Updated October 11, 2026 for V0.25: Uzui, Wind, Pyrokinesis, Firstlight Tanto, and Firstlight War Fans remain my category leaders, but the latest balance pass changes the order beneath them. Ice Manipulation and Arrow gain major PvE damage, several top Clans lose defensive uptime, Water gains a safer group-fight Dead Calm, and Nightfall armor introduces PvP-only Armor Penetration. The weapon tables now include the complete Firstlight and Nightfall endgame roster.
Looking for the best clans, Breathing Styles, Blood Demon Arts, weapons, and builds in Slayers 2? My current overall picks are Uzui for Clans, Wind for Breathing, and Pyrokinesis for Demon Arts. Firstlight Tanto remains the safest all-round Demon Slayer weapon, while Firstlight War Fans lead the Demon weapons. This Slayers 2 tier list brings all four metas together, including PvP, PvE, bossing, beginner choices, and practical Clan synergies.
Slayers 2 Tier List: Best Picks TL:DR
- Best overall Clan: Uzui. Musical Score now records for 14 seconds, Heart heals 10% Max Health, and Lungs restores and grants 30% Max Stamina for 15 seconds. Kamado, Shinazugawa, Tamayo, Himejima, Rengoku, and Soyama complete S tier.
- Best overall Breathing Style: Wind. Mountain Wind deals 30% more damage than before V0.2, and held Whirlwind Cutter combines hyper armor with strict stun. Flame remains the easier S-tier all-rounder, while Water gains cleaner group-fight protection on Dead Calm in V0.25.
- Best overall Blood Demon Art: Pyrokinesis. Its reliable V confirm, tracking, burst, and low Blood Tiles recovery already made it the cleanest all-round offense, while V0.25 gives Fiery Slash 75% more damage against NPCs and bosses. Shockwave and Obi Manipulation complete S tier.
- Best weapons: Firstlight Tanto is the best all-round Slayer weapon, while Firstlight War Fans lead the Demon side. Firstlight Spear is the reach specialist, Lost Shotgun is the easiest top-end PvE pick, and Nightfall Claws remain the aggressive Demon alternative.
These are my current V0.25 rankings. I weigh realistic damage windows, combo reliability, guard pressure, mobility, defensive tools, resource costs, and synergy across PvE and PvP. Skill cooldowns remain global, every counter shares one timer, and Ranked still removes automatic out-of-combat healing, adds 20 seconds to Breathing and Demon Art Ultimates, and halves refinement bonuses. V0.25 also lets a full four-piece Tier 3 Nightfall armor set ignore 32.5% of a player's Damage Reduction, while Firstlight Top and Bottom lose some Health and Damage Reduction scaling. I treat those as build and gear effects rather than pretending they belong to every Nightfall or Firstlight weapon.
What Is the Best Build in Slayers 2?
There is no single setup that wins every mode, but Shinazugawa + Wind + Firstlight Tanto remains my high-ceiling Slayer build, while Kamado + Pyrokinesis + Firstlight War Fans is my current all-round Demon setup. Soyama + Shockwave remains the better reactive alternative, although both sides of that pairing need more deliberate timing after V0.25. Swap to Nightfall when you want damage, Bleed, and an armor set that pressures Damage Reduction in PvP, or stay with Firstlight when stronger Block stats and Daybreak Guard matter more.
| Build Goal | Recommended Setup | Why It Works |
|---|---|---|
| Best overall Slayer | Shinazugawa + Wind + Firstlight Tanto | Wind supplies strict-stun confirms and heavy guard pressure, Shinazugawa rewards the style directly, and Tanto gives the setup a fast, dependable weapon layer. |
| Best beginner Slayer | Rengoku + Flame + Volcanic Katana or Nightfall Katana | Flame is easier to confirm than Wind and works well in both modes. Rengoku's aura burn is weaker in V0.25, but the pairing remains the most forgiving S-tier Slayer route. |
| Best Water specialist | Tomioka + Water + Nightfall Katana | Tidal Blood and Water's Clarity improve chase and Water damage. Dead Calm now protects its captured target from everyone except the caster, while Nightfall adds finishing pressure. |
| Best defensive Slayer | Himejima + Stone + Firstlight Spear | Stone supplies guardbreaks, hyper armor, and counterplay, while Himejima and Firstlight turn the build into a durable bruiser that can survive failed trades. |
| Best overall Demon | Kamado + Pyrokinesis + Firstlight War Fans | Pyrokinesis converts V reliably and gains a major Fiery Slash PvE bonus. Kamado and War Fans still add sustain and defense, although Kamado's PvP healing and Headbutt control are weaker. |
| Best Demon pressure build | Shabana + Obi + Firstlight War Fans | Obi attacks guard from several angles, controls space with faster traps, and keeps its ultimate through interruption attempts. Shabana adds the strongest coordinated-team angle. |
| Best Demon bossing build | Kamado or Soyama + Pyrokinesis + Nightfall Claws | Pyrokinesis supplies the burst and Fiery Slash now deals 75% more damage to NPCs and bosses, while Claws keep close-range pressure fast and Nightfall Bleed adds percentage damage. |
These are starting points, not mandatory uniforms. A refined A-tier weapon that fits your confirms will outperform an unfinished S-tier craft, and a specialist Clan can beat Uzui when the entire kit is built around its intended style.
Slayers 2 Clans Tier List
⇓ BEST CLANS ⇓

