As you explore the various dimensions of Final Fantasy 5, you'll inevitably come across countless mythical creatures, beasts, and foes that all pose different challenges. If you're wondering exactly how many are involved, here's our handy guide to Final Fantasy 5 Pixel Remaster Bestiary and Locations.
How to complete the Bestiary in Final Fantasy 5 Pixel Remaster
There are about 302 monsters found throughout all explorable areas of Final Fantasy 5 Pixel Remaster, including all bosses as well. To complete the Bestiary, you must find and beat at least one of each. Below we've listed each monster along with their respective locations, immunities or weaknesses in battle, and the items that can be stolen or dropped upon defeat. We've also taken care to list them in the numerical order that they're found in the in-game bestiary.
As with other Final Fantasy Pixel Remaster games, if you intend to pursue certain rare items from these monsters or are simply looking for victory against the strongest of beasts, make sure you prepare your party well for those encounters.
Name | Location | Immunities/ Weaknesses | Item Drops |
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Goblin | Tycoon Meteorite Tule overworld around Tycoon Castle Wind Shrine Tule Pirates' Hideout Fork Tower (Right) | Immune to Instant Death and Calm status effects | Drop - Leather Cap Steal - Potion |
Steel Bat | Pirates' Hideout | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Potion |
Devil Crab | Pirates' Hideout | Weak to Ice element Immune to Mini and Calm status effects | Drop - N/A Steal - Potion |
Stroper | Pirates' Hideout | Immune to Toad, Mini, and Calm status effects | Drop - Potion Steal - Potion |
Killer Bee | Tycoon area | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Potion |
Nutkin | Tycoon area Jachol Cave Sealed Temple | Immune to Mini status effect | Drop - Potion Steal - Potion |
Stray Cat | Tycoon area (World 1) Forest southwest of Tycoon (World 3) | Immune to Mini status effect | Drop - N/A Steal - Potion |
Black Goblin | Wind Shrine (2F-4F) | Immune to Calm status effect | Drop - Leather Shoes Steal - Potion |
White Serpent | Wind Shrine (2F-4F) | Weak to Ice element Immune to Calm status effect | Drop - N/A Steal - Potion |
Moldwynd | Wind Shrine (2F-4F) Sunken Walse Tower | Immune to Earth element Immune to Calm status effect | Drop - Elixir Steal - N/A |
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Mani Wizard | Wind Shrine (3F-4F) Fork Tower (Left) | Immune to Calm status effect | Drop - Rod Steal - Potion |
Skeleton | Ship Graveyard (World 1) | Weak to Fire, Holy, and Healing elements Immune to all status effects | Drop - Dagger Steal - N/A |
Calcruthl | Ship Graveyard (World 1) | Weak to Lightning and Healing elements Immune to Toad, Mini, and Calm status effects | Drop - Elixir Steal - Potion |
Undead Husk | Ship Graveyard (World 1) | Weak to Lightning, Wind, and Healing elements Immune to Mini and Calm status effects | Drop - Elixir Steal - Potion, Ether |
Mindflusher | Ship Graveyard (World 1) | Weak to Healing element Immune to all status effects | Drop - Flame Scroll Steal - N/A |
Gatling | Torna Canal Carwen Walse Tycoon Pirates' Hideout | Immune to Mini status effect | Drop - Gold Needle Steal - Gold Needle |
Big Horn | Carwen area (World 1) Tycoon area (World 3) | Immune to Mini status effect | Drop - Potion Steal - Potion |
Tatou | Carwen area (World 1) Tycoon area (World 3) | Immune to Mini status effect | Drop - Tent Steal - Potion |
Bandersnatch | Torna Canal area (Bartz's World) Castle Tycoon area Fork Tower (merged world) | N/A | Drop - Potion Steal - Potion |
Garula | Walse Tower area (World 1) Forest southwest of Tycoon (World 3) Walse Tower Sealed Temple (Cloister of the Dead) | Weak to Fire, Ice, Lightning, Poison, Holy, Earth, and Wind elements Immune to Toad, Mini, Doom, Erased, Catch, and Calm status effects | Drop - N/A Steal - Maiden's Kiss |
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Rock Slug | North Mountain | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Potion |
Gaelicat | North Mountain Ghido's Cave | Immune to Earth element Immune to Calm status effect | Drop - N/A Steal - Potion |
