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Scary Horror 2 – Chapter 1 Walkthrough

Get through Scary Horror 2 chapter 1 with the help of this in-depth walkthrough!

Scary Horror 2 is a point-and-click escape room game with an eery atmosphere that kept me playing for hours, but some of its puzzles were tough. If you've run into a tough spot, here's a complete Scary Horror 2 chapter 1 walkthrough to help.

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Complete Scary Horror 2 Guide, Chapter 1

Scary Horror 2 is an adventure escape mystery game divided into four separate chapters, and completing the first chapter will unlock the second one and let you progress through the game. Scary Horror 2 is riddled with environmental puzzles, and you'll need to keep an eye out for every detail in the room since any item can prove useful in advancing to the next room.

Bathroom

  • Use the bolt cutters (1) to cut the padlock (2), and take the hose inside the green locker.
  • Approach the green box (3) and solve the puzzle (Image 2) by arranging the blocks as follows:
    • Move block H to the left.
    • Move block G down.
    • Slide the red block to the right.
    • Move block E down.
    • Move block D to the right.
    • Move blocks A and C up.
    • Move block E up.
    • Move the red block through the opening.
  • Take the pipe clamp from the box and go back.
  • Approach the bathtub (4) and take the spoon at the edge of the tub.
  • Go back, approach the body/mannequin (5), and remove the plastic sheet.
  • Use the spoon to take out the plastic eye and take the key from the eye socket.
  • Go back, approach the pipe (6), and tie the hose to it.
  • Tap the hose again to lower it into the hole, and tap it again to go to the boiler room.

Boiler room

  • Tap the boiler (1) to burst the pipes.
  • Take the wrench (2) and inspect the bag (3).
  • Open the bag, use the key to open the lunchbox, and take the jackknife inside.
  • Tap the notebook twice to reveal a message, and take the paperclip.
  • Go back to the first room and approach the mannequin (4).
  • Use the paperclip on the jacket zipper and tap it to unzip the jacket.
  • Take the lightbulb inside the jacket and go back.
  • Approach the locker (5), use the jackknife to open the box on the bottom shelf, and take the boiler lever inside.
  • Approach the bathtub (6), unscrew, and collect the red valve using the wrench.
  • Go back to the boiler room and approach the boiler (1).
  • Add the boiler lever and slide the switches up (Image 3) in the following order: A, C, F, B, E, D.
  • Take the firebox key from the opened partition and go back.
  • Approach the pipes (7) and place the valve into the empty slot (8).
  • Turn the valves as seen in the hint (9) until the pressure gauge drops to zero.
  • Place the pipe clamp onto the pipe hole (10) and go back.
  • Go through the door (11).

Cage room

  • Take the piece of paper (1) and go to the vending machine (2).
  • Take the screwdriver on the vending machine buttons and go back.
  • Approach the puzzle (3) and rotate the pieces to make the picture (Image 2):
    • Turn pieces A, B, C, E, J, K, L, M, Q, S, and T once.
    • Turn pieces D, F, G, I, N, O, P, and R twice.
  • Take the butterfly net without a net and go back.
  • Approach the biggest cage (4) and take the net covering the cage.
  • Combine the net and the butterfly net without the net.
  • Return to the boiler room, move the box (5), and approach the vent grill (6).
  • Replace the broken light bulb with the one in your inventory.
  • Use the screwdriver to unscrew the vent grill and reveal a puzzle clue.
  • Return to the cage room and use the code 2631 to unlock the big cage (4).
  • Take the hand from the doll (7), move the boxes (8, 9), and take the small nail puller.
  • Go back and go to the boarded door (10).
  • Use the nail puller to remove the boards, open the door and enter.

