Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
CS2 release notes
Image via Valve

Counter-Strike 2 Patch Notes (CS2) January 2024

CS2 updates are here!

Counter-Strike 2 implements changes regularly—most especially to add the latest updates and fixes to certain errors. That said, here are the CS2 patch notes you need to know.

Recommended Videos

Latest Counter-Strike 2 Release Notes - 12/21

CS2 Patch Notes - Update December 21, 2023

Miscellaneous

  • Fixed a case where players could refund a grenade for a brief period after it was thrown

CS2 Patch Notes - Update December 18, 2023

Miscellaneous

  • Fixed cases where weapons and C4 could fall through the ground
  • Various bugfixes for stickers, weapon finishes, and gloves

Workshop

  • Fixed inconsistent behavior with triggers when crouching in workshop maps

Maps

  • Italy, Nuke, Mirage, Inferno
    • Changed some player collision surface types
  • Inferno
    • Fixed various gaps

Related: How to play CS2 private match with friends

CS2 Patch Notes - Update December 13, 2023

Gameplay

  • Added shell eject effects for shotguns
  • Dropped weapons caused by buy menu purchasing are now dropped below the buyer

Miscellaneous

  • Added all-new 2024 Service Medal which will be available starting January 1st
  • Fixed an issue that prevented some older demos from playing back
  • Fixed multiple exploits that allowed adding non-text data into UI labels
  • Added the ability to add a Friend by using their friend code
  • Added a lister for multiple lobby invites
  • Adjusted wear values of some community stickers to better match CS:GO

Maps

Overpass

  • Adjusted clipping to remove exploitable ledges and improve player movement
  • Fixed metal railing props that were generating incorrect footstep sounds
  • Adjusted positions of props and ledges to more accurately match falling damage from CS:GO
  • Fixed some places where players could get stuck
  • Adjusted some props and materials to improve character readability
  • Fixed some cases where weapons could be accidently dropped out of reach
  • Made some adjustments to props that were creating exploitable lines of sight
  • Various lighting and material adjustments

Ancient

  • Adjusted grenade clipping volume at cave entrance

CS2 Patch Notes - Update December 8, 2023

Gameplay

  • Fixed a bug where explicit weapon switches right after grenade throws were delayed slightly

Maps

Inferno:

  • Fixed a bug where you could plant C4 in planter

Related: How to set CS2 buy binds

CS2 Patch Notes - Update December 6, 2023

Gameplay

  • Fixed an issue where the player's shadow would sometimes show the incorrect animation state
  • Weapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
  • Various animation system optimizations
  • Various minor bug fixes to demo playback

UI

  • Fixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
  • Fixed an issue where silencers would not be shown on weapons when held by characters in the UI

Maps

Mirage:

  • Fixed a gap under the door at Middle

Anubis:

  • Added a grenade clip to the wall at Bridge

Vertigo:

  • Changed the collision properties on railings to emit the correct footstep sounds

Nuke:

  • Fix for the sun material not blooming and adjusted the size of the material
  • Cleaned up redundant skins on metal_door models to prevent workshop mappers hitting fatal errors for missing assets
  • Fixed a visibility bug at Garage when looking towards Hell
  • Changed the collision properties on railings to emit the correct footstep sounds

Inferno:

  • Changed the collision properties on railings to emit the correct footstep sounds
  • Fixed an issue where some chimney models would disappear in the skybox

Dust2:

  • Changed the collision properties on railings to emit the correct footstep sounds

CS2 Patch Notes - Update December 4, 2023

Gameplay

  • Fixed a bug where grenade throw strength adjustments were sometimes delayed
  • Fixed a bug where attempting to switch to a grenade immediately after throwing it would cancel the throw
  • You can now get an intermediate strength grenade throw without a delay by pressing primary and secondary attack simultaneously
  • Fixed several cases of players sticking while sliding against geometry
  • Player pings will now be displayed in the player's color

Miscellaneous

  • Fixed "Ace Round MVP" calculation bug when teams had a different number of players
  • Fixed shorthanded bonus logic sometimes incorrectly accounting for kicked players

