Unless you’re playing in Creative or Spectator mode in Minecraft, you’ll have to deal with hunger. It looks like a collection of (presumably) chicken drumsticks and sits right next to the health bar. Managing hunger is a huge part of the survival experience as it is not only responsible for regeneration but also for sprinting. […]
Plague Inc.’s Bio-Weapon plague type poses a unique challenge when compared to its siblings. Its closest comparison is the Nano-Virus, in that its key challenge isn’t flying under the radar but managing its unique traits. In this case it’s the Bio-Weapon’s lethality, which gradually increases over time. You want to keep this as low as […]
Nano-Virus is an interesting type of plague in Plague Inc., as you begin a game with humanity immediately being aware of it and working double-time to “cure” it. We say “cure”, as it’s more of a kill-code that deactivates the virus. A Nano-Virus is a man-made form of plague that looks like a microscopic robot […]
Parasite is a unique type of plague in Plague Inc., in that it starts with a much higher Severity statistic and cannot gain passive DNA points. The higher Severity both helps it to spread faster and slows down a cure, but can also result in it being caught by a government faster, so managing that […]
If you’ve played Plague Inc. before, chances are that you really hate the country Greenland. That’s because it can be notoriously difficult to infect, due to its isolated location and freezing environment. It’s so much of a problem, in fact, that we’ve decided to dedicate an entire guide to tackling the problem of Greenland. Fortunately […]