Cyberpunk 2077 2.0 brings a lot of changes to the perks by changing how they work or adding some new ones. As such, you may want the new best Solo build with which to kill enemies using blunt weapons and heavy guns. I have created the best blunt weapon Solo build in Cyberpunk 2077 2.0; see below for how to recreate it.
Cyberpunk 2077 2.0 Heavy gun Solo build guide
The Solo build in Cyberpunk 2077 2.0 is about strengthening your Body for blunt and heavy weapons. With it, you'll get up close with enemies and smash their heads with your favorite blunt weapons or blast them with a shotgun. Plus, you don’t have to worry about your health, as this build has a whole section to take care of that.
Best starting stats for a Solo build in Cyberpunk 2077 2.0
When starting with your Solo build in Cyberpunk 2.0, this is how you should distribute your attribute points. (Naturally, this build has a heavy focus on the Body tree, while the Reflexes tree supports movement.)
- Intelligence: 3
- Reflexes: 4
- Technical ability: 3
- Cool: 3
- Body: 9
Best endgame stats for a Solo build in Cyberpunk 2077 2.0
When you finally complete this build, this is what your attribute distribution will be like. (You will still be left with some perks and attribute points to spend; you can invest in whatever you think is best for your playstyle.)
- Intelligence: 3
- Reflexes: 20
- Technical ability: 3
- Cool: 3
- Body: 20
Best perks for leveling your Solo build to Level 9 in Cyberpunk 2077 2.0
Once you start creating this build, this is how you should spend your first nine perks.
Level | Perk |
1 | Pain Killer |
2 | Dorph-Head |
3 | Wrecking Ball |
4 | Wrecking Ball |
5 | Speed Junkie |
6 | Die! Die! Die! |
7 | Die! Die! Die! |
8 | Bullet Ballet |
9 | Army of One |
Best perks for leveling your Solo build to Level 50 in Cyberpunk 2077 2.0
The main tree for this build is Body, which is what you will need to focus on as you go into higher levels. Read the guide below on what to prioritize first.
Best perks for Body tree
As mentioned, this Skill tree is what makes this build possible. Perks like Wrecking Ball and Quake are what give you the unique abilities to take hordes of enemies with blunt weapons. On the other hand, Painkiller and Army of One help to keep your health in check.
Order | Parent Perk | Side Perks |
1 | Painkiller | Dorph-Head Speed Junkie Army of One |
2 | Wrecking Ball | Breakthrough Clapback Kinetic Absorption Fly Swatter |
3 | Die! Die! Die! | Don’t Stop me now Bullet Ballet Like a Feather |
4 | Quake | Epicenter Aftershock |
5 | Adrenaline Rush | Calm Mind Ripple Effect Unstoppable Force Juggernaut |
6 | Spontaneous Obliteration | Rush of Blood Bloodlust Dread Skullcracker Close-Quarters Carnage |
7 | Finisher: Savage Sling | - |
8 | Pain to Gain | - |
9 | Rip and Tear | - |
10 | Onslaught | - |
Best perks for Reflexes tree
On this tree, we mainly focus on perks that give you more freedom with movement. Dash or Air Dash are some of the most crucial perks that make it easy for you to take full advantage of the perks from Body Tree.
Order | Parent Perk | Side Perks |
1 | Slippery | Muscle Memory Multitasker |
2 | Dash | Steady Grip Mad Dash Can’t Touch This Mean Streak |
3 | Air Dash | Aerial Acrobat Aerodynamic |
4 | Tailwind | - |
Related: Best Cyberpunk 2077 2.0 Katana build
Best Relic perks for a Solo build in Cyberpunk 2077 2.0
There are some really insane perks for the Solo build in the Relic tree that will take your build to the next level.
- Jailbreak: Gives your Gorilla Arms the ability to overcharge, which deals massive damage to enemies and sends shockwaves that stagger all nearby enemies.
- Limiter Remover: Further enhances the charged Gorilla Arms by giving them the ability to knock down all enemies in the range of the shockwave from your arms.
Best weapons for a Solo build in Cyberpunk 2077 2.0
When it comes to weapons with the Solo build, you will need a nice blunt weapon, a shotgun, gorilla arms, and a handy LMG. I recommend the following (but you can use any weapons you like):
- Gold-Plated Baseball Bat: This will make this build so much fun when you are smashing enemy heads and throwing them all over the place. To get this bat, you have to loot it from the Pool where Danny throws it during the Second Conflict job.
- Sovereign: I like this shotgun mainly because of the crit chance and damage that comes with it. The best way to get this is to craft it yourself.
- Defender: This bad boy has all sorts of damage, from electric damage to chemical damage. When you have more enemies than you can handle, Defender will destroy them like pumpkins. You can get this at various weapon shops throughout Night City.
Best Cyberware for a Solo build in Cyberpunk 2077 2.0
Pick up the following Cyberware to make this build extremely overpowered:
- Rara Avis: This implant increases your max armor by a massive number and gives health points with each attribute point in Body, making it perfect for the Solo build. You can get it from various Ripperdocs in Night City.
- Adreno-Trigger: Increases your movement speed when you enter combat, which helps you clear enemies quicker. You can also get it at most Ripperdocs in Night City.
- Gorrila Arms: This is by far the best cyberware for this build, mostly because of how well it pairs with Body and relic perks. You can purchase it from Ripperdocs.
For more on Cyberpunk 2.0 builds, check out Best Cyberpunk 2077 2.0 Assassin build and Cyberpunk 2077 2.0 Skill Progression, Explained here at Pro Game Guides.
Published: Sep 27, 2023 04:29 pm