Cockatrice | North Mountain | Immune to Holy element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Gold Needle |
Headstone | North Mountain | Weak to Lightning element Immune to Fire, Ice, Earth, Wind, and Water elements | Drop - N/A Steal - Silver Specs, Hi-Potion |
Elf Toad | Walse Tower Ghido's Cave | Weak to Ice element Immune to Toad, Mini, Calm status effects | Drop - Potion Steal - N/A |
Ice Soldier | Walse Tower | Weak to Fire element Immune to Toad and Calm status effects | Drop - Long Sword Steal - Mythril Sword, Potion |
Ricard Mage | Walse Tower Fork Tower (Left) | Immune to Toad, Sleep, Catch, Control, and Calm status effects | Drop - Flame Rod Steal - Rod |
Wyvern | Walse Tower (World 1) Ghido's Cave (World 2) | Immune to Toad, Mini, Sleep, Paralyze, Catch, and Calm | Drop - Potion Steal - Mythril Knife |
Pas de Seul | Walse (World 1) | Weak to Lightning element Immune to Toad, Mini, Sleep, Paralyze, Catch, Control, Calm | Drop - N/A Steal - Potion |
Jackanapes | Walse Castle Basement Castle Exdeath Sealed Temple (Cloister of the Dead) | Absorbs Fire, Ice, Lightning, Poison, Holy, Earth, Wind, and Water elements Immune to all status effects | Drop - Phoenix Down Steal - Iron Draft, Elixir |
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Aegir | First World (Area around Karnak and the Library of the Ancients) | Immune to Toad, Mini, Calm status effects | Drop - N/A Steal - Potion |
Zu | Karnak area (Bartz's world) Merged World | Immune to Earth element Immune to Toad, Mini, Sleep, and Calm status effects | Drop - Elixir Steal - Elixir |
Wild Nakk | Forests outside Karnak (World 1) Walse Tower (Sunken) | Weak to Fire element Immune to Mini status effect | Drop - N/A Steal - Potion |
Grass Tortoise | World map outside Karnak and Library of the Ancients (World 1) Northern part of the land bridge between Crescent and eastern continent (World 3) | Weak to Ice element Immune to Toad, Mini, Calm status effects | Drop - Turtle Shell Steal - Turtle Shell |
Silent Bee | Library of the Ancients area (World 1) | Immune to Earth element Immune to Toad, Mini, Calm status effects | Drop - Gold Needle Steal - N/A |
Mythril Dragon | Library of the Ancients area (World 1) Interdimensional Rift (Castle) | Immune to Earth element Immune to Toad, Mini, Sleep, and Calm status effects | Drop - Mythril Glove Steal - Potion, Mythril Armor |
Crew Dust | Fire-Powered Ship Ghido's Cave | Weak to Ice, Wind, and Water elements Immune to all status effects | Drop - N/A Steal - Potion, Eye Drops |
Poltergeist | Fire-Powered Ship | Weak to Wind, Water, and Healing elements Immune to Fire, Lightning, Holy, and Earth elements Immune to all status effects | Drop - N/A Steal - Hi-Potion |
Defeater | Fire-Powered Ship | Weak to Ice element Immune to Earth element Immune to Toad, Mini, Calm status effects | Drop - Speed Shake Steal - Potion |
Motor Trap | Fire-Powered Ship | Weak to Lightning element Immune to Earth element Immune to Petrify, Toad, Mini, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop - N/A Steal - Ether |
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Sergeant | Karnak Castle | Immune to Calm status effect | Drop - Silver Plate Steal - Potion |
Sorcerer | Karnak Castle | Immune to Calm status effect | Drop - Ether Steal - Mage Masher, Gaia Gear |
Cur Nakk | Karnak Castle | Immune to Mini status effect | Drop - N/A Steal - Potion |
Gigas | Karnak Castle | Immune to Toad, Mini, Sleep, and Calm status effects | Drop - Goliath Tonic Steal - Elixir |
Page 32 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop - Potion Steal - Potion, Green Beret |
Page 64 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop - Phoenix Down Steal - Potion, Silver Specs |
Page 128 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop - Potion Steal - Ether |
Page 256 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop - Mythril Shield Steal - Hi-Potion, Ninja Suit |
Bomb | Jachol (World Map) Walse Tower (Sunken) | Immune to Toad, Mini, Calm status effects | Drop - Potion Steal - Potion |