Uzui

Kamado

Shinazugawa

Tamayo

Himejima

Rengoku

Soyama
⇓ VERY GOOD CLANS ⇓

Tomioka

Agatsuma

Kocho

Shabana

Urokodaki

Iguro

Sabito

Douma
⇓ DECENT CLANS ⇓

Ubuyashiki

Makomo

Yahaba

Susumaru

Kaneki

Yamagiri

Kurotsume

Aoshima

Aori
⇓ MID CLANS ⇓

Yukimori

Kanzaki

Mori

Kurosaki

Hozumi

Aokawa

Saito

Tsukino

Ando

Suzuki

Kuroaki

Fujiwara

Sakurai

Hagiwara

Kazetani

Fukukoshi

Toka
Uzui strengthens its claim as the best overall Clan in V0.25. Musical Score's recording window jumps from six to 14 seconds, making its two-second dodge much easier to secure. Vital Draw now scales properly as well: Heart heals 10% Max Health, while Lungs restores and grants 30% Max Stamina for 15 seconds. Enhanced Hearing, poison immunity, Supreme stats, and broad build value complete the package.
Shinazugawa now sits third in S, while Tomioka and Agatsuma lead A. Wind keeps Shinazugawa's specialist ceiling high. Rengoku remains S, but Heart Ablaze's retaliation burn falls by 20%. Kamado also stays S despite a longer, weaker Regen Adrenal and a shorter Headbutt knockdown in PvP. Kocho's Viral Decay loses 25% damage, while Douma stores two dodges instead of three and both defensive actives move to 60-second cooldowns, pushing Douma to the bottom of A.
All flat Clan health bonuses remain 50% higher than at launch, and rolling or buying a new Clan preserves its skill-tree progress. Soyama gains a five-second Bell Splitter slow after a counter, although Combat Intuition converts stored damage at 0.07 in PvP. V0.25 Nightfall armor penetration also makes passive tanking less automatic. For every skill, passive, stat, and reroll chance, see the full Slayers 2 Clans Tier List and check our Slayers 2 codes page before spending rolls.
Slayers 2 Breathing Styles Tier List
⇓ META STYLES ⇓

Wind

Flame
⇓ VERY GOOD STYLES ⇓

Stone

Thunder

Insect

Water

Sound
⇓ VIABLE SPECIALISTS ⇓

Serpent
Wind remains my best overall Breathing recommendation in V0.25, with Flame completing S tier. Mountain Wind deals 30% more damage than before V0.2, while held Whirlwind Cutter has hyper armor on top of its one-second strict stun. Wind still offers the best high-skill mixture of confirms, guard pressure, movement, and protected commitment. Flame remains the simpler all-rounder, although Rengoku's weaker retaliation burn slightly trims that specific pairing.
Stone leads A, followed by Thunder, Insect, Water, and Sound. Stone remains the best bossing and defensive specialist, while Insect keeps the movement, block-pressure, stamina, and Ultimate buffs that lifted it out of B. Water's Dead Calm now prevents everyone except the caster from hitting its captured target, which removes outside interruptions in group fights without undoing the style's Ranked checks. Serpent stays B because its slower V and narrower practical routes remain harder to justify beside the improved competition.
For individual evaluations, read our Slayers 2 Breathing Styles Tier List. Ready to learn a style? Our trainer and NPC locations guide covers where to go, while the Demon Slayer progression guide helps with the surrounding grind.
Slayers 2 Blood Demon Arts Tier List
⇓ META ARTS ⇓

