Subnautica: Below Zero Cheats and Console Commands

Looking to play around or maybe make life easier in Subnautica: Below Zero? Well, here's a list of cheats that will help you do that!

Our Subnautica: Below Zero Cheats List and Commands Guide has a bunch of cheats and commands you can use to play around or get more out of Below Zero! We'll teach you how to activate and use the console, and list commands that will remove survival features, spawn in items and vehicles, or teleport you around the map.

Unfortunately, these only work for the PC, so these will not work for you if you're playing on console.

Using cheats will disable the ability to gain achievements, so if that's important to you then we advise against using these. You can always just create a separate cheat file, if you just want to play around and not harm your main save.

Activating the Console

Console Commands are an optional feature and is not enabled by default. To activate it, you need to press F3, and a checkbox will appear in the top left corner of the screen.

You'll need to uncheck the Disable Console. To do this press F8 to make a mouse cursor appear, and then uncheck the box. Hit F3 again to close the window.

Entering Commands

Now that you have the ability to enter commands, you'll need to open up the text box that will receive the command. You can do this by either hitting the ~ key, or just hitting Enter to open up the text input field at the bottom left of your screen.

Complete List of Subnautica Below Zero Console Commands

Basic Instructions  
[NAME] Represents a variable text input that depends on the command.
[#] Represents a number value of the player's choice.
[x] [y] [z] Represent coordinates.
[x] East & West
[y] Altitude
[z] North & South

