Crisis Core allows players to use a ton of classic Final Fantasy abilities in a more fast-paced active-time battle system. Tons of spells and attacks from the old games can join Zack Fair’s arsenal and help him become a true hero. Goblin Punch was introduced in Final Fantasy IV, but it takes an interesting new […]
Crisis Core adds a lot to the combat system of the Final Fantasy franchise. One of the most notable new developments is the Digital Mind Wave, a slot machine granting special buffs and new abilities at random times. As Zack meets powerful allies, he gains Limit Breaks, which can turn the tide of a fight. Cissnei’s […]
Crisis Core was arguably the first active-time action game in the Final Fantasy franchise. In many ways, it set the tone for Final Fantasy VII Remake’s system. This has the effect of making the combat tough, even in the early game. One of the first boss fights you’ll encounter sees you fight two massive monsters […]
Crisis Core introduces a crafting system to the fast-paced action of the franchise. You’ll have to combine some lesser offerings to get the best Materia in the game. As the game goes on, you’ll gain the ability to throw some extra stuff into the mix. Items like the Fat Chocobo Feather make a fused Materia even more […]
Crisis Core’s combat system was, in many ways, a predecessor to the active-time battle system of Final Fantasy VII Remake. The game features a fast-paced combat system with a variety of abilities, most of which are still focused around Materia. Materia allows you to cast spells and use techniques, so improving everyone is very important. […]