Pyrokinesis

Shockwave

Obi Manipulation
⇓ VERY GOOD ARTS ⇓

Ice Manipulation

Dream Manipulation

Reaper

Arrow

Tamari
⇓ DECENT ARTS ⇓

Blood Manipulation
Pyrokinesis remains my best Blood Demon Art in V0.25, with Shockwave and Obi Manipulation completing S tier. Blood Tiles has low endlag, V reliably confirms its heel slam, Blood Rupture has strong pursuit, and Fiery Slash now deals 75% more damage to NPCs and bosses. Shockwave remains the better reactive choice, but Z and C trade 10% damage scaling for 10% more block damage. Obi still has the strongest dedicated guard-pressure and trap-control plan.
Ice Manipulation now leads A, followed by Dream, Reaper, Arrow, and Tamari. Every Ice skill gains 20% damage against NPCs and bosses. Arrow receives the same PvE-wide increase, but its PvP Z explosion no longer bypasses block, X cannot be used while stunned, and C has less block damage plus a longer cooldown. Reaper's two main PvP cooldowns rise from 13 to 16 seconds. Blood Manipulation stays B despite V gaining 25% more block damage, because one pressure buff does not repair the rest of its post-nerf consistency problems.
For the full comparison, see our Slayers 2 Blood Demon Arts Tier List. You may also see these called Evil Arts in-game. Keep clan effects separate from the art itself: Shabana's party bonuses can support a Demon build, but they are not innate Blood Manipulation skills.
Slayers 2 Weapons Tier List
Weapons need two rankings because Demon Slayers and Demons do not chase the same endgame equipment. I rank the upgraded versions you actually build toward, using their current stat cards, passives, and complete movesets. V0.195 corrected four Firstlight weapons that had accidentally inherited Nightfall-style damage, while V0.2 changed Tanto, Spear, Shotgun, Claws, and Gauntlets. V0.25 does not directly rebalance a weapon skill, but its PvP armor changes affect whether you build around Firstlight durability or Nightfall pressure.
Best Demon Slayer Weapons
⇓ BEST WEAPONS FOR DEMON SLAYERS ⇓
Firstlight Tanto

Firstlight Spear

Lost Shotgun
Nightfall Katana
⇓ VERY GOOD WEAPONS ⇓
Firstlight Katana

Firstlight Sound Cleavers

Firstlight Insect Katana

Nightfall Serpent Katana
⇓ VIABLE PROGRESSION WEAPONS ⇓
Volcanic Katana

Reverb Cleavers
Tidal Katana

Tornadic Katana
⇓ OUTCLASSED SLAYER WEAPONS ⇓
Thundercloud Katana

Butterfly Katana
Cutlass
Serpentine Katana
Firstlight Tanto remains the safest all-round Slayer recommendation in V0.25. Its corrected card gives +4 Damage, a 1.148x factor, +9 Block Points, and 2.96x Block Regen, while V0.2's faster Z and stronger hyper-armored X preserve its pressure. Firstlight Spear is the reach specialist, Lost Shotgun remains the easiest ranged PvE pick, and Nightfall Katana is the pure-offense alternative. Firstlight Katana now joins A in the complete table as the straightforward defensive Series blade.
Best Demon Weapons
⇓ BEST WEAPONS FOR DEMONS ⇓

