Super People battle royale currently has 12 unique classes. The classes are given at random before each match, but players can spend gold coins to select their preferred choice. Each class has a pool of nine abilities that can be charged by consuming capsules, and these abilities are further divided into three perks.
Players will also get an ultimate ability that is unique for every class in Super People. All these abilities and perks make the game more engaging, increasing the skill ceiling and competition at the same time. Following are all the classes that players will get in Super People.
Nuclear
Ultimate ability: Tactical Nuke that devastates all enemies in the targeted area.
Red Perks | Green Perks | Blue Perks |
Increased AKM Damage up to 20% | Decrease damage while taking cover behind trees | Upgrade to get 2x Molotov Cocktail |
Increased Hip fire accuracy | +5 HP with Energy Bar | Identify an enemy location in a 50-meter radius |
RPG cooldown decrease | Automatic weaving while standing or crouching | Increased movement speed while running without weapons |
Sniper
Ultimate ability: Damage from rounds fired once every 10 seconds from SR/DMR increased by +50%. Increased reload speed and rate of fire for SR/DMR
Red Perks | Green Perks | Blue Perks |
Increased damage while ADS-ing | Half ghillie suit | Decreased footstep noise while walking and running |
Increase Sniper Rifle damage | Call down Air-strike up to 300 meters | Amplifier search device up to a 30-meter radius |
Increased Assault Rifle damage | Upgrade flashbang to traps | Increased moving speed while crouching |
Related: How to craft Mythical AKM in Super People?
Seeker
Ultimate ability: Three quick slides for 8 seconds, with a 60-second cooldown.
Red Perks | Green Perks | Blue Perks |
Increased AKM damage up to 30% | Damage decrease while taking cover behind trees | Locates enemies close to the player's landing area, and increased movement speed |
Increase defense and damage while leaning up to 20% | Decreased damage intake from throwables | Heartbeat sensor up to 20-meter range |
Damage and defense increased when close to storm up to 20% | Locates a single enemy close to you within 50m | Upgrade Molotov Cocktail to Traps |
SWAT
Ultimate ability: Create a dome barrier to block enemy sight, cool down 90 seconds.
Red Perks | Green Perks | Blue Perks |
F2000 damage increase by 30% | Decreased damage intake while taking cover behind a tree | Damage increase up to 20% within 5 seconds of getting hit |
Breaking and entering houses will deploy smoke screens and increase movement speed | Decreased damage intake with 25 meters | High hip-fire accuracy, increased fire rate, and reload speed |
Upgrade grenades to increase damage, and inflict impaired hearing effect | Reduced noise while entering through any window with increased parkour speed | Movement speed increased while climbing ladders and stairs |
Marine
Ultimate ability: Create a fog of smoke around enemies, with 180 seconds cooldown.
Red Perks | Green Perks | Blue Perks |
AKM damage increase up to 30% | Damage intake decrease while taking cover behind rocks and trees. | Run in shallow water without decreased movement speed |
Acquire C4 with damage increase up to 50% | Damage increased when firing at an upward angle up to 30% | Decreased movement noise in the water, and increased speed |
Increased damage with Silencer up to 20% | Half ghillie suit with less damage intake while swimming | Health recovery up to 20% with Energy bars |
Teleporter
Ultimate ability: Teleport to a certain location within a specific range, with 120 seconds cooldown.
Red Perks | Green Perks | Blue Perks |
Increased X40A1 damage up to 40% | Decreased headshot damage intake up to 30% | Decreased damage intake while aiming with 2x or higher |
Reduced recoil and slight damage increase in single-fire mode | Increase movement speed while crouching up to 30% | Increased movement speed up to 10% |
Increased accuracy while throwing Tomahawk | Increased recovery rate for downed teammate | Increased Health recovery speed from consumables |
Gas Soldier
Ultimate ability: Flamethrower with a 50-second cooldown.
Red Perks | Green Perks | Blue Perks |
Increased SP686 damage up to 10% | Increased damage in rocky terrain up to 10% | Increased damage and HP gain up to 50% |
Increased Molotov throwing distance up to 100% | Upgrade smoke to Toxic Grenade damage increase up to 10% | Muzzle flash detection up to 150 meters |
Chemical bullet area damage and HP restoration | Enemy Toxic smoke damage decrease and HP increase up to 10% | Movement speed increase and slide mechanic unlock. |
Gatling Soldier
Ultimate ability: Increase Gatling gun magazine capacity, defense increase while using Gatling gun and explode rounds do AoE damage.
Red Perks | Green Perks | Blue Perks |
Acquire Gatling Gun | Decreased damage received from up to 15% | Bullet bends towards an enemy and increased inventory space |
Increased Scar-H damage up to 10% | Can see the trajectory of bullets | Increased damage for 5s after being hit |
Increased magazine capacity for Assault Rifle and Gatling Gun up to 100% | Dodge roll increases HP for up to 10 seconds | Increased movement speed and unlock slide mechanic |
Shotgun Master
Ultimate ability: Each shotgun round becomes as potent as a tank.
Red Perks | Green Perks | Blue Perks |
Increased SA-12K damage up to 10% | HP boost up to 20% | Displace enemies upon landing a hit, knock back up to 50% |
Increased Shotgun fire rate and reload speed up to 40% | Upgrade Flashbang to Impact Grenades with increased explosion radius | Increased accuracy while jump-shooting up to 50% |
Increased Assault Rifle damage up to 20% | Decreased incoming Assault Rifle damage up to 30% | The jump range increases from two stories to four and finally scales high mountains. |
Firearms Expert
Ultimate ability: Instant slowdown for enemies while movement speed remains unaffected for the player.
Red Perks | Green Perks | Blue Perks |
Increased weapon damage | Increased damage from any weapon up to 20% | Increase weapon switch speed, and continuous ADS while switching |
Increased Sniper Rifle damage up to 20% | Increased headshot damage with reduced cooldown | Increased movement speed while shoulder aiming |
Increased leaning speed, and damage while leaning | Bullet trajectory visibility | Decreased reload speed with an increased magazine capacity |
Strike Force
Ultimate ability: Fastest movement speed with up to 200+ increase for 5 seconds.
Red Perks | Green Perks | Blue Perks |
Increased Vector damage up to 20% | Create bulletproof shield upon damage | Airwalk duration and effect with increased accuracy even while jump-shooting |
SMG fire-rate and magazine capacity increase up to 15% | Damage decrease for hits taken beyond 120 meters | Increased movement speed up to 7% |
Bleeding effect and increased accuracy up to 20% | Increased damage and defense while running | Increase movement speed with shoulder aim and ADS |
Driver
Ultimate ability: Summon Monster Truck with a gold smart key
Red Perks | Green Perks | Blue Perks |
Increased M416S damage up to 30% | Increased damage and defense up to 10% | Nitro jump drive, increased vehicle integrity, vehicle detonation. |
Smart bullet curve towards enemy damage increase up to 30% | Decreased damage intake from vehicles, explosions, tactical nukes, and grenades | Quick vehicle dismount, summon a vehicle, and slight HP increase |
Increased accuracy while shooting from a vehicle | Increased Max HP and defense up to 40% | Decreased reload speed and increased magazine capacity |
For more battle royale content, check out All Special Offers for the Raiders Collection Event in Apex Legends and How to beat The Foundation in Fortnite and get Mythic MK-7? on Pro Game Guides.
Published: Dec 20, 2021 02:50 pm