Milo Yuelle will join your ranks for good after a few chapters of non-commital aid in Triangle Strategy—that is, if you choose to path with Roland and Frederica and go back to Wolffort in chapter 15. Her loyalties never seem certain, but soon enough it is clear that she likes Serenoa best. Here’s how to […]
If you went to Hyzante in chapter three of Triangle Strategy, then Ministry Researcher Corentin Jennar has joined your cause. His ice magic will prove useful time and again throughout this story. Though Corentin joins your ranks for story-related reasons rather than Conviction scores, he is like the other recruits who approach Serenoa in that […]
Many battle aspects in Triangle Strategy seem to rely in your getting “lucky.” For example, if you’re unlucky, an archer can blind you. If you’re lucky, you can successfully provoke an enemy. Landing critical hits seem based on luck too. And what about evading said critical hits, is that luck-based too? What does Luck do? […]
Like every role-playing game, Triangle Strategy has a level cap. But with levels advancing even after New Game Plus, and more Mental Mock Battles being added to the roster after that, it can sometimes feel like there is no level ceiling. But there is, don’t worry—though it will be difficult to reach until you’re at […]
Groma Jurgina can come to you around midway through a first playthrough of Triangle Strategy—if your Utility and Liberty Convictions are high enough to meet hers. She’s riddled with guilt and not sure it’s possible to right the wrongs of her past, but she’s here to fight for you. Here’s how to use Groma, known […]