Firstlight War Fans
Firstlight Bladed Wagasa
⇓ STRONG DEMON WEAPONS ⇓

Nightfall Claws

Nightfall Sickles
⇓ VIABLE BUT INCONSISTENT ⇓

Nightfall Scythe

Nightfall Gauntlet
Nightfall Axe and Mace
⇓ OUTCLASSED DEMON WEAPONS ⇓

Damascus Gauntlets
Axe and Mace
Firstlight War Fans remain my best overall Demon weapon because the moveset covers melee, range, AoE, and counterplay better than anything else. Its corrected Firstlight card now emphasizes +9.15 Block Points and 2.98x Block Regen rather than Nightfall-level flat damage. Firstlight Bladed Wagasa keeps the second S-tier spot through mobility, crowd clearing, Sun Immunity, and defensive stats, although its reduced stun and guard pressure make it less reliable in serious PvP.
Nightfall Claws remain the strongest aggressive A-tier alternative, followed by Nightfall Sickles. Nightfall Scythe leads B, where the complete table now also includes Nightfall Gauntlet and Nightfall Axe and Mace. The Gauntlet has excellent Series stats but a much less forgiving post-V0.2 kit, while Axe and Mace is a durable specialist whose slow M1s remain exploitable. Their Damascus and base versions stay C. For full stats and acquisition details, see our Slayers 2 Weapon Tier List.
Best Slayers 2 Clan, Style, and Weapon Synergies
The table above gives the quickest build recommendations. These pairings explain where the strongest synergies come from and when a specialist setup is worth choosing over the safest all-round option:
- Water + Tomioka or Urokodaki: Tomioka remains the higher-ceiling specialist because Tidal Blood slows Water-hit targets by 20% for five seconds and each Water’s Clarity stack adds 5% Water damage. V0.25 protects Dead Calm targets from every attacker except the caster, improving group-fight consistency. Urokodaki remains the steadier progression and defensive option.
- Flame + Rengoku: Still the easiest S-tier Slayer recommendation. Faster Z and held V give Rengoku reliable openings, while Flame Undulation’s release guardbreak rewards a successful read. Heart Ablaze retaliation now burns for 1.6% Max Health per second instead of 2%, so the pairing depends more on its own offense.
- Thunder + Agatsuma: Godspeed now moves at 65 instead of 50, and Z and X deal 25% more damage to NPCs and bosses. Ranked reduces Godspeed’s block damage and prevents it from catching during the first 0.2 seconds, so the build is stronger for pursuit and PvE without becoming a free opener.
- Wind + Shinazugawa: My current high-skill Slayer ceiling. Mountain Wind’s 30% damage buff and held Whirlwind Cutter’s hyper armor strengthen the two strict-stun routes, while Shinazugawa converts those openings into damage, movement, and stamina advantage.
- Sound + Uzui: Roar breaks guards and Enhanced Hearing applies its 25% damage mark. Musical Score now has a 14-second recording window, while Vital Draw’s Heart and Lungs scale with Max Health and Max Stamina. Uzui remains powerful even when the entire build is not leaning on Sound.
- Stone + Himejima: The strongest defensive Slayer and a much better bossing setup after V0.2. Stone Z gains hyper armor, while Z, X, and C deal 30% more damage to NPCs and bosses. The second-hit guardbreak and armored Ultimate preserve its PvP bruiser identity.
- Insect + Kocho / Serpent + Iguro: Kocho still amplifies Insect with damage, movement, dash speed, poison damage, and cooldown reduction. Viral Decay deals 25% less damage in V0.25, so the pairing needs cleaner full routes. Iguro remains a viable Serpent duelist, but the slower V startup and disabled Arena or Ranked death poison keep Serpent in B.
- Pyrokinesis + Kamado / Shockwave + Soyama: Pyrokinesis remains the cleaner all-round pairing, and Fiery Slash now gains 75% PvE damage. Kamado still adds broad stats and Sun Immunity, but its PvP healing and Headbutt control are weaker. Soyama’s Bell Splitter slow lasts five seconds after a counter, while Shockwave trades some Z and C scaling for guard pressure.
- Obi or group Demon builds + Shabana: Obi is now the strongest pressure partner thanks to better guard damage, faster and stronger field traps, and an uninterruptible ultimate. Shabana’s zone and party passives remain excellent for coordinated teams. Blood Manipulation and Sickles are still a specialist route despite the new On Slaught PvE bonus.
- Tamayo + cooldown-heavy Demon builds: Pharmaceutical Skills restores 20% Max Health and resets every cooldown once per person. V0.2’s Health, Stamina, damage, and flat-reduction buffs turn that party reset into a legitimate S-tier hybrid tool instead of compensation for weak personal stats.
- General Slayer build + Firstlight Tanto: The safest universal weapon route for quick M1s, combo conversion, and excellent block stats. V0.2 speeds up Z and gives X more guard damage plus hyper armor, although the longer X cooldown makes a miss more expensive. Firstlight Spear remains the reach and AoE alternative.
- General Demon build + Firstlight War Fans, Bladed Wagasa, or Nightfall Claws: War Fans offer the most complete package and strongest blocking profile. Wagasa adds Sun Immunity, mobility, and crowd clearing. Nightfall Claws trade defense for damage and become even more threatening in a full Nightfall armor setup, although the armor's PvP Armor Penetration is not a weapon passive.
