For whatever reason, indie horror darlings set in theme parks with animal motifs seem to haunt me now, after my stint in the brilliant Crow Country, which we also covered with a full walkthrough! Not that I'm complaining, mind you.
Indigo Park Chapter 1 released on May 18th, and seems to have won hearts and minds fairly quickly, so if you're here from this new wave of appreciation but have found yourself stuck on a particular section, we've got you covered with our walkthrough.
Indigo Park Chapter 1 Walkthrough - Birds of a Feather
Right out the gate, we'll be met with some dark and eerie surroundings and a big gate straight ahead. This gate is closed off to us, so instead, head towards the right to access a 'Ranglers Only' door. There's a collectable on some boxes nearby so make sure to pick that up.
Head on through the Ranglers Only door and you'll see that a TV will turn on, before a (really well animated) raccoon introduces you to the park, and insist that you get registered. Once he's done, head to the back of the room with the desk and interact with the chair.
Now you'll need to head back out and towards the main gate you saw right at the start. Get close to the screen at the left side of the main gate to summon the beast once more, and he'll inform you that the gate is open.
The beast lies, and soon informs you that you must go on an extra special one-off adventure to turn on the generator; a far cry from the comically large turkey leg and funnel cake I had in mind. There's another collectable next to the main gate here on the right side, so make sure to pick it up.
Head back toward the Ranglers Only door, and you'll see a door has opened. Head on in, and you'll find out that the generator is missing a piece. There's a collectable on the right of the door as soon as you head in, so grab that whilst you're here and then simply turn around and go back into the previous room to find the missing cog placed on a box.
Return the missing cog to the generator, and then interact with the lever to the right before heading back to the main gate.
Head forward until 'Rambley' (I don't trust him) speaks again, and he'll let you know that in order to have charges properly allocated to your room (and enter the park), you'll need a 'Critter Cuff'. This will open up the gift shop for you, and you can head straight to the counter at the back to receive your shackle.
When you go to head back out, the door will lock, so interact with the sensor on the right to unlock it with your new cuff.
When you leave, head straight on before continuing into the park to grab another collectable, seen in the fifth image below.
1a - Gift Shop / 1b - Main Gate / 1c - Collectable
With all that done, continue on into the next area, and head right for the big arches towards the back right, which will take you to a new area before leaving you trapped behind some rubble.
Indigo Park Rambley's Railroad & Plaza Walkthrough
Directly on your left as you come into this new area you'll see the bathrooms, head into the women's restroom and check the right side as you enter for another collectable.
Continue on until Rambley returns to apologize for the park being in disarray; he'll even offer you a discount of 'free' before doubting your ability to find a massive set of doors. Head through the tunnel to the right, just behind the screen where Rambley was, and enter Rambley's Railroad.
Head through the empty queue area, trying not to notice something darting around a corner, with what looks to be some rather bright plumage. Rambley will express his love for trains as you progress, though I doubt he is qualified to operate a locomotive. When you finally reach the train, interact with the carriage.
We will then be taken through the ride and introduced to more characters, like 'Mollie Macaw' and 'Finley'. Mollie Macaw also appears to be operating an industrial vehicle without a license, and expresses joy at causing massive property damages. Finley will say perhaps the most questionable thing I've ever heard, and finally we'll be taken to a point in which the ride ceases to function, before being tasked with getting it up and running again.
1a - Cog / 1b - Cog / 1c - Collectable
Head through the door towards the right and traverse the corridors. You'll come to another room with the machine you need to repair, which requires two cogs. Both cogs are in the room, along with a collectable behind the boxes you first see when you enter.
Place both cogs in the machine, and head back to the train. The train will take off again, and we'll meet 'Lloyd', someone who Rambley is certainly not a fan of. This will take us to the end of our train journey, and we'll get to see all of those lovely ride pictures. (Only one of them has a beast in it!)
Continuing on, we'll enter a large plaza area. Head toward the Café you can see in the second image, and go inside to grab the collectable on the counter at the back. Once you've got it, continuing heading down the main street.
Rambley will appear on an information kiosk, which we can use to get some details about any collectables we might have picked up. Directly across from the information kiosk is an open doorway to a diner, head on in to find another collectable on one of the tables.
Continue down the main street until you reach a large set of locked doors leading to another ride. Rambley will appear and tell us to head to the theatre, which is to the left of the big fountain back-a-ways (right if you're heading from the gift shop of the Rambley's Railroad). Rambley will grant us 'Orange Level Access' so that we can enter and find a helpful Rangler to let us in to Jetstream Junction.
Indigo Park Lloyd's Theatre Walkthrough
Interact with the sensor on the right of the theatre doors to gain entry, and you'll load in to the theatre.
Published: May 23, 2024 02:40 pm