How to Choose Level Up Bonuses in Super Mario RPG (Table)

Get the most out of each level.

Every time you level up any character in Super Mario RPG, you get a choice between three different stats. While it might not seem like a huge deal to choose, there is a way to maximize the benefits from each level.

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Screenshot by Pro Game Guides

When the level up screen pops up on your screen, it will cycle through the level number, any new abilities, and the choice between three stats. The stats are:

  • Physical: The Physical stat brings up that character's physical attack and defense stats.
  • Magic: This raises both magical defense and magical attack.
  • HP: Raises the total amount of HP a character has.

Related: All New Super Mario Wonder Power-Ups

While they are named differently than the original Super Mario RPG, the stats are all identical, and the same algorithm is used in both the Nintendo Switch and the SNES versions. This means that there is an easy way to get the most out of every stat.

Screenshot by Pro Game Guides

The bonuses to stats in Super Mario RPG fluctuate depending on what level the character is now at. This means that sometimes a level will give one additional point to a stat when other levels give two or three points. Since each level has a pre-determined amount of points for each stat, you can predict the best one to choose.

For example, at Level 3, the character can choose to get +2 Attack and +1 Defense if you choose Physical, but Level 2's Physical bonus is +3 Attack and +1 Defense. While these bonuses change from level to level, they are the same between characters. So if Mario gets a +3 HP at Level 3 when choosing HP, Mallow will also have the opportunity to get +3 HP at Level 3.

LevelBest Stat to Choose
2Magic
3Physical
4HP
5Magic
6Physical
7HP
8Magic
9Physical
10HP
11Magic
12Physical
13HP
14Magic
15Physical
16HP
17Magic
18Physical
19HP
20Magic
21Physical
22Magic or Physical
23Magic
24Physical
25Magic or Physical
26Magic
27Physical
28Magic or Physical
29Magic
30Physical

As you may have noticed, the HP upgrades you might expect to be in Level 22, 25, and 28 are replaced instead by one of the two others. While these levels retain the pattern of HP being the highest possible stat upgrade, +3 HP is no longer a good stat boost at that high of a level. Mario or the other playable characters will have so much HP at this point that an additional 3 HP isn't a great choice. The addition of more Physical or more Magic will get more use at this point.

For more Super Mario RPG, check out Super Mario RPG – Release date, Remake, Gameplay, and more! on Pro Game Guides.

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How to Choose Level Up Bonuses in Super Mario RPG (Table)

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