General

General Commands  
item [NAME] [#] Adds a specified amount of a certain item to the player's inventory. Default number is one.
Example: item copper 5 will add 5 Copper to the player's inventory.
spawn [NAME] [#] Spawns a specified amount of a certain object in front of the player. Default number is one.
Example: spawn spinner fish 5, spawns 5 Spinner Fish in front of the player.
baseflood [#] Floods all player-built seabases to designated percentage (meaning water level). 0 means not flooded and 1 means completely flooded.
bobthebuilder This enables the following: fastbuild, unlockall, nocost, fastgrow, fasthatch
It also adds a Habitat Builder, Scanner, Survival Knife and a Repair Tool to the player's inventory.
bubbles Spawns several air bubbles around the player.
charge [#] Charges all batteries in inventory to given percentage. 0 means completely uncharged and 1 means fully charged.
clearinventory Wipes everything in the inventory.
cold Toggles the cold effect on the player.
damage [#] Sets universal damage multiplier to player's choice.
damagebase Breaches all Seabases.
dig [#] Removes all terrain around the player in a sphere with a diameter of # meters (max value: 100). This command can put a severe strain on the gameplay performance.
ency [NAME] Unlocks a specific data base entry.
Example: ency triops will unlock the Triop entry.
Doing ency all will give the player all of the data bank entries, even ones not acquirable in-game yet.
fastbuild Allows the player to build modules quickly with the Habitat Builder.
fastgrow Plantable flora will grow within a few moments when placed in any type of planter.
fasthatch Eggs will hatch within a few moments after being placed in an Alien Containment.
fastscan Reduces the scanning time when using the Scanner.
fastswim Toggles fastswim mode, which allows you to gain a large speed boost while holding Left Shift.
filterfast Reduces the time Water Filtration Machines take to filter.
filtersalt Causes every Water Filtration Machine on the map to instantly fabricate Salt.
filterwater Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.
freedom Changes the game mode
creative Changes the game mode
survival Changes the game mode
hardcore Changes the game mode
freeze Freezes all small fish
freezeplayer Freezes the player
goal [NAME] [NAME] Triggers the desired Story Goal . There are four types of goals: PDA, Radio, Encyclopedia, and Story. To use the command, write the type of goal as the first parameter and the name of the story goal as the second parameter.
Usage: goal pda helloworld
goalreset [NAME] Unchecks a given Story Goal. Uses the same Story Goals as the goal command.
hoverbikevariant1 Changes all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height.
hoverbikevariant2 Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height
hypnosison Enables the Lily Paddler's hypnosis effect.
hypnosisoff Disables the Lily Paddler's hypnosis effect.
icewormhuntmodeoff Turns off Ice Worm hunt mode
icewormhuntmodeon Turns on Ice Worm hunt mode
instagib Toggles instagib mode, which allows to player to one-hit kill all killable creatures.
invisible Creatures will ignore the player completely.
kill Respawns the player instantly inside the drop pod.
launchrocket Forces the Exchanger Rocket to launch.
noblueprints Allows the player to play with all blueprints unlocked.
nobubbles Disables the player's breath bubbles.
nocost Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not.
nodamage Toggles Damage
noenergy Toggles power usage for all vehicles, tools as well as the Seabases.
nohints Toggles game hints
nopressure Toggles pressure effects on Seabases and Vehicles.
nosurvival Disables the player's Food & Water requirements and removes sustenance value on items. Only applicable for Survival and Hardcore modes.
ongoal [NAME] Completes a specified Story Goal. 
oxygen Gives the player an unlimited supply of oxygen.
resetmotormode Forces the player into swim mode while in an underwater Architect Base.
resourcesfor [NAME] Provides resources for any specific craftable items.
Example: resourcesfor knife will give the player Silicone Rubber and Titanium.
rotfood Rots all the food in the player's inventory.
schoolfishrepulsedbyplayer Toggles shoals fleeing from the player.
seaglide Spawns an unpowered Seaglide in front of the player.
shotgun Toggles shotgun mode, which allows the player to kill creatures by right clicking on them.
startexchangerquest Warps the player to the Exchanger Rocket and gives you a Repair Tool and two Coffee Americanos.
story [NAME] Advances the current story to a designated point. These go in place of [NAME]:
sendenzyme
marg1
sanctuary
skipintro
radiorepair
researchnotes
colleaguepda
frozencreature
radiosalvage
collectenzyme
story help [NAME] Shows the help description for given story command.
supplydrop [NAME] Initiates a certain drop. If you only type supplydrop you get everything These go in place of [NAME]:
drop_bioscannersuppydrop
droplifepod
precursorscan_level_1
precursorscan_level_2
supplydropforbase
log_buildersupplydrop
log_vesper_7
log_dropdepthupgrade2
briefing-disabled
log_spypenguinsupplydrop
testdrop
testsupplydrop2
test3
supplydropall Shows the list of supply drops.
takedamage [#] Damages player's health % amount equal to value. Max health is 100%.
unfreeze Unfreezes all small fish.
unfreezeplayer Unfreezes the player.
unlock [NAME] Unlocks a specific blueprint.
Example: unlock solarpanel unlocks Solar Panels.
unlockall Unlocks all blueprints.
unlockallbuildables Unlocks every blueprint used by the Habitat Builder.
unlockdoors Unlocks all forcefields in Architect Bases.

Item

eggs Gives the player every creature egg in the game.
exosuitarms Gives the player every Prawn Suit arm.
exosuitupgrades Gives the player every Prawn Suit upgrade.
hatchingtime Gives the player a Seaglide, three Ion Cubes, a Rebreather, Fins, a Lightweight High Capacity Tank, and Hatching Enzymes.
madloot Gives the player a Survival Knife, Habitat Builder, Scanner, 3x Battery, 4x Computer Chip, 10x Titanium and 10x Glass.
niceloot Gives the player an Ultra High Capacity Tank, one Metal Salvage, one Quartz, one Copper Ore, one Lead, one Mercury Ore, a Rebreather, a Reinforced Dive Suit, one Salt Deposit, one Gold, one Crystalline Sulfur, one Silver Ore, a Stasis Rifle, a Stillsuit, a Radiation Suit, a Compass, a Standard O₂ Tank, a Uraninite Crystal, one Cave Sulfur, one Kyanite, one Diamond, one Nickel Ore, one Lithium, one Table Coral Sample, one Ruby, one Coral Tube Sample, one Magnetite, and one Stalker Tooth.
precursorkeys Gives the player one of each color precursor key.
seatruckupgrades Gives the player every Seatruck upgrade.
spawnloot Spawns Quartz, Copper Ore, Content Magnesium, Salt Deposit, Gold and 4x Metal Salvage.
tools Gives the player a Propulsion Cannon, Survival Knife, Flashlight, Habitat Builder, Air Bladder, Pathfinder Tool, Scanner, Repair Tool, Laser Cutter, Flare, and Light Stick.
vehicleupgrades Gives the player all upgrades
item jukeboxdisksall Drops a single Jukebox Disk that allows the player to unlock all the Jukebox tracks.

