Best Druid Builds in Diablo II Resurrected

Some of the best builds to run as a shapeshifting hero!

Over 20 years after it was initially released, Diablo II has made its return. This has, of course, lead to an influx of players interested in rekindling their love for finding the best synergies and techniques to make in their quest to defeat Baal, Mephisto, and Diablo himself. In the list below, we cover some of the best builds for Druids, one of the more underrated classes in the game.

Best Druid Builds

The Druid class focuses mostly on the power of natural forces to command the field. Like the Necromancer, they can summon creatures to do their dirty work, but they can also work with decent melee or passive magic styles. The Druid tries to be the best of three worlds: Necromancer, Barbarian, and Sorceress. For this reason, we try to highlight the best builds for multiple play styles, so you can find one that suits your needs.

Equipment

One important thing to note about equipment is that choosing the right kind almost always depends on the player's methods, rather than the build itself. Since loot is randomly generated when you slay enemies, it is always best to equip gear that best suits your needs, rather than searching for specific items. However, we listed the items below that best suit the Druid class overall. If different gear is recommended for a specific build, it will be mentioned in the Additional Notes for that build.

  • Helmet: Jalal's Mane
  • Armor: Chains of Honor
  • Gloves: Trang-Oul's Claws
  • Belt: Arachnid Mesh or Verdungo's Hearty Cord
  • Boots: Gore Riders
  • Weapon: Breath of the Dying or Call to Arms
  • Shield: Stormshield
  • Amulet: Mara's Kaleidescope
  • Rings: Raven Frost, Bul-Kathos' Wedding Band, or Stone of Jordan

Related: Best Sorceress Builds in Diablo II Resurrected - Pro Game Guides

Flamethrower/Tank

With this build, the Druid deals massive damage with Firestorm and summons the Grizzly as his familiar to take the brunt of the damage. This build is the perfect representation of how Druids are typically used.

  • Skill Points
    • Firestorm: 20
    • Summon Grizzly: 20
    • Fissure: 20
    • Molten Boulder: 20 (If you play with a group)
    • Summon Dire Wolf: 20 (If you play solo)
    • Alternatives: Volcano, Molten Boulder, Summon Dire Wolf
  • Stat Points
    • Strength: Enough to hold weapons that allow for faster casting, and added resistance.
    • Dexterity: None
    • Energy: Enough to cast your spells.
    • Vitality: Dump almost all your stat points in Vitality.
  • Added Notes
    • Don't waste your time with weapons that add damage or attack speed, since your summon should do most of the melee damage.
    • Use mana potions as your primary source of mana renewal.
    • Your Hireling of choice will be Iron Wolf with Cold Spells to counter mobs resistant to fire.

Fury Werewolf

The Druid will use his ability to transform into a werewolf a lot here, and deals the majority of his damage with melee attacks. This build definitely makes minions fear a full moon.

  • Skill Points
    • Fury: 20
    • Lycanthropy: 20
    • Heart of Wolverine: 20
    • Werewolf: 20
  • Stat Points
    • Strength: Enough to wear desired items.
    • Dexterity: Enough to wear desired items.
    • Energy: None.
    • Vitality: Dump almost all your stat points in Vitality.
  • Added Notes
    • Focus on getting Werewolf to 5, then wait until the other requirements are filled to bring it up to 20.
    • Additional skill points are best spent in Feral Rage to get life steal with all your attack damage.
    • Gear Alternatives:
      • Gloves: Dracul's Grasp

Rabies Werewolf

The Rabies Werewolf build mostly about dealing massive amounts of damage to multiple enemies over time. Players running this build will want to avoid staying in the midst of combat for too long. This is an effective build for dealing with big groups of enemies and proves to be one of the most helpful builds if you're playing with friends.

  • Skill Points
    • Rabies: 20
    • Poison Creeper: 20
    • Werewolf: 5
    • Lycanthropy: 20
    • Oak Sage: 20 (If you play solo)
    • Heart of Wolverine: 20 (If you play in a group)
  • Stat Points
    • Strength: Enough to wear desired items.
    • Dexterity: Enough to wear desired items.
    • Energy: None.
    • Vitality: Dump almost all your stat points in Vitality.
  • Added Notes
    • Focus on getting Werewolf to 5. You can opt to add 5 more to Werewolf to increase attack speed, but it's usually best to dump the rest in Fury.
    • Poison Creeper is usually an underrepresented skill, but it works extremely will as a synergy with Rabies.
    • Gear Alternatives:
      • Weapon: Plague Bearer

Related: Best Paladin Builds in Diablo II Resurrected - Pro Game Guides

Maul Bear

If you want an easy (but effective!) build that deals heavy melee damage and encourages you to go into battle with reckless abandon, Maul Bear is for you. Although it usually requires a party's distraction at higher difficulty to stay alive, this build can carry you solo for a significant part of the game, and doesn't require a lot of skill or focus.

  • Skill Points
    • Maul: 20
    • Werebear: 20
    • Lycanthropy: 20
    • Heart of Wolverine: 20
  • Stat Points
    • Strength: Enough to wear desired items.
    • Dexterity: Enough to wear desired items.
    • Energy: None.
    • Vitality: Dump almost all your stat points in Vitality.
  • Added Notes
    • This build is also somewhat versatile because it has spare points for you to do as you please. It's recommended you put the remaining points in prerequisites and a single additional skill like Rabies or Fury.

Wind Druid

The Wind Druid is an outlandish build for a Druid because it focuses on elemental attacks, but it has been an effect build since Diablo 2 first became popular. This build focus on synergizing between physical and cold damage.

  • Skill Points
    • Cyclone Armor: 20
    • Twister: 20
    • Tornado: 20
    • Hurricane: 20
    • Oak Sage: Remaining (besides prerequisites)
  • Stat Points
    • Strength: Enough to wear desired items.
    • Dexterity: Enough to wear desired items.
    • Energy: None.
    • Vitality: Dump almost all your stat points in Vitality.
  • Additional Notes
    • Gear Alternatives
      • Weapon: Earth Shifter (with something to bring down the cost of Strength requirements)
      • Weapon: Earthshaker

Ultimately, the best build for you depends on your play style. However, the builds above are tried and tested by many players with experience in the game. If you have any builds that you think should be mentioned, tell us in the comments below!

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About the Author

Freelance writer and jack-of-all-hobbyist-tech-development-trades (website, game, and program). My passion is to create content that entertains and makes people think critically.

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