Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image by Pro Game Guides

How to make a Marvel Snap Infinity Stones Thanos deck

Putting the Snap in Marvel Snap.

Marvel Snap has done a great job of integrating how heroes perform in comics and films into its game. Many of the cards really feel like the character. And few more than the Thanos card, which puts the Snap in Marvel Snap. As Thanos says in Avengers: Infinity War, With all six Infinity Stones I could simply snap my fingers, you’d all cease to exist. So, how do you make a Marvel Snap Infinity Stones Thanos deck that will do that to the opposition?

Recommended Videos

What are Thanos Infinity Stones in Marvel Snap?

The important thing to note with any Marvel Snap deck that includes Thanos is that you will get the six extra cards, the Infinity Stones, added to it automatically at the start of play. The way to make a good Infinity Stones Thanos deck is to give yourself the best chance to use all those extra cards. The cards are:

  • Mind Stone (1-1): On Reveal, draw two Stones from your deck.
  • Reality Stone (1-1): On Reveal, transform this location into a new one. Draw a card.
  • Soul Stone (1-1): On Reveal, draw a card. Ongoing: Enemy cards here have -1 Power.
  • Space Stone (1-1): On Reveal, next turn you can move one card at this location. Draw a card.
  • Time Stone (1-1): On Reveal, draw a card. Next turn, you get +1 Energy.
  • Power Stone (1-3): Ongoing. If you’ve played all six Stones, Thanos has +10 Power.

Related: Marvel Snap – Should I open chests or wait for the Collector’s Token update?

The key to making the Thanos deck work is gaining a big boost from the Power Stone, which will only happen if you play all six stones. Therefore, you want to load up your deck with any cards that can cycle your deck. The On Reveal ability of Mind Stone helps with this, as do the Soul Stone and Time Stone. As the stones are all cheap to cast, playing with them should be a breeze if you can get them into your hand.

Cards to add to an Infinity Stones Thanos deck

You’re looking to give yourself the best chance to see and play as many cards as possible. For an Infinity Stones Thanos deck, the Quinjet-Thor combo is very strong.

  • Quinjet: Ongoing: Cards that didn't start in your deck cost one less.
  • Thor: On Reveal: Draw all cards that cost zero from your deck.
  • Falcon: On Reveal: Return your one-cost cards to your hand.
  • Magik: You can't play this on turn six. On Reveal: Change this location to Limbo.
  • Beast: On Reveal: Return your other cards at this location to your hand. They cost one less.

To finish your deck, look for cards that give other cards power or benefit from full locations (Ant-Man, Blue Marvel) or cheap-cost cards (Kazar, War Machine). With so many cheap cards needing to be played, you’ll likely have full locations.

Love Marvel Snap? Stick around at Pro Game Guides and check out How to get Titles in Marvel Snap, and All Marvel Snap Cards – Complete List.


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Chris Marling
Chris Marling
Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.