The keeper is fading away; the creator has not yet come. But the world shall burn no more, for you shall ascend.
A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.
Details | |
---|---|
Rarity | 5 |
Role | Sub DPS |
Element | Anemo |
Weapon | Sword |
Tier | C |
Gender | Female |
Voice Actor | Sarah Miller-Crews (English) |
Strength and Weaknesses | |
---|---|
DPS | F |
Support | C |
Exploration | C |
Bosses | D |
Abyss | B |
Skills Talent
Foreign Ironwind
Foreign Ironwind (Normal Attack)
Perform up to five rapid strikes.
Foreign Ironwind (Charged Attack)
Consumes a certain amount of Stamina to unleash two rapid sword strikes.
Foreign Ironwind (Plunging Attack)
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing Area of Effect Damage upon impact.
Elemental Skill
Palm Vortex
Grasping the wind’s might, you form a vortex of vacuum in your palm, causing continuous Anemo Damage to opponents in front of you.
The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo Damage over a larger area.
Hold
Damage and Area of Effect will gradually increase.
Elemental Absorption
If the vortex comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental Damage of that type. Elemental Absorption may only occur once per use.
Elemental Burst
Gust Surge
Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing Anemo Damage each 0.5 seconds, nine times.
Elemental Absorption
If the vortex comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal 30.7 percent additional elemental DMG of that type. Elemental Absorption may only occur once per use.
Passive Talents
Slitting Wind | Unlocked at Ascension 1
- The last hit of a Normal Attack combo unleashes a wind blade, dealing 60 percent of Attack as Anemo Damage to all opponents in its path.
Second Wind | Unlocked at Ascension 4
- Palm Vortex kills regenerate two percent Health for five seconds.
- This effect can only occur once every five seconds.
Constellations
Each Constellation activation requires a Memory of Roving Gales.
Raging Vortex | Constellation Lv. 1
- Palm Vortex pulls in enemies within a 5m radius.
Uprising Whirlwind | Constellation Lv. 2
- Increases Energy Recharge by 16 percent.
Sweeping Gust | Constellation Lv. 3
- Increases the Level of Gust Surge by 3. Maximum upgrade level is 15.
Cherishing Breezes | Constellation Lv. 4
- Reduces Damage taken while casting Palm Vortex by 10 percent.
Vortex Stellaris | Constellation Lv. 5
- Increases the Level of Palm Vortex by 3. Maximum upgrade level is 15.
Intertwined Winds | Constellation Lv. 6
- Targets who take Damage from Gust Surge have their Anemo Resistance decreased by 20 percent.
- If an Elemental Absorption occurred, then their Resistance towards the corresponding Element is also decreased by 20 percent.
Ascension
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Get to Level 20 and Adventure Rank 15 to make your first Ascension.
Ascension Phase 1
Adventure Rank 15 | Level 20>40
Ascension Phase 2
Adventure Rank 25 | Level 40>50
Ascension Phase 3
Adventure Rank 30 | Level 50>60
Ascension Phase 4
Adventure Rank 35 | Level 60>70
Ascension Phase 5
Adventure Rank 40 | Level 70>80
Ascension Phase 6
Adventure Rank 45 | Level 80>90
Talent Upgrade
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Talent Level Ascension requires your character to be at Ascension Phase 2
Talent Level 1>2
Talent Level 2>3
Talent Level 3>4
Talent Level 4>5
Talent Level 5>6
Talent Level 6>7
Talent Level 7>8
Talent Level 8>9
Talent Level 9>10