Related: Samsara Room Walkthrough

TV room

  • Take the handkerchief (1) and approach the mannequin
  • Take the triangular key from the mannequin's breast pocket and go back.
  • Approach the shelves (2) and put the jars in their correct positions (Image 2).
  • Take the key card from the opened wall partition and go back.
  • Tap the arrow button (3) to go to the other part of the room.
  • Approach the electrical box (4) and unlock it using the triangular key.
  • Connect the wires (Image 4) and pull the lever to turn on the operatory light.
  • Go back, move the white cloth (5), and take the doll head underneath.
  • Go to the chair and put the doll head and the hand from the doll onto the doll.
  • Tap on the straps to release them, collect the doll, and go back.
  • Approach the table (6) and take the sternum expander next to the doll head.
  • Go back to the first room and approach the bathtub.
  • Use the butterfly net to get the red Coce button (7) and return to the cage room.
  • Press the arrow button to view the second part of the room.
  • Approach the cupboard (8) and move the symbols (Image) to their positions as follows:
    • Move the eye symbol up.
    • Move the cog symbol down.
    • Move the padlock symbol left.
    • Move the key symbol down,
    • Move the knife symbol right.
    • Move the padlock symbol up.
    • Move the key symbol left.
    • Move the cog symbol right.
    • Move the eye symbol down.
    • Move the skull symbol right.
    • Move the moon symbol down.
    • Move the star symbol left.
    • Move the skull symbol up.
    • Move the eye symbol up.
  • Once the drawer opens, take the medical scissors and go back.
  • Go to the phone booth (9) and open the phone book inside.
  • Add half of a page with a phone number to the phone book to reveal the phone number 131-31-9X.
  • Dial the number, but dial 10 instead of X.
  • Collect the coin from the phone and go back to the other side of the room.
  • Approach the vending machine (10) and put the Coke button into it.
  • Put the coin into the vending machine and press the red button to get a plastic bottle.
  • Go back to the TV room and approach the mannequin.
  • Use the medical scissors to cut the stitches and place the sternum expander to open the cavity.
  • Take the punched card inside the mannequin and return to the other side of the cage room.
  • Go to the firebox (11), use the firebox key to unlock it, and take the fire extinguisher.
  • Place the bottle of Coke and the doll on the traps (12).
  • Open the door and enter.

Related: Haunted Hunt Walkthrough – Adventure Escape Mysteries

Fire in the hallway

  • Use the fire extinguisher to put out the fires.
  • Take the forceps (1) and approach the wall to the left (2).
  • Take the sticker from the wall and go back.
  • Inspect the briefcase (3) and clean the firefighting foam with the neckerchief.
  • Open the briefcase using your keycard, take the book, and go back.
  • Approach the clock (4) and place the punched card inside.
  • Set the time to quarter to three (2:45) and take the round handle.
  • Go back to the room with traps and approach the firebox.
  • Place the round handle on the small door and open it.
  • Take the icebreaker inside and go back to the TV room.
  • Use the forceps to take the red ball from the jar on the right.
  • Approach the bookshelf (5) and place the red book on the shelf.
  • Arrange the books to make a symbol (Image 4).
  • Take the piece of paper with the name Dr. Kilstomery underneath the bookshelf and go back.
  • Approach the table with candles (6) and take the paper.
  • Go left (7) and approach the filing cabinet (8).
  • Add the Dr. Kilstomery nametag to the middle cabinet and arrange the names in the following order:
    • Top cabinet: Dr. Montgomery
    • Middle cabinet: Dr. Schroeder
    • Bottom cabinet: Dr. Kilstomery
  • Approach the padlock and input the numbers 91 into the top row and 21 into the bottom row to unlock it.
  • Open the middle cabinet and take the scalpel inside.
  • Open the top cabinet, take the sleep gas cylinder, and go back.
  • Approach the table (9) and use the scalpel to cut the bandages and open the head.
  • Take the cigarette lighter from the head and go back.
  • Go back to the TV room, and go back twice to reach the boiler room.

Back to the boiler room

  • Approach the vent (1) and use the lighter
  • Collect the transparent tape and go back to the dentist's room next to the TV room.
  • Approach the filing cabinet (2), open the bottom drawer, and rearrange the photo pieces (Image 3).
  • Use the transparent tape to assemble the photo and take it.
  • Go back to the burnt hallway and approach the photo wall (3).
  • Place the photo onto the empty space and move the photos to their correct positions (Image 5).
  • Go through the secret entrance (4) to discover a secret laboratory.
  • Take the empty glass bottle (5) and approach the freezer (6).
  • use your icebreaker to break the ice and press the green button to thaw the ice.
  • Open the freezer, take the corrugated hose, and go back.
  • Approach the box to the right (7) and place the red ball inside the puzzle.
  • Draw the line without interruption (Image 6) and take the non-sharpened pencil underneath the puzzle.
  • Approach the cube (8) and arrange the pieces to create three circles.
  • Take the vial of hydrogen peroxide (H2O2) and go back.
  • Approach the chemistry table (9) and place the H2O2 bottle onto the table.
  • Sharpen the pencil using the pencil sharpener (10).
  • Go back to the TV room and approach the rat cage (11).
  • Combine the sleep gas cylinder with the corrugated hose and place the sleep gas cylinder and hose into the rat cage.
  • Use the forceps to take the key from the cage and go to the room with the dentist's chair.
  • Approach the chair and place the sticker on the chair.
  • Use the pencil on the sticker to reveal the code 681537, and take the sticker.
  • Go back to the burnt hallway and approach the door at the end of the hallway (12).
  • Use the code 681537 on the keypad to unlock the door and enter the morgue.