Doublizard | Crescent and Jachol area (World 1) | Weak to Ice elements Immune to Mini and Calm status effects | Drop - Potion Steal - N/A |
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Bio Soldier | Crescent area Jachol area (World 1) Pyramid of Moore (World 3) | Immune to Zombie and Calm status effects | Drop - Poison Axe Steal - Antidote, Diamond Helm |
Harvester | Crescent area (World 1) | Immune to Calm status effects | Drop - Death Sickle Steal - Silver Bow |
Black Flame | Crescent and Istory area (World 1) | Weak to Water element Immune to Petrify, Toad, Mini, Sleep, and Calm | Drop - Speed Shake Steal - Speed Shake |
Stone Golem | Istory (World 1) | Weak to Lightning element Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Doom, Erased, Calm | Drop - Hi-Potion Steal - Gold Needle |
Mini Dragon | Istory (World 1) | Immune to Instant Death, Petrify, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop - N/A Steal - Dragon Fang |
Prototype | Two islands southwest of Crescent (World 1) Island Shrine Sunken Walse Tower (World 3) | Immune to Instant Death, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Calm status effects | Drop -Dark Matter Steal - Ether |
Skull Eater | Jachol Cave Sealed Temple (River of Souls) | N/A | Drop - Elixir Steal - Tent |
Dhorme Chimera | Library of the Ancients (World 1) Pyramid of Moore (World 3) Sunken Walse Tower (World 3) Interdimensional Rift (Desert) | Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased status effects | Drop - Phoenix Down Steal - Trident |
Sandboil | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water element Immune to Toad, Mini, and Calm status effects | Drop - Potion Steal - Potion |
Desert Killer | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water and Healing elements Immune to Mini and Calm status effects | Drop - Antidote Steal - N/A |
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Sand Bear | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water element Immune to Mini status effect | Drop - Antidote Steal - Javelin |
Ra Mage | Ronka Ruins (World 1) | Immune to Toad and Calm status effects | Drop - Elixir Steal - Sage's Surplice |
Ronkan Knight | Ronka Ruins (World 1) Pyramid of Moore (World 3) Interdimensional Rift (Ruins) | Immune to Toad, Zombie, Confuse, Calm status effects | Drop - Mythril Shield Steal - Hi-Potion, Power Drink |
Stone Mask | Ronka Ruins (World 1) | Weak to Lightning Immune to Instant Death, Petrify, Toad, Mini, Float, Zombie, Aging, Sleep, Paralyze, and Calm status effects | Drop - N/A Steal - Gold Needle |
Enchanted Fan | Ronka Ruins (World 1) Ghido's Cave (World 2) Interdimensional Rift (Ruins) | Immune to Toad, Mini, and Calm status effects | Drop - Dark Bow Steal - Potion, Elixir |
Lamia | Ronka Ruins (World 1) | Weak to Ice element Immune to Petrify, Mini, and Confuse status effects | Drop - N/A Steal - Maiden's Kiss, Lamia's Tiara |
Archeotoad | Ronka Ruins (World 1) Interdimensional Rift (Ruins) | Weak to Ice element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Hi-Potion |
Hydra | Ronka Ruins (World 1) | Immune to Petrify, Toad, Mini, Paralyze, and Calm status effects | Drop - Dragon Fang Steal - Ether, Hi-Potion |
Ghidra | Ronka Ruins (World 1) Interdimensional Rift (Ruins) | Weak to Healing element Immune to Earth element Immune to Mini and Calm status effects | Drop - Dark Matter Steal - Lightning Scroll, Dragon Fang |
Pao | Pao Island (World 2) | Immune to Calm status effect | Drop - Tent Steal - Potion, Hi-Potion |
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Tarantula | Second World - Castle Exdeath (B2-3) | Weak to Ice element Immune to Toad, Mini, and Calm status effects | Drop - Potion Steal - N/A |
Shell Bear | Second World - Castle Exdeath (B2-3) | Immune to Mini status effect | Drop - Hi-Potion Steal - Spear |
Devilfish | Castle Exdeath (World 2) | Weak to Lightning element Immune to Mini status effect | Drop - N/A Steal - Ether |
Treant | Castle Exdeath (World 2) | Weak to Fire element Immune to Toad, Mini, Paralyze, and Calm status effects | Drop - Potion Steal - Hi-Potion, Potion |
