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Raz looking Dazed in Psychonauts 2

How Many Levels are in Psychonauts 2?

Which one is your favorite?

Psychonauts 2 is the long-awaited sequel to the popular Psychonauts game released in 2005. Many players remember the first game in the series didn't have many levels, but all of them had quality content to keep us entertained. Naturally, many of those players want to know if we can make the same expectations for Psychonauts 2. Based on what we know, it seems we can!

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Psychonauts 2 has fewer areas than most games of this caliber, and the time it takes to beat the game is on the lower-end of normal, averaging about 12-14 hours. While this might be a drawback for some people, it could very likely mean that all of those levels will have great attention to detail and content that makes it well worth playing through several times.

Related: How to Increase Psytanium Limit in Psychonauts 2 - Pro Game Guides

In terms of actual numbers, Psychonauts 2 has 13 linear levels that you play through, and five places that you can explore at your own pace. These levels and places appear in the following order:

  • Levels
    1. Loboto's Lab
    2. Hollis' Classroom
    3. Hollis' Hot Streak
    4. Compton's Cookoff
    5. PSI King's Sensorium
    6. Ford's Follicles
    7. Strike City
    8. Cruller's Correspondence
    9. Tomb of the Sharkophagus
    10. Bob's Bottles
    11. Cassie's Collection
    12. Lucrecia's Lament
    13. Fatherland Follies
  • Places
    1. The Motherlobe
    2. The Quarry
    3. The Questionable Area
    4. Green Needle Gulch
    5. Old Colony

Each level is packed with different collectibles and hidden features to encourage players to soak in their surroundings and truly immerse themselves in the game. Just don't get stuck in your head while you play!

For more on Psychonauts 2, take a look at our other guides: How to upgrade Mental Energy in Psychonauts 2 or Psychonauts 2: What are Nuggets of Wisdom?


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Image of Nicholas Fries
Nicholas Fries
Freelance writer and jack-of-all-hobbyist-tech-development-trades (website, game, and program). My passion is to create content that entertains and makes people think critically.