Enchanting in video games can differ depending on what genre. In some games, enchanting is essentially upgrading, but in others, it’s imbuing a certain stat or debuff to it, which causes an assortment of effects. For example, by enchanting a sword with a poison gem, that sword will now have the chance to poison anyone […]
Forging and upgrading your items are always an integral part of RPG’s and the same can be said about the Soulsborne style of games. There are tons and tons of different weapons in those games, but finding one you like and upgrading it to the max is the best part. Vigil may differ somewhat, as […]
Vigil: The Longest Night is almost a Soulsborne style game, yet with a few different mechanics, it’s managed to go into a different genre of its own. However, many elements draw it back to the soulslike genre, such as the stamina gauge, difficulty; but one, in particular, is how enemy respawn. How do enemies respawn […]
Vigil: The Longest Night has just been released, and it’s a mix of different genres. At the first glance, it looks very much like a Soulsborne game, akin to Salt and Sanctuary and Blasphemy, but looking past the surface, it’s much more old-school than that, well, certain elements at the very least. One of those […]