Halo Infinite is nearing its launch day of Dec. 8 and 343 Industries has been steadily showing off more information about the game. With the multiplayer mode releasing ahead of Halo Infinite's campaign and forge mode, they have been showcasing it primarily. They have even had flights where players could play the game early.
One thing fans may have noticed is that all the revealed maps have been new ones. Prior Halo games have launched with or received as DLC or forge creations remakes of classic maps. But in Halo Infinite, six maps have been shown off and these have all been new creations.
Multiplayer Lead Andrew Witts spoke with IGN about this and the demand for remakes of older Halo maps. He revealed that 343 Industries has had extensive talks about remakes but has ultimately concluded that they want Halo Infinite to have a "new" feeling and that they "tried one-to-one ports." He stated that "they don't work well."
When looking at Halo Infinite's gameplay, the differences in this game and previous Halos most likely make it hard to recreate older maps and still have the same feel. Remakes of classic maps are not completely off the table but for now, 343 Industries is focusing on new maps for Halo Infinite.
For more information on Halo, check out What are the Official Competitive settings in Halo Infinite and Leak: Halo Infinite reveals that Forge mode will have full scripting system on Pro Game Guides.