropped out of reach
- Made some adjustments to props that were creating exploitable lines of sight
- Various lighting and material adjustments
Ancient
- Adjusted grenade clipping volume at cave entrance
CS2 Patch Notes - Update December 8, 2023
Gameplay
- Fixed a bug where explicit weapon switches right after grenade throws were delayed slightly
Maps
Inferno:
- Fixed a bug where you could plant C4 in planter
Related: How to set CS2 buy binds
CS2 Patch Notes - Update December 6, 2023
Gameplay
- Fixed an issue where the player's shadow would sometimes show the incorrect animation state
- Weapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
- Various animation system optimizations
- Various minor bug fixes to demo playback
UI
- Fixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
- Fixed an issue where silencers would not be shown on weapons when held by characters in the UI
Maps
Mirage:
- Fixed a gap under the door at Middle
Anubis:
- Added a grenade clip to the wall at Bridge
Vertigo:
- Changed the collision properties on railings to emit the correct footstep sounds
Nuke:
- Fix for the sun material not blooming and adjusted the size of the material
- Cleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
- Fixed a visibility bug at Garage when looking towards Hell
- Changed the collision properties on railings to emit the correct footstep sounds
Inferno:
- Changed the collision properties on railings to emit the correct footstep sounds
- Fixed an issue where some chimney models would disappear in the skybox
Dust2:
- Changed the collision properties on railings to emit the correct footstep sounds
CS2 Patch Notes - Update December 4, 2023
Gameplay
- Fixed a bug where grenade throw strength adjustments were sometimes delayed
- Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
- You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
- Fixed several cases of players sticking while sliding against geometry
- Player pings will now be displayed in the player's color
Miscellaneous
- Fixed "Ace Round MVP" calculation bug when teams had a different number of players
- Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players
CS2 Patch Notes - Update November 30, 2023
Gameplay
- Sub-tick timing improvements to various systems including grenade throw animations and revolver firing
- Added a missing fire effect to molotovs that are held by players
Animation
- Reduced the amount that player characters will rotate their torso away from leg orientation
- Improved hit reactions
- Made jump animations directional
- Improved character posing when aiming up and down
- Improved foot placement and posing when running
- Reduced animation posing when deploying
- The timing of a players flashbanged posing now more accurately represents the player's ability to see
Sound
- Fixed issue with Shadow Daggers playing catch sound during looping inspect animation
- Further refined falloff distance curves and volume of grenade bounces
- Lowered volume of deathmatch bonus period ending
- Lowered volume of lobby chat notification sound
- Fixed missing water drip console errors in Office
- Increased audible distance of breaking glass window sounds
- Fixed an issue where sometimes a Sabre agent would say hostage related lines when cheering
Miscellaneous
- Adjusted wear values of most tournament stickers and many other stickers to better match CS:GO
- Changed handling of non-default console key bindings to match CS:GO behavior
Maps
Nuke
- Fixed cubemap issue at Lobby
- Fixed hole at B-site
- Fixed some holes at Ramp Room
- Fixed glass floor material at B-Site not having impact effects
- Fixed up footstep sounds on hazard stripes
- Attempt to fix light leaking through base of doors at B-site
- Brightened red interior walls to help with agent vis
- Fixed pixel boost on chainlink fence outside
- Fix shadows leaking through double doors at B-site
- Made cubemap transitions smoother in some places at b-site
Mirage
- Fixed clipping on van at Truck
- Clipped fridge in Apartments to prevent player becoming stuck
- Adjusted bombsite A size and added visual boundaries
- Fixed collision on Scaffolding to provide smooth movement
- Fixed geometry and clipping outside Sniper's Nest to prevent pixel walking
Office
- Improved clipping around desks at t-spawn
- Improved clipping on crates at Back Courtyard
- Re-added collision to handrails
Vertigo
- Extended staircase and added grenade clip to stairs at near t-spawn to prevent grenades becoming wedged in gap
- Fixed clipping on crate at mid
- Fixed clipping on scaffold at back of A
- Fixed clipping on scaffold at T-start
- Fixed vis bug at A-ramp looking toward Bridge
- Fixed grenade clip on support beam at A-ramp
- Plugged Holes in insulation foam roll model
Anubis
- Fixed hole under pillar at A-site
- Fixed clipping above walkway stairs in Palace
- Closed up multiple microgaps throughout the map
- Fixed some clipping on pillar at A-site
- Fixed clipping on doorway at b-site
- Plugged some micro holes
- Fixed gap between two clip brushes that allowed bomb to be thrown on top of building
