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How to increase Maximum Jump Range in Starfield

The long jump.

As I started to properly explore the vastness that is action RPG Starfield, I started getting annoyed at how short the distances I could jump between systems were. Early on, you can only jump up to a couple of systems before having to break up the journey, which can be frustrating. If you want to leap more systems in a single bound, here I’ll discuss how to increase the maximum jump range in Starfield.

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Maximizing your ship jump range in Starfield

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In the simplest terms, you’re going to want to upgrade your Grav Drive to maximize your ship’s range (more below). You can also increase your Astrodynamics skill for a really nice percentage range bonus (15 percent at Rank 1 and a massive 30 percent at Rank 3). If you don’t want to put skill points in yourself, remember Sarah Morgan has Astrodynamics at Rank 4, so alternatively, you can just put her on your ship crew.  

Related: Where to find Nova Galactic Parts in Starfield

Returning to Grav Drives, note you can only ever have one per ship, so you’ll need to upgrade rather than add a second. To maximize jump range, the stat you're looking for is Grav Jump Thrust. This ranges from 12 in the weakest model (the NG150), while I’ve seen a Grav Jump Thrust of 50 on the J-52 Gama Grav Drive. Note that the top drives will also need you to put some skill points into Starship Design to fit them unless you buy a new ship already fitted with this fancy tech. 

When fitting an improved drive you may find you need to lower your overall mass to make it work, which may mean downgrading or removing heavy parts such as engines and cargo space. 

Want to read more on Starfield? Why not check out Starfield Experimental Ship Modules Guide and Best Ship Weapons in Starfield right here at Pro Game Guides?


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Author
Image of Chris Marling
Chris Marling
Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.