Tiny Tina's Wonderlands allows players to live out their class fantasy to quite a respectable degree. Each class and subsequent multiclass has a bevy of options available to them. But for fans of the shadowy and sneaky art of stabbing, there's only one true Stabbomancer build.
What is the Best Stabbomancer Build in Tiny Tina's Wonderlands?
Skills
When it comes to the six base classes in the game, there are enough skill points to acquire every skill once Fatemakers hit level 40. This makes this build, by default, the strongest build out there.
That being said, there are some key skills to focus on while leveling to be the most effective rogue you can. They are Arsenal, Haste, Follow Up, Nimble Fingers, Shadow Step, A Thousand Cuts, and Alchemical Agent. While two Active Skills are available, Fatemakers will want Ghost Blade.
- Ghost Blade: The Fatemaker throws out a ghost blade that spins in place, dealing melee damage periodically to nearby enemies based on the Fatemaker's equipped weapon. Pressing the Action Skill button while Ghost Blade is active causes it to teleport to the targeted location and reduces its remaining duration by a small percentage.
Related: All Lucky Dice Locations in Ossu-Gol Necropolis in Tiny Tina’s Wonderlands
Gear & Enchantments
The Stabbomancer is all about dealing critical damage and status effects through melee attacks. Look for gear that has the following effects:
- +[X]% Melee Critical Hit Chance
- +[X]% All Damage Dealt
- +[X]% Melee Damage
Weapons
When running this build, the Stabbomancer's primary weapon is going to be their melee weapon. As such, Fatemakers will want to find something that feels good to swing as they're going to be doing a lot of it. The Banshee Claw of Edginess works really well as it has a boost to critical damage and will do bonus damage with every melee hit.
For more Tiny Tina's Wonderlands goodies, check out 10 Fantasy Games to play if you loved Tiny Tina’s Wonderlands on Pro Game Guides.
Published: Apr 18, 2022 02:04 pm