Strapparer | Second World - Outside Castle Exdeath | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, and Calm status effects | Drop - N/A Steal - Elixir |
Merrow | Big Bridge | Weak to Lightning element Immune to Mini, Catch, and Calm status effects | Drop - Potion Steal - N/A |
Flying Killer | Big Bridge | Immune to Earth element Immune to Toad, Mini, Catch, and Calm status effects | Drop - Antidote Steal - N/A |
Little Chariot | Big Bridge | Weak to Lightning element Immune to Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop - Hi-Potion Steal - N/A |
Neo Garula | Big Bridge | Immune to Mini, Catch, and Control status effects | Drop - Water Scroll Steal - N/A |
Tunneller | Regole area (World 2) Pyramid of Moore (World 3) | Immune to Mini, Sleep, Paralyze, and Silence status effects | Drop - Ether Steal - Phoenix Down |
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Birostris | Castle Exdeath Regole area (World 2) | Immune to Mini and Calm status effects | Drop - Potion Steal - Potion |
Fairy Orc | Regole area (World 2) | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop - Hi-Potion Steal - Holy Water, Potion |
Devourer | Guroceana (World 2) | Immune to Mini to Calm status effects | Drop - N/A Steal - Hi-Potion |
Mandrake | Guroceana (World 2) | Weak to Fire and Healing elements Immune to Toad, Mini, Sleep, Paralyze, and Calm status effects | Drop - N/A Steal - Eye Drops, Antidote |
Kuza Beast | Sealed Castle area (World 2) Phoenix Tower (World 3) | Weak to Wind element Immune to Toad, Mini, Aging, Sleep, and Paraylze status effects | Drop - Elixir Steal - N/A |
Shield Dragon | Sealed Castle Sealed Temple (Shinryu's Lair) | Automatically equipped with Reflect, Protect, and Shell status effects Immune to Instant Death, Petrify, Toad, Mini, Sleep, Paralyze | Drop - Golden Shield Steal - Mythril Shield, Golden Shield |
Exdeath's Soul | Sealed Castle (World 3) | Immune to Holy and Healing elements Immune to Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop - Dark Matter Steal - N/A |
Blood Slime | Underground Waterway (World 2) | Weak to Fire element Immune to Mini and Calm status effects | Drop - Holy Water Steal - Holy Water |
Acrophies | Underground Waterway (World 2) | Weak to Lightning element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Potion |
Moogle Eater | Underground Waterway (World 2) | Weak to Lightning element Immune to Mini and Calm status effects | Drop - N/A Steal - Hi-Potion |
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Lesser Lopros | Underground Waterway (World 2) | Weak to Fire element Immune to Toad, Mini, Poison, Zombie, Sleep, Paralyze, and Calm status effects | Drop - Hi-Potion Steal - Hi-Potion |
Cactus | Moogle Village (World 2) | Weak to Water element Immune to Mini, Doom, Erased, and Calm status effects | Drop - N/A Steal - Potion, Gold Needle |
Sandcrawler | Gloceana Desert (World 2) | Immune to Mini, Doom, Erased, and Calm status effects | Drop - Power Drink Steal - Tent |
Aquathorn | Bal Continent (World 2) | Weak to Lightning element Immune to Mini and Calm status effects | Drop - Antidote Steal - Potion |
Weresnake | Quelb area (World 2) Jachol area (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop - Hi-Potion Steal - Potion |
Kornago | Quelb area (World 2) Jachol area (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop - Eye Drops Steal - Potion |
Cursed Being | Galuf's World - Bal Continent Jachol area (World 3) | Weak to Lightning element Immune to Toad and Calm status effects | Drop - Hero Cocktail Steal - Maiden's Kiss |
Undergrounder | Gil Cave (World 2) | Weak to Earth element Immune to Toad, Mini, and Calm status effects | Drop - Iron Draft Steal - N/A |
Objet d'Art | Castle of Bal (B2) (World 2 and 3) Pyramid of Moore | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, and Calm status effects | Drop - Gold Needle Steal - Hi-Potion, Twin Lance |
Drippy | Drakenvale (World 2 and 3) | Weak to Poison element Immune to Toad, Sleep, and Calm status effects | Drop - Tent Steal - Mythril Hammer, Sage's Surplice |
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Lycaon | Drakenvale (World 2 and 3) Interdimensional Rift | Weak to Fire element Immune to Mini status effect | Drop - Holy Water Steal - Hi-Potion |
