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How to get the Lonely Wizbot Card in Act 3 of Inscryption

Wait..these weren't in Pony Island!

These sliding puzzles are complicated but the Lonely Wizbot is worth it. It can talk to you, as well, so struggling through the solution is worth it.

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The Sliding Puzzle

In the Third Act of the game, there are a number of puzzles to solve for various prizes. Some advance through the act but there is one puzzle that is completely optional—the Sliding Puzzle on the right.

Related: All cards in Act 2 of Inscryption

Like the first Act, the puzzle uses the same card system and must be solved from left to right. The way each card operates is different, however. Gem cards are affected by the Gem Detonator cards and the objective of the puzzle is to get the 5/5 card on the right to hit.

The 3/2 card can't be moved but luckily using the Gem cards can make it so it doesn't have to move. Whenever a Gem Detonator card is on the board, the other Gem cards work like explosion cards. However, when a Gem Detonator dies, the other Gem cards go back to functioning like normal cards. Making sure the Detonator in the second column survives is necessary to solve the puzzle.

The Solution

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Once the sliding puzzle is completed, players will be rewarded with the Lonely Wizbot card. The 2/1 card will surely help pave the way to victory in the rest of the Third Act.

To know how to solve the sliding puzzle on the left, check out How to get Mrs. Bomb’s Remote in Act 3 of Inscryption on Pro Game Guides.


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Author
Image of Adam Aguilar
Adam Aguilar
Adam Aguilar has been playing a variety of genres since childhood but gravitates towards story driven RPGs like the Final Fantasy series or horror games like the Resident Evil and Silent Hill series. He enjoys analyzing themes found within video games and has been writing about them for over 5 years now. As a Contributing Writer for PGG, Adam has been known to cover anything from Phasmophobia to Genshin Impact!