Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Kinetic Games

All Tarot Card Effects in Phasmophobia, Explained

Here's hoping more major arcana get added!

Phasmophobia's cursed possession has players draw one out ten cards from its deck, but multiple of the same card can appear within it. Each Arcana has a different effect that can help or hinder the player, depending on what is drawn.

Recommended Videos

All Ten Arcana

Some cards have a lower rate of spawning in the deck than others. There are only 10 cards that can spawn, and because there can be multiple of the same card, it is rare to see all 10 Arcana in one deck. Players must be in the Investigation Area when drawing the cards for them to work. After a card is used, they are burned up.

Related: What happens if you don’t say goodbye to the Ouija Board in Phasmophobia?

  • The Sun - Drawing will fully restore sanity.
  • The Moon - Drawing will deplete sanity to 0.
  • The Tower - Drawing causes an interaction such as the fusebox going out or the TV to turn on.
  • The Wheel of Fortune - Drawing causes the card to burn either red or green. If green, the player restores their sanity by 25 percent. If red, the player loses 25 percent of their sanity.
  • The Devil - Drawing triggers a Ghost Event. This can be breathing, light flickering, electronic malfunction, turning lights red, or shattering them entirely.
  • The High Priestess - Drawing resurrects a dead teammate from the location they died.
  • The Hanged Man - Drawing this card kills the player and has a very low chance of spawning.
  • Death - Drawing causes a Cursed Hunt.
  • The Hermit - Drawing locks the ghost into place, preventing it from hunting or moving location.
  • The Fool - This card will appear as another card when drawn but will reveal itself as The Fool when burning. It does nothing, and any Tarot Card drawn during a Hunt will become The Fool.

For more on Phasmophobia, check out Is there a grace period after hunts in Phasmophobia? on Pro Game Guides.


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Adam Aguilar
Adam Aguilar
Adam Aguilar has been playing a variety of genres since childhood but gravitates towards story driven RPGs like the Final Fantasy series or horror games like the Resident Evil and Silent Hill series. He enjoys analyzing themes found within video games and has been writing about them for over 5 years now. As a Contributing Writer for PGG, Adam has been known to cover anything from Phasmophobia to Genshin Impact!