CS2 Patch Notes - Update November 30, 2023

Gameplay

  • Sub-tick timing improvements to various systems including grenade throw animations and revolver firing
  • Added a missing fire effect to molotovs that are held by players

Animation

  • Reduced the amount that player characters will rotate their torso away from leg orientation
  • Improved hit reactions
  • Made jump animations directional
  • Improved character posing when aiming up and down
  • Improved foot placement and posing when running
  • Reduced animation posing when deploying
  • The timing of a players flashbanged posing now more accurately represents the player's ability to see

Sound

  • Fixed issue with Shadow Daggers playing catch sound during looping inspect animation
  • Further refined falloff distance curves and volume of grenade bounces
  • Lowered volume of deathmatch bonus period ending
  • Lowered volume of lobby chat notification sound
  • Fixed missing water drip console errors in Office
  • Increased audible distance of breaking glass window sounds
  • Fixed an issue where sometimes a Sabre agent would say hostage related lines when cheering

Miscellaneous

  • Adjusted wear values of most tournament stickers and many other stickers to better match CS:GO
  • Changed handling of non-default console key bindings to match CS:GO behavior

Maps

Nuke
  • Fixed cubemap issue at Lobby
  • Fixed hole at B-site
  • Fixed some holes at Ramp Room
  • Fixed glass floor material at B-Site not having impact effects
  • Fixed up footstep sounds on hazard stripes
  • Attempt to fix light leaking through base of doors at B-site
  • Brightened red interior walls to help with agent vis
  • Fixed pixel boost on chainlink fence outside
  • Fix shadows leaking through double doors at B-site
  • Made cubemap transitions smoother in some places at b-site
Mirage
  • Fixed clipping on van at Truck
  • Clipped fridge in Apartments to prevent player becoming stuck
  • Adjusted bombsite A size and added visual boundaries
  • Fixed collision on Scaffolding to provide smooth movement
  • Fixed geometry and clipping outside Sniper's Nest to prevent pixel walking
Office
  • Improved clipping around desks at t-spawn
  • Improved clipping on crates at Back Courtyard
  • Re-added collision to handrails
Vertigo
  • Extended staircase and added grenade clip to stairs at near t-spawn to prevent grenades becoming wedged in gap
  • Fixed clipping on crate at mid
  • Fixed clipping on scaffold at back of A
  • Fixed clipping on scaffold at T-start
  • Fixed vis bug at A-ramp looking toward Bridge
  • Fixed grenade clip on support beam at A-ramp
  • Plugged Holes in insulation foam roll model
Anubis
  • Fixed hole under pillar at A-site
  • Fixed clipping above walkway stairs in Palace
  • Closed up multiple microgaps throughout the map
  • Fixed some clipping on pillar at A-site
  • Fixed clipping on doorway at b-site
  • Plugged some micro holes
  • Fixed gap between two clip brushes that allowed bomb to be thrown on top of building
  • Fixed slight wall gap that allowed sniping into bombsite A
  • Fixed clipping on doorway at b-site
Ancient
  • Fixed various gaps in the world
  • Fixed various texture seams
  • Closed gap that looks into Jaguar area
  • Adjusted clipping along fence near A-site
  • Adjusted clipping around tree base on A-site boost
  • Adjusted position of stone near B-site that player could crouch in
  • Added clipping to the top of the map to help minimize player exploits

Related: All CS2 spray patterns

CS2 Patch Notes - Update October 2, 2023

Gameplay

  • Removed movement penalty on mud surfaces

Graphics

  • Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this

Animation

  • Fixed a bug where knife slashing couldn't be interrupted with an inspect

Miscellaneous

  • Various bug fixes and tweaks to weapon finishes and gloves
  • Fixed a case where molotov/incendiary grenades would create a fire ring in the air
  • Improved performance of molotov/incendiary fire extinguishing
  • Various improvements to weapon dropping and throwing
  • Various crash fixes

Related: How to find & join Counter Strike 2 Community Servers

CS2 Patch Notes - Update September 27, 2023

Sound

  • Weapon sounds will no longer sound like they come from the spot you are zoomed into

Water

  • Updated water in Nuke to fix an issue with smoke
  • Reduced maximum amount of water refraction since it was looking too noisy/distracting