Bone Dragon | Drakenvale (World 2 and 3) Istory Falls (World 3) | Weak to Fire and Healing elements Immune to Toad, Mini, Zombie, Sleep, Doom, Erased and Calm status effects | Drop - Ether Steal - Gold Needle |
Poison Eagle | Drakenvale | Immune to Earth element Immune to Toad, Mini, Zombie, and Calm status effects | Drop - Antidote Steal - Hayate Bow |
Zombie Dragon | Drakenvale Interdimensional Rift (Caves) Pyramid of Moore | Immune to Fire and Healing elements Immune to Mini, Zombie, Sleep, Paralyze, Confuse, and Calm status effects | Drop - Dragon Fang Steal - Dark Matter |
Gobbledygook | Xezat's Fleet | N/A | Drop - Phoenix Down Steal - Potion, Hi-Potion |
Neon | Barrier Tower (World 2) | Immune to Toad, Mini, and Calm status effects | Drop - Speed Shake Steal - Speed Shake |
Magnetite | Barrier Tower (World 2) | Weak to Lightning element Immune to Toad, Mini, Sleep, Paralyze, Confuse, Doom, Erased, and Calm status effects | Drop - Hi-Potion Steal - N/A |
Reflect Knight | Barrier Tower (World 2) | Automatically equipped with Reflect status effect Immune to Toad and Calm status effects | Drop - Reflect Ring Steal - War Hammer, Poison Axe |
Traveler | Barrier Tower (World 2) | Immune to Earth element Immune to Toad and Calm status effects | Drop - Dream Harp Steal - Dream Harp |
Level Tricker | Barrier Tower (5F-10F) (World 2) | Weak to Lightning element Immune to Toad, Mini, and Calm status effects | Drop - Hi-Potion Steal - Potion |
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Gravitator | Barrier Tower (World 2) | Immune to Toad, Doom, Erased, and Calm status effects | Drop - Gaia Gear Steal - Hi-Potion |
Ziggurat Gigas | Barrier Tower (Upper Floors) (World 2) Pyramid of Moore (World 3) | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop - Goliath Tonic Steal - Partisan |
Dark Aspic | Ghido's Cave (World 2) | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop - Potion Steal - Potion |
Metamorph | Ghido's Cave (Galuf's world) Interdimensional Rift (Caves) | Weak to Wind and Water elements Immune to Instant Death, Petrify, Toad, Zombie, Aging, Silence, Doom, Erased, and Calm status effects | Drop - Staff of Light Steal - Staff, Hi-Potion |
Cure Beast | Area near Moore (World 2) | Immune to Calm status effect | Drop - Elixir Steal - Hi-Potion |
Land Turtle | Area near Moore (World 2) | Weak to Ice element Immune to Calm status effect | Drop - Turtle Shell Steal - Potion |
Dechirer | Area near Moore (World 2) Forest north of Surgate Castle | Immune to Petrify, Toad, and Mini status effects | Drop - Holy Water Steal - Hi-Potion |
Mini Magician | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Immune to Mini and Calm status effects | Drop - Wizard's Hat Steal - Wizard's Hat |
Galajelly | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Berserk, Silence, Stop, and Calm status effects | Drop - Ether Steal - Eye Drops |
Mammon | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Weak to Fire element Immune to Instant Death and Calm status effects | Drop - Hi-Potion Steal - Hi-Potion |
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Imp | Great Forest of Moore (World 2) Castle Exdeath (World 2) | Immune to Holy element Immune to Instant Death, Petrify, and Zombie status effects | Drop - Diamond Armlet Steal - Potion |
Wyrm | Great Forest of Moore (World 2) | Immune to Toad, Mini, Sleep, and Paralyze status effects | Drop - Dragon Fang Steal - Antidote |
Twin Lizard | Castle Exdeath (2F-4F) (World 2) | Weak to Ice element Immune to Mini status effect | Drop - Potion Steal - Hi-Potion |
Blind Wolf | Castle Exdeath (2F-4F) (World 2) Interdimensional Rift (Castle) | Weak to Fire element | Drop - Eye Drops Steal - Eye Drops |
Hellraiser | Castle Exdeath (2F-4F) (World 2) Interdimensional Rift (Castle) | N/A | Drop - Phoenix Down Steal - Potion, Hi-Potion |
Reflect Mage | Castle Exdeath (2F-4F) (World 2) | Automatically equipped with Reflect status effect Immune to Calm status effect | Drop - Ether Steal - Reflect Ring |