Related: The Squire’s Tale – Walkthrough Guide

Morgue

  • Approach the table (1), take the instruction leaflet, and go back.
  • Take the paper (2), inspect it, and go back.
  • Approach the green panel (3) and arrange the numbers in the following manner:
    • 5+6+9=20
    • 7+8+4=19
    • 1+3+2=6
  • Collect the empty spray bottle behind the panel and go back.
  • Approach the sink (4) and take the fire glove sitting at the edge of the sink.
  • Tap the water tap and use the empty glass bottle to fill it up with water.
  • Go back and approach the table (5).
  • Use the key to open the box (6) and take the insulating tape.
  • Go back and then press the arrow button (7) to go to the crematorium.
  • Go to the projector (8), take the note inside, and go back.
  • Approach the white cabinet (9) and input the code 8697 into the padlock to unlock it.
  • Open the cabinet and solve the puzzle by swapping the tokens (Image 4) in the following order:
    • Slide token A to the right.
    • Slide token D to the right.
    • Slide token B to the bottom right.
    • Slide token A to the left and then to the right.
    • Slide token C to the left.
    • Slide token D to the right.
  • Look at the paper inside the red puzzle and go back twice.
  • Go to the secret laboratory and approach the green tube (10).
  • Arrange the symbols in the correct order (Image 6) and collect the film reel inside the tube.
  • Go back and approach the table (11), and place the luminol recipe page into the notebook.
  • Place the empty spray bottle onto the table, open it, and pour the chemicals from the page into the bottle.
  • Tap the spray lid to close the spray bottle and shake the bottle by moving it quickly across the table.
  • Take the luminol solution and go back to the crematorium.
  • Attach the film reel to the projector (8) and press the green button to start rolling.

Projector

  • Approach the boxes (1) and move them to reveal a secret door.
  • Approach the door and solve the puzzle by turning the inner circle to the correct position (Image 2).
  • Next, turn the hands on the four circles to point to the correct symbols (Image 3) and unlock the door.
  • Enter the door, grab the stick (3), and approach the boxes (4).
  • Tap on the box to open it and collect the hook inside.
  • Use the insulating tape on the glass shard (5) to create a glass knife, collect it and go back.
  • Use the hook to attach the minecart (6) and approach the button panel (7).
  • Collect the spray hose (8) and look at the wires (9).
  • Insert the wires into the correct sockets (Image 8) and go back to the panel.
  • Press the buttons, move the switches in order, and positions A-G (Image 9) to move the minecart.
  • Go back to the morgue and approach the sink (10).
  • Add the spray hose to the tap and turn the water on.
  • Collect the plastic organs and go to the scale on the table (11).
  • Place the plastic organs onto the scale so that the scale measures 1.784 kg (Image 11).
  • Take the glass eye from underneath the scale and go back to the secret door behind the boxes.
  • Go through the passage behind the minecart to reach the cafeteria.