Technical

cambob Toggles camera bobbing.
camerabobbing Toggles camera bobbing.
camshake Initates a camera shake.
collect Performs a garbage collection script.
debughoverbike Toggles the Snowfox debug menu. Only visible while riding a Snowfox.
debugmusic Lists music currently playing, if one is playing.
debugstartmap Places 1000 black cubes at the starting area.
entreset Resets all loaded entities.
farplane [#] Changes your viewing distance. 1000 is default.
fog Toggles in-game fog.
fps Shows FPS.
freecam Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character.
WARNING: Very sensitive movements, cannot open menu or inventory while in freecam. DO NOT use while seated in/on a chair or vehicle, this will make an irreversible bug, forcing you to reload to your last save in order to fix. )
To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also changes the speed at which you move.
gamereset Resets the terrain. WARNING! Do not use command while you are inside of a vehicle
ghost Same as freecam, except player model is teleported to camera position when cancelled rather than vice versa. Very useful for making size references.
iceworm Forces all spawned Ice Worms to start their ground-exit animation, wait a few seconds, and subsequently return into the ground.
interpolate Toggles interpolation of player movement.
killvehicle Makes all Seatrucks and their modules explode.
limitshadow [#] Limits shadows to a certain radius around the player.
listambience Lists all ambience files implemented in the game, as well as the biome ID they are associated with.
listmusic Lists all music files implemented in the game, as well as the biome ID they are associated with.
nobloom Removes bloom. Game restart needed to re-apply.
noshadows Removes shadows. Game restart needed to re-apply.
pcannon Gives all objects that can be picked up by the propulsion cannon a blue glow, similar to the effect while scanning an object.
printbiome Shows on screen what biome the player is currently in.
rib Toggles background running for the game.
scene [NAME] Loads a scene based on the NAME parameter.
sizeref Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain.
skiptrack Ends the current playing track and moves onto the next.
spikeytraphunt Forces all spawned Spike Traps into hunting mode.
spikeytraprest Forces all spawned Spike Traps into resting mode.
target Toggles target debug.
targetframerate [#] Sets maximum game framerate.
techtype [NAME] Prints the techtype for a given name.
vranim Toggles VR animations.
vsync Toggles VSync.
weathergui Toggles the weather debug GUI.

Teleport

biome [NAME]Teleports the player to a specific Biome.
Example: biome shallowtwistybridges, teleports the player to the Shallow Twisty Bridges.
goto [NAME]Teleports the player to a specific location.
Example: goto rocket, teleports the player to the Communications Tower at the top of the Delta Island.
warp [x] [y] [z]Warps the player to the coordinates of their choice.
Example: warp 1 1 1
batch [x] [y] [z]Warps the player to the center of a batch of their choice
chunk [x] [y] [z]Teleports the player to the chunk of their choice.
gotofast [NAME]Same as goto command, except teleports the player instead of moving them quickly.
gotospamTeleports the player between two locations until the game is exited or the Teleports the player between two locations until the game is exited or the gotostop command is used.
gotostopIf the player has used gotospam, this stops the loop.
spawnnearbyTeleports the player half a meter in a random direction. Good for getting unstuck. Does not work while in vehicles.
warpforward [#]Warps the player forward by [#] meters. Does not work while in vehicles.
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About the Author

