Advance Wars is a handheld classic, recently remastered for modern consoles. It’s a surprisingly deep game, which takes a simple formula and creates some of the most tense tactical gameplay available on any platform. Central to the game are the COs, super-powered commanders of the armies of Orange Star, Green Earth, Blue Moon, Yellow Comet, and the nefarious Black Hole. But who are the best CO’s? Check out our Advance Wars CO Tier List.
Best Advanced Wars COs Tier List
With just an Enhanced Vision as a CO power, and some mediocre counter attack damage bonus, Sonja is the worst CO in the game.
Andy, the series protagonist is incredibly underwhelming as a CO and his abilities are more of a training wheels kinda deal. Switch out for other COs as soon as you’re able.
Making it snow is nice, but honestly, almost every other CO power in the game is more useful.
Navel units are a tiny drop in the ocean (pun intended) in Advanced war, and Tsunami’s damage ability is quickly mitigated by most players. We’d suggest anyone else.
Alone in B tier, Grit is here because he requires a very specific plan, and isn’t very adaptable. With his entire play-style built around indirect fire and artillery, he can dominate with those units. But he’ll struggle if your plan doesn’t work.
Sami has a CO power that will catch a lot of beginner and veteran players off guard. Double Time increases the movement range and firepower of Infantry and Mech units and her CO power has the shortest charge in the game. As a result, you can quickly sweep in and capture objectives and even HQs in quick time.
Luck is a secretly broken stat in Advanced Wars and Lucky Star gives them a 60% bonus to luck, on top of a flat defense buff. While luck seems like a coin flip, you’ll win more times than you won’t with her busted stats.
Eagle’s ability to move all non infantry units again at the cost of dealing 80% of their damage is incredible. It instantly puts him in A-tier.
Morale Boost, Kanbei’s CO power, Increases Kanbei's Universal attack to 140% and Universal defense to 130%. This makes him incredible at orchestrating last second pushes or vital defenses of his territory.
Sturm’s Meteor Strike is absolutely incredible. Dealing 8 damage to all enemies, it kills any units with slight damage, and has a massive hit box. Then it boosts his unit's damage. Even though you can’t choose the location for Meteor Strike, a good strike will end the game for you.
It’s wild that Max is one of the first COs you unlock, because being able to buff all firepower that isn’t from infantry is incredible. Additionally, all non-infantry Direct Combat units get a movement increase of one. There’s almost no circumstance where this isn’t a perfect move.
For more Advanced Wars news, guides, and more, check out What is the release date for Advance Wars 1 + 2 Re-Boot Camp? on Pro Game Guides.
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Advance Wars CO Tier List – Best Commanding Officers Ranked