Cafeteria

  • Take the hairspray (1), approach the present (2), and unwrap it to reveal a puzzle.
  • Slide the glass eye into the empty socket and match the eye colors to close all eyes.
  • Take the luminous fluorescent stick from the box and go back.
  • Approach the red toolbox (3), open it, and take the wire inside.
  • Take the batteries from the radio inside the toolbox and combine the stick with the wire to create a rebar with a hook.
  • Go back to the crematorium and approach the furnace (4).
  • Use the fire glove to open the furnace and use the rebar to pull the magnet.
  • Use the water bottle to cool the magnet and collect it.
  • Go back through the secret door behind the boxes and use the magnet to collect the lockpicks (5).
  • Return to the cafeteria and approach the balloons (6).
  • Pop the balloons using the glass knife, take the electronic key card underneath, and go back.
  • Approach the cake (7) and spray the hairspray on the candles to get a can with fire.
  • Use the can with fire to burn the bugs and go back.
  • Press the arrow button (8) to move to the other part of the dining room.
  • Take the UV flashlight (9) and combine it with batteries.
  • Approach the cleaning cart (10) and take the can of grain from the bucket.
  • Open the door using lockpicks and take the metal brush inside.
  • Go back and approach the food counter (11).
  • Use the can of fire to burn the roaches in the mixer and take the olive oil inside the batter.
  • Go back to the minecart room and approach the cylinder (12).
  • Clean the cylinder using the metal brush to reveal a puzzle.
  • Solve the puzzle by rotating the pieces to form connected lines.
  • Take the crowbar and go back to the morgue.
  • Approach the table (13), spray the luminol solution, and turn off the lights (14).
  • Light the table using the UV flashlight to reveal the message DEAD.
  • Go back to the cafeteria through the minecart room and approach the keypad (15).
  • Use the electronic key card to turn the keypad on and type in DEAD.
  • Light up the diodes in the correct order (A-Q) to unlock the door and enter.

Related: Clue The Murder of Mr Black – Full Walkthrough

  • Approach the security guard's desk (1) and take the red bandana to reveal a clue underneath it.
  • Go back, approach the padlock (2), and unlock it using the code 3467.
  • Use olive oil to grease the metal door hinges, open the door, and enter.
  • Take the wire cutters from the jacket and open the wooden cabinet with the crowbar.
  • Take the letter S with a magnet from the cabinet and go back.
  • Approach the table on the right (3) and move the blocks to the empty spots to solve the puzzle:
    • Move block A up.
    • Move block B left.
    • Move blocks C and D down.
    • Move block E right.
    • Move block F down.
    • Move block G right.
    • Move block H down.
    • Move block I right.
    • Move block J up.
    • Move block H down.
    • Move block K up.
    • Move block C down.
    • Move block O right.
    • Move block M up.
    • Move block N left.
    • Move block O down.
    • Move block P up.
    • Move block Q left.
    • Move blocks R, S and T right.
    • Move block E down.
    • Move block U left.
    • Move block V right.
    • Move block J down.
    • Move block W left.
  • Retrieve the cake knife and return to the cafeteria.
  • Approach the cake (4) and use the cake cutter to cut the cake.
  • Use the bandana to wipe the jewel case inside the cake and take the CD.
  • Go back to the security room and approach the desk (1).
  • Insert the CD and move the keys to the padlocks by pressing the arrows in the correct order:
    • Up, right, down, down, left, down, down, up, left x3
  • Take the key from the unlocked safe and go back.
  • Approach the door (5) and use the key to place it into the lock.
  • Match the teeth on the key to the ones on the lock and go through the door to reach the rooftop.

Rooftop

  • Take the brick (1) and approach the crate (2).
  • Use the crowbar to remove the nails, open the crate, and take the garden shovel inside.
  • Go back and approach the grill (3) and use the wire cutters to remove it.
  • Use your luminous fluorescent stick to light the vent and take the elevator button inside.
  • Approach the dovecote (4), open it, and feed the pigeons using your can of grain.
  • Take the headless mom doll on the floor and return to the cafeteria.
  • Approach the fan (5) and use the piece of brick to stop it from spinning.
  • Take the cogwheel behind the fan and return to the rooftop.
  • Approach the box next to the gap (6), place the cog inside, and arrange the cogs to draw a bridge across the gap (Image 3).
  • Go across the bridge.

Congrats, you've made your escape!

If you're looking for more escape room games, check out Darkness and Flame 2 Walkthrough on Pro Game Guides.


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Author
Image of Jovan Krstić
Jovan Krstić
Jovan, a Codes Writer at GAMURS, applies his extensive gaming background and research skills to uncover every available code. His gaming interests span genres such as racing, horror, first-person shooters, and RPGs. Outside of work, he enjoys competitive gaming in Destiny 2, ranking up in EA FC's Ultimate Team, and playing Overcooked 2.