Magic Dragon | Castle Exdeath (2F-4F) (World 2) Sunken Walse Tower Interdimensional Rift (Castle) (World 3) | Weak to Poison and Wind elements Immune to Toad and Mini status effects | Drop - Elixir Steal - Potion, Hi-Potion |
Black Warlock | Castle Exdeath (4F-6F, 8F-11F) Pyramid of Moore | Weak to Holy element Immune to Toad, Zombie, Paralyze, Doom, Erased, and Calm status effects | Drop - Power Staff Steal - Poison Rod, Judgment Staff |
Adamantite Golem | Castle Exdeath (4F-6F) (World 2) Pyramid of Moore (World 3) | Weak to Lightning element Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Stop, and Calm status effects | Drop - Hi-Potion Steal - Potion, Hi-Potion |
Bandercoeurl | Castle Exdeath (World 2) Pyramid of Moore Phoenix Tower (World 3) | Weak to Fire element Immune to Mini status effect | Drop - Phoenix Down Steal - Phoenix Down |
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Iron Fist | Castle Exdeath (5F, 7F, 9F) (World 2) | Weak to Fire, Ice, and Lightning elements Immune to Zombie and Calm status effects | Drop - Hero Cocktail Steal - Potion, Beast Killer |
Blue Dragon | Castle Exdeath (World 2) Interdimensional Rift Sealed Temple (World 3) | Immune to Earth elements Immune to Toad, Mini, Sleep, Paralyze, Confuse, Control and Calm status effects | Drop - Dragon Fang Steal - Dragon Fang, Cottage |
Red Dragon | Barrier Tower Castle Exdeath (6F-9F) (World 2) Istory Falls (World 3) Interdimensional Rift (Castle) Sealed Temple | Weak to Ice, Earth, Water, and Healing elements Immune to Petrify, Toad, Mini, Sleep, Paralyze, Confuse, Doom, Erased, and Calm status effects | Drop - Elixir Steal - Hi-Potion, Flame Ring |
Yellow Dragon | Barrier Tower Castle Exdeath (6F-9F) (World 2) Interdimensional Rift (Castle) Sealed Temple (Dungeon, Shinryu's Lair) | Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, and Calm status effects | Drop - Coral Ring Steal - Thunder Rod, Ether |
Sleepy | Forests around Fork Tower (World 2) Near Ghido's Cave and Guardian Tree | Immune to Calm status effect | Drop - Leather Cap Steal - Healing Staff, Hi-Potion |
Triffid | Forests around Fork Tower (World 2) Near Ghido's Cave and Guardian Tree | Weak to Fire element Immune to Calm status effect | Drop - Speed Shake Steal - Power Drink, Iron Draft |
Hedgehog | Forests around Fork Tower (World 2) Area near Ghido's Cave Guardian Tree | Immune to Mini status effect | Drop - Gold Needle Steal - Gold Needle |
Python | Ghido's Cave (World 3) | Weak to Ice element | Drop - Eye Drops Steal - Antidote |
Shadow | Forests around Fork Tower (Galuf's world) Ghido's Cave Surgate Castle area North of Sunken Walse Tower | Immune to Toad, Mini, and Calm status effects | Drop - Holy Water Steal - Hi-Potion |
Elm Gigas | Library of the Ancients (Merged World) | Immune to Earth element Immune to Toad, Mini, Zombie, Darkness, and Calm status effects | Drop -Goliath Tonic Steal - Hero Cocktail |
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Desertpede | Pyramid of Moore (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop - Dark Matter Steal - Potion, Antidote |
Bulette | Pyramid of Moore (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop - Hi-Potion Steal - Potion |
Lamia Queen | Pyramid of Moore Sealed Temple (Tomb of Memory) | Weak to Ice and Healing elements | Drop - Lamia's Tiara Steal - Maiden's Kiss, Thornlet |
Rajiformes | Pyramid of Moore | Weak to Lightning and Healing elements Immune to Earth element Immune to Toad, Mini, Sleep, Paralyze, and Stop status effects | Drop -Potion Steal - Power Drink |
Ushabti | Pyramid of Moore | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, and Calm status effects | Drop - Iron Draft Steal - N/A |
Archeosaur | Pyramid of Moore | Weak to Fire, Earth, and Healing elements Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, and Calm status effects | Drop - Dragon Fang Steal - Phoenix Down |
Zephyrus | Pyramid of Moore | Immune to Instant Death, Petrify, Mini, Doom, and Erased status effects | Drop - Elixir Steal - Potion, Elixir |
Mummy | Pyramid of Moore | Weak to Fire and Healing elements Immune to Toad, Zombie, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop - Holy Water Steal - Potion, Hi-Potion |
