Victoria 3's 1.0.4 update focuses on addressing various problems and balancing issues affecting multiple features in Victoria 3. The features with problems that existed but were fixed with update 1.0.4 include the following:
- UI Interface and Tooltips
That said, there's a ton to unpack with Victoria 3's new update, so here are a few notable changes with the recent patch. If you want to learn more about these changes, check the Steam page for the most recent official patch notes.
- AI is now less likely to back down in diplomatic plays but more likely to get involved.
- Petit-Bourgeoisie cares about government wages, and lowering government wages will reduce prestige.
- Slashing Military wages now lowers the training rate of your troops
- There is an increased chance of progressive political movements appearing in the game.
- Movements to preserve laws now affect a law trying to pass, making it harder to pass them.
Victoria 3's 1.0.4 update was also a massive bug-fixing update that fixed several issues, such as weak native uprisings and Foltillas being unable to regain morale. Other notable bug fixes include the following:
- Generals will no longer be stuck on standby in a new war after the Nation capitulates in a war beforehand.
- Political movements can now start organizing a revolution at 50 radicalism rather than 100.
- Several crashing to desktop or CTD errors were fixed; some of these errors include the following:
- CTD when trying to create a Shipping lane was fixed
- CTD when using the mobilize all button was fixed
- CTD when hovering over sell orders was fixed
- CTD from various files issues was fixed.
- Predicted price for goods will no longer show the wrong value after goods substitution.