- Blood Manipulation + Nightfall Sickles: Still the required specialist pairing, but not a priority meta recommendation. Rotating Blood Scythe gains 25% more block damage in V0.25, yet the earlier Art and Sickle nerfs still limit its damage, confirms, and overall consistency.
Should You Reroll or Keep Your Current Build?
Keep a useful A-tier option while you progress. If its bonuses support your chosen style, a reroll is not automatically an upgrade. Rolling or buying a new Clan keeps your Clan skill-tree progress, while resetting or swapping your Breathing, Evil Art, or Fighting Style refunds its points. V0.24 also refunds invested Breathing points when Muzan's Blood turns you into a Demon. Series crafting is cheaper than at launch, but a refined specialist can still outperform a nominally higher-tier piece you have barely upgraded. Chasing a famous surname and three half-built weapons remains an excellent way to become broke with lore.
For PvE, value repeatable damage, area coverage, and enough stamina to survive after the rotation ends. V0.25 makes Ice and Arrow much stronger general bossing options and gives Pyrokinesis an especially large Fiery Slash bonus. For PvP, distinguish strict stun from normal stun, i-frames from hyper armor, and a true guardbreak from ordinary guard damage. A full Tier 3 Nightfall armor set now reaches 32.5% Armor Penetration against players, while Firstlight Top and Bottom offer less passive Health and Damage Reduction. Native kit quality still matters more than wearing the fashionable set and hoping the numbers fight for you.
Slayers 2 Tier List FAQ
The current guide ranks 41 clans, eight Breathing Styles, and nine Blood Demon Arts. The dedicated weapon guide covers 16 Demon Slayer placements and nine Demon weapon placements, although several weapon classes can be used during both progression paths.
My current high-ceiling Slayer setup is Shinazugawa with Wind and Firstlight Tanto. For Demons, Kamado with Pyrokinesis and Firstlight War Fans is my best all-round setup, while Soyama with Shockwave remains the stronger reactive alternative.
Not automatically. Tomioka, Agatsuma, Kocho, Shabana, Urokodaki, Iguro, Sabito, and Douma can all be excellent when their bonuses fit your build. A well-matched specialist can outperform a mismatched S-tier name.
No. Some bonuses depend on a particular style, party, mode, weapon, or successful counter. Shinazugawa earns S through Wind, Tamayo gets enormous value in cooldown-heavy parties, and Soyama still shares the universal counter timer. Judge the complete build.
Yes. Evil Arts is another name used for Blood Demon Arts in Slayers 2. Blood Manipulation is also known as Blood Sickle, while Tamari is sometimes spelled Temari.
No. Returning styles and arts have reworked kits, and Slayers 2 has different clan, weapon, gear, and combat interactions. Use rankings made for the sequel rather than importing the original game's meta.
Wind remains my V0.25 overall pick, with Flame beside it in S tier. Wind has strict-stun confirms, high guard pressure, range, mobility, and hyper armor on held Whirlwind Cutter. Flame is the easier all-round option.
Pyrokinesis is my best overall Blood Demon Art because it combines reliable confirmation, burst, tracking, pursuit, and low recovery. V0.25 also gives Fiery Slash 75% more damage against NPCs and bosses. Shockwave and Obi Manipulation complete S tier.
Firstlight Tanto is my best all-round Demon Slayer weapon, with Firstlight Spear, Lost Shotgun, and Nightfall Katana completing S tier. Firstlight War Fans are the best Demon weapon, followed by Firstlight Bladed Wagasa.
V0.25 buffs Ice, Arrow, and Pyrokinesis in PvE; changes Shockwave and Blood Manipulation guard pressure; nerfs several Arrow, Reaper, Kamado, Rengoku, Kocho, and Douma tools; improves Uzui; protects Dead Calm targets from outside attackers; and adds PvP Armor Penetration to Nightfall armor.
No. Resetting or swapping Breathing, Evil Art, or Fighting Style refunds the relevant points, and rolling a new Clan preserves Clan skill-tree progress. V0.24 also refunds Breathing points when Muzan's Blood turns you into a Demon.
Firstlight favors Block value, sustain, and Daybreak Guard. Nightfall favors damage, Bleed, and a PvP armor set that can reach 32.5% Armor Penetration at full Tier 3. The better choice depends on your weapon, mode, and preferred playstyle.
That covers the current V0.25 all-in-one rankings. Uzui, Wind, Pyrokinesis, Firstlight Tanto, and Firstlight War Fans remain the category leaders, while Ice, Arrow, Water, and several Clan matchups gain or lose practical value beneath them. The new Nightfall Armor Penetration system also makes complete gear choices more important without replacing the quality of the underlying kit. Use the individual Clan, Breathing, Demon Art, and weapon tier lists for complete move, stat, and matchup breakdowns, and visit our Slayers 2 guides hub for progression, NPC locations, and walkthroughs.