Hey, my name is Mark, and I'm a video game enthusiast! My earliest memory was playing Worms on the Amiga against my Godmother, yes the Amiga, massive box type thing, needed eighty-five thousand floppy disks to play one game, maybe a slight exaggeration. Ah, those were the days! I love RPG’s, and The Legend of Zelda series. Dogs are pretty awesome.
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Comments

  1. i know there is a cheat for getting all PDA logs and im curious as for what that is

  2. is the atlis manta or the odssey gona be in game

  3. hi’
    this really helped me on my journey to seeing the story for myself and have a great day. =)

  4. i did the command unlock all , but how do i reset that option or can’t it be done?

    1. Pretty sure you can’t reset it.

  5. i found the sleeper module cheat for ya pal, or at least the unlock version.
    unlock seatrucksleepermodule
    exactly as is

    1. Added, thanks.

  6. is there anyway to stop, sea monkeys nicking my gadgets as there to quick to grab back, it’s putting me off the game, happens to often for my liking,

    1. now this may not be your cup of tea but i just kill em

    2. The items don’t despawn. You can chase them and get them back, if not they will take it to their nest (there’s an area with a ton of nests near eachother). Also, if you hear them, just press E and they will forget about your item (E makes item non-active, and they only snatch an active item)

      I agree it’s a bit annoying at first, but once you learn the mechanics its easy to deal with.

  7. To spawn the seamoth you do item seamoth then it appears

    1. due to the lack of an exit animation, i think this wont be ported in…
      enjoy this when you can because chances are it’ll be removed

  8. Got a “natural selection” poster by typing ‘item poster’ ^^

  9. i was wondering when you are going to add edible plants and a water bottle dispensor to the game if at all.

    1. Hey, this isn’t the official Subnautica site. You’d maybe want to try asking on the forums: https://forums.unknownworlds.com/categories/subnautica

  10. ghost is a better option to use than freecam. Repeat the command and your body ‘catches’ up to you. Bonus: You travel faster.

  11. Good job.

  12. I just tried spawn cutefish and it worked somehow becuz I loved them in the original subnautica

    1. What was the code to spawn it?

      1. Spawn cutefishegg
        Or
        Spawn cutefish

        1. i tried but it didnt work?

  13. Thanks so much!!! Now what is the teleportation module like what does it do

    1. Not positive, but I remember there being some portable teleporter discussed that could be a one time use item that would likely bring you back to the SeaTruck.

      1. Actually it is mutible uses

  14. Great post man… really opens up the game and let’s you experience what it has to offer

    1. Thanks, glad you like it!

  15. You can drive the seatruck, stopping with it will kick you out. Also, the entire game is bugged now, might be because of that.

    1. As of March 15th latest Experimental Build is Mar 2019 11405. SeaTruck works better now. RE: “Teleporter” is the Interior Base PhaseGate. Teleports you from Base room to Base Room (or Base to Base) in the order of location you Craft them. [ie Entry point to Exit point].

    2. Haven’t had this bug but exiting can cause problems with the collision detection. With the storage module attached only, the seatruck will glitch when you exit but with more modules attached it exits you correctly into the cab. With more modules attached the seatruck behaves more correctly (my module order is storage, fabricator, planter, docking).

      1. Spawning vs Crafting, using the Mobile Vehicle Bay, you’ll find the SeaTruck is much less buggy. As well as the HoverBike crafted using the HoverPad (Constructor/Charger).

    3. if you turn the graphics to low it will run alot smoother for the sea truck

  16. You’re incorrect about the Seatruck. You can get in a drive it. To do so you gotta go to the top of the vehicle. There’s a hatch you get in. Enjoy and explore!

    1. You’re right, thanks for letting me know!