- Fixed slight wall gap that allowed sniping into bombsite A
- Fixed clipping on doorway at b-site
Ancient
- Fixed various gaps in the world
- Fixed various texture seams
- Closed gap that looks into Jaguar area
- Adjusted clipping along fence near A-site
- Adjusted clipping around tree base on A-site boost
- Adjusted position of stone near B-site that player could crouch in
- Added clipping to the top of the map to help minimize player exploits
Related: All CS2 spray patterns
CS2 Patch Notes - Update October 2, 2023
Gameplay
- Removed movement penalty on mud surfaces
Graphics
- Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this
Animation
- Fixed a bug where knife slashing couldn't be interrupted with an inspect
Miscellaneous
- Various bug fixes and tweaks to weapon finishes and gloves
- Fixed a case where molotov/incendiary grenades would create a fire ring in the air
- Improved performance of molotov/incendiary fire extinguishing
- Various improvements to weapon dropping and throwing
- Various crash fixes
Related: How to find & join Counter Strike 2 Community Servers
CS2 Patch Notes - Update September 27, 2023
Sound
- Weapon sounds will no longer sound like they come from the spot you are zoomed into
Water
- Updated water in Nuke to fix an issue with smoke
- Reduced maximum amount of water refraction since it was looking too noisy/distracting
Misc
- Fixed a case where the death panel wouldn't show
- Fixed a case where the preview crosshair wouldn't show in game settings
- Fixed a case where debug text would appear on the crosshair
Related: CS2 Launch Options & Config Commands
Counter-Strike 2 Release Notes - Update September 27, 2023
Counter-Strike 2 is out
- Counter-Strike 2 is now available and free to play
- Season One of Premier has begun
Gameplay
- Enabled Competitive matchmaking
- Enabled Wingman matchmaking
- Enabled Private Matchmaking
- Added Training Day, a brief introductory experience for brand new players
- Improved player-against-player movement collision
- Improved consistency of bullet penetration
- Player reflections in water are now occluded by smoke
- Molotov fire now floats above the water
- Fixed character ambient occlusion being visible through walls
- C4 bomb lights don't reflect through walls
- Fixed some rare cases of viewmodel lighting corruption
- Adjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground
- Fix various bugs with switching teams in the middle of offline Deathmatch
- Fixed Famas reloading too early
- Chickens can finally fall off Vertigo
Sound
- Added the new CS2 default music kit
- Added new audio customization settings
- Various mix tweaks and adjustments
- Various bug fixes related to music kits
- Updated the game startup sound
- Added background ambience to main menu scenes
- Restored the clutch_mode_toggle function
- Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations
- Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations
- Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes
- Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs
- Fixed a bug where scoping in affected directional sound
- First person damage sounds are now more impactful
- Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2
Animation
- Adjusted character additive lean animation
- Adjusted jump animation, particularly when repeatedly jumping
- Adjusted jiggle-peeking animation
- Adjusted animated character head position relative to camera position
- Added bullet belt to negev
- Reduced foot sliding when carrying slower weapons
- Fixed character momentarily standing during crouch-planting animation
- Fixed incorrect viewmodel deploy speeds
- Fixed pops in some weapon inspect animations
- Inspecting weapons may now interrupt deploy animation
Matchmaking
- When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating
- In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating
Maps
- Various bug fixes and tweaks for all shipped maps
- Adjusted vertical audio occlusion boundaries in Nuke and Vertigo
- Added an extra bell in Inferno
- Casual and Deathmatch maps are now separated into multiple map groups
Misc
- CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit
- Added Store tab to main menu
- Enabled all interactions with inventory items
- Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti
- Added demo playback support
- Added the ability to favorite and shuffle loadout items
- Added new item icons
- Office and Vertigo are available as main menu scenery
- Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes
- Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues
- Enabled animated eyes on agent character models
Workshop tools
- Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers
- Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
- Removed dynamic props from solid color inspect backgrounds
For more Counter-Strike 2 action, check out Can you use the Left-Hand command in Counter-Strike 2 (CS2) on Pro Game Guides.
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Published: Jan 2, 2024 03:01 pm