Aspis | Pyramid of Moore | Weak to Ice and Healing elements Immune to Mini, Zombie, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop - Antidote Steal - Antidote, Hi-Potion |
Mecha Head | Pyramid of Moore Island Shrine Sealed Temple | Weak to Lightning and Water elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Silence, and Catch status effects | Drop - Speed Shake Steal - Ether, Gauntlets |
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The Damned | Pyramid of Moore Island Shrine | Weak to Healing element Immune to Petrify, Zombie, and Aging status effects | Drop - Holy Water Steal - Holy Water |
Grand Mummy | Pyramid of Moore | Weak to Fire and Healing elements Immune to Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, Catch, Control, and Calm status effects | Drop - Hi-Potion Steal - Hi-Potion, Holy Water |
Sekhmet | Pyramid of Moore | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Doom, and Erased status effects | Drop - Crystal Armor Steal - Hi-Potion, Thief's Gloves |
Slug | Moore and Crescent area (World 3) | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop - N/A Steal - Potion, Hi-Potion |
Gloom Widow | Moore and Crescent area (World 3) | Weak to Water element Immune to Calm status effect | Drop - N/A Steal - Potion, Hi-Potion |
Mykale | Moore area Phantom Village Crescent area (World 3) | Immune to Earth element Immune to Toad, Mini, Doom, Erased, and Calm status effects | Drop - Luminous Robe Steal - Silk Robe, Death Sickle |
Executor | Island Shrine | Immune to Calm status effect | Drop - Diamond Armlet Steal - Ether |
Oiseaurare | Island Shrine Castle Exdeath | N/A | Drop - Holy Water Steal - Hi-Potion, Mirage Vest |
Shadow Dancer | Island Shrine | Immune to Toad, Mini, Poison, and Calm status effects | Drop - Mallet Steal - Power Armlet, Dancing Dagger |
Numb Blade | Island Shrine | Immune to Mini, Poison, Sleep, Confuse, Stop, and Calm status effects | Drop - Kotetsu Steal - Ashura, Ice Shield |
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Tot Aevis | Island Shrine | Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Berserk, Stop, Doom, Erased, and Calm status effects | Drop - Aevis Killer Steal - Aevis Killer, Ether |
Tiny Mage | Fork Tower (left) | Immune to Instant Death, Toad, Mini, and Calm status effects | Drop - Potion Steal - Ether |
Chrono Controller | Fork Tower (left) Sealed Temple (Ruined Shrine) | Immune to Instant Death, Petrify, Mini, Paralyze, Berserk, Doom, Erased, and Calm status effects | Drop - Hi-Potion Steal - Potion, Healing Staff |
Flaremancer | Fork Tower (left) Sealed Temple (Ruined Shrine) | Immune to Instant Death, Toad, Sleep, Paralyze, Stop, and Calm status effects | Drop - Sage's Miter Steal - Elixir, Blitz Whip |
Dueling Knight | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop - Power Drink Steal - Power Drink, Flame Shield |
Iron Muscles | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop - Goliath Tonic Steal - Goliath Tonic |
Berserker | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop - Death Sickle Steal - Speed Shake, Elven Bow |
Unknown (Blob) | Great Sea Trench | Weak to Holy and Healing elements Immune to Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, and Calm status effects | Drop - N/A Steal - Beast Killer |
Unknown (Slime) | Great Sea Trench | Weak to Holy, Water, and Healing elements Immune to Instant Death, Zombie, Aging, Sleep, Paralyze, Confuse, Silence, Stop, and Calm status effects | Drop - Goliath Tonic Steal - Potion, Hi-Potion |
Unknown (Worm) | Great Sea Trench | Weak to Holy and Healing elements Immune to Petrify, Zombie, Paralyze, and Calm status effects | Drop - Power Drink Steal - Potion, Hi-Potion |
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Unknown (Skeleton) | Great Sea Trench | Weak to Holy and Healing elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, and Calm status effects | Drop - Iron Draft Steal - Potion, Hi-Potion |
Frost Bull | World Map between Istory and Regole | Weak to Fire element Immune to Mini status effect | Drop - Hi-Potion Steal - Hi-Potion |
Istory Lythos | World Map between Istory and Regole | I |
Published: Sep 25, 2024 04:47 am