Misc

  • Fixed a case where the death panel wouldn't show
  • Fixed a case where the preview crosshair wouldn't show in game settings
  • Fixed a case where debug text would appear on the crosshair

Related: CS2 Launch Options & Config Commands

Counter-Strike 2 Release Notes - Update September 27, 2023

Counter-Strike 2 is out

  • Counter-Strike 2 is now available and free to play
  • Season One of Premier has begun

Gameplay

  • Enabled Competitive matchmaking
  • Enabled Wingman matchmaking
  • Enabled Private Matchmaking
  • Added Training Day, a brief introductory experience for brand new players
  • Improved player-against-player movement collision
  • Improved consistency of bullet penetration
  • Player reflections in water are now occluded by smoke
  • Molotov fire now floats above the water
  • Fixed character ambient occlusion being visible through walls
  • C4 bomb lights don't reflect through walls
  • Fixed some rare cases of viewmodel lighting corruption
  • Adjusted smoke behavior to cover cases where smoke would stop less than a player's height above the ground
  • Fix various bugs with switching teams in the middle of offline Deathmatch
  • Fixed Famas reloading too early
  • Chickens can finally fall off Vertigo

Sound

  • Added the new CS2 default music kit
  • Added new audio customization settings
  • Various mix tweaks and adjustments
  • Various bug fixes related to music kits
  • Updated the game startup sound
  • Added background ambience to main menu scenes
  • Restored the clutch_mode_toggle function
  • Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations
  • Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations
  • Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes
  • Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs
  • Fixed a bug where scoping in affected directional sound
  • First person damage sounds are now more impactful
  • Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2

Animation

  • Adjusted character additive lean animation
  • Adjusted jump animation, particularly when repeatedly jumping
  • Adjusted jiggle-peeking animation
  • Adjusted animated character head position relative to camera position
  • Added bullet belt to negev
  • Reduced foot sliding when carrying slower weapons
  • Fixed character momentarily standing during crouch-planting animation
  • Fixed incorrect viewmodel deploy speeds
  • Fixed pops in some weapon inspect animations
  • Inspecting weapons may now interrupt deploy animation

Matchmaking

  • When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating
  • In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating

Maps

  • Various bug fixes and tweaks for all shipped maps
  • Adjusted vertical audio occlusion boundaries in Nuke and Vertigo
  • Added an extra bell in Inferno
  • Casual and Deathmatch maps are now separated into multiple map groups

Misc

  • CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit
  • Added Store tab to main menu
  • Enabled all interactions with inventory items
  • Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti
  • Added demo playback support
  • Added the ability to favorite and shuffle loadout items
  • Added new item icons
  • Office and Vertigo are available as main menu scenery
  • Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes
  • Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues
  • Enabled animated eyes on agent character models

Workshop tools

  • Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers
  • Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
  • Removed dynamic props from solid color inspect backgrounds

For more Counter-Strike 2 action, check out Can you use the Left-Hand command in Counter-Strike 2 (CS2) on Pro Game Guides.


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Nebojša Prijić
Nebojša Prijić
Nebojša Prijić is a senior staff writer at Pro Game Guides with over 25 years of experience in journalism, screenwriting, and copywriting. He previously worked as Editor-in-Chief of Maxim Serbia magazine and the IGN Adria website. Nebojša is an old-school gamer who loves real-time strategies, shooters, and RPGs, but most of all, he plays Roblox and mobile games with his son. He remembers the first Diablo, PC games on a single floppy disk, and playing Mortal Kombat on the keyboard.
Author
Image of Justin Joy
Justin Joy
Justin has been diving into fantasy worlds since he can remember. He is a certified nerd who has a deep love of reading, writing, and hiking. He has been writing since his college days, but specifically in gaming for two years. His favorite games are The Legend of Zelda, Pokémon, Hollow Knight, Celeste, and Banjo Kazooie.
twitter
Author
Image of Rayed Nawaz
Rayed Nawaz
Rayed is a fifth-year student of medicine. His gaming journey started on his hand-me-down PlayStation 1. From that to Xbox, and finally to PC. In his free time, he likes to play FPS and open-world games.