Marvel Snap is a deck-building card battle game that’s great for beginners, as it has a relatively small set of basic rules. But there is also plenty there for the advanced player. The longer you play the more cards you get, opening up new strategies for decks built around more complex combos. The best way to get to those cooler combos fast is to win a high percentage of your early games. So here, we’ll walk you through Marvel Snap’s best beginner decks guide.
Marvel Snap best starter decks
When you start playing Marvel Snap, you’ll slowly build up a card collection built from Pool One cards. This pool is the same for every player, but the order you get the cards is random. So rather than giving you exact decks, which you may not be able to build, here are some combos to look out for that you can then build a deck around. When adding cards to complete the deck, work from the principle that you want more than half your cards costing three or less Energy, with just a couple of six-cost cards. Otherwise, you won’t be able to play cards in those often-crucial early rounds.
Blade-Sword Master decks
Otherwise known as a discard deck, these are hard to pull off in pool one as you really need most of these cards for them to work well. Both Blade and Sword Master have high Power for a low Energy cost and force you to discard a card from your hand. Make this work in your favor with cards such as Wolverine and Apocalypse, which have powers triggered when you discard them.
Kazar-Blue Marvel decks
Often called Ka-Zoo decks this idea works around Kazar, a four-Energy card with the Ongoing effect of giving all your one-cost cards plus one Power. Blue Marvel costs five Energy and gives all your cards plus one Power. So, if you have both in your deck, you can be pretty sure at least one will come out – and hopefully both. Load the rest of your deck with interesting one-cost cards, such as Squirrel Girl and Ant-Man, with Iron Man, America Chavez, and Onslaught acting as great high-cost options.
White Tiger-Odin decks
You’ll get a lot of cards with On Reveal powers early in the game, so building a deck around them is quite easy. Especially if you have Odin (retriggers all On Reveal abilities on cards in his area), and White Tiger (On Reveal, add a seven-power Tiger to another location). Add in your favorite On Reveal cards around them, such as Spider-Woman (all enemy cards here get minus one Power) and Rocket Racoon (if your opponent played a card here this turn, plus two Power) and away you go.