Screenshot via PlayStation

God of War Ragnorök reveals new Accessibility Features for Global Accessibility Awareness Day

God of Accessibility.

God of War Ragnorok is arguably the most anticipated title of 2022 for PlayStation consoles. Santa Monica Studios is hard at work on the upcoming sequel, but while players wait, the developer shared some critical improvements to Accessibility functionality in their next title in honor of Global Accessibility Awareness Day.

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Santa Monica Studio shared on the PlayStation Blog that they've invested heavily in the following features for God of War Ragnorok:

Related: Amazon may negotiate a God of War adaptation for Prime Video

  • Subtitle and Caption Improvements
    • Subtitle Caption Size
    • Subtitle and Caption Colors
    • Speaker Names
    • Subtitle and Caption Background Blur
    • Subtitle Backgrounds
    • Direction Indicators for Sounds
  • Text and Icon Size
    • UI Text Size
    • Icon Size
    • High Contrast HUD
  • Color
    • Color Filter
    • Filter Strength
    • UI Color Correction
  • High Contrast Display
    • High Contrast Presets for Kratos, Atreus, Bosses, and Enemies
    • High Contrast Color Customization
    • High Contrast Background Customization
  • Controller Remapping
    • Rebuilt remapping options to customize button configurations
  • Navigation Assistance
    • A camera navigation system that orients toward objectives
  • Traversal Assistance
  • Automated traversal features
  • Assistance+
  • Audio Cues
    • Sounds play when important marks are nearby

Though the list of new accessibility features for God of War Ragnorok is expansive, this is just a taste of what Santa Monica Studios has planned for its latest release, with more customization and accessibility options expected before launch.

For more on God of War Ragnorok, visit some of our other articles on Pro Game Guides like All Character's Voice Actors God of War.


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Author
Tai Hofmann
I’m Tai, a gaming guru from Ohio and Staff Writer for Pro Game Guides. Few things are as incredible to me as the interactive experiences video games provide, and I want to use my writing talent to help others enjoy games as well! If I’m not gaming, I’m probably watching Marvel movies or anime.

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God of War Ragnorök reveals new Accessibility Features for Global Accessibility Awareness Day

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