Teamfight Tactics (TFT) Champions List (Set 6: Gizmos and Gadgets) – Champion Pool, Classes, & Origins!

The latest set!

Teamfight Tactics is a strategy game based on a lot of skill and a little luck. Players go through round after round, saving or spending gold to purchase champions for their team, combining them and their special traits to make the strongest group possible. In this guide, we're covering all the basic information you need to know about each Champion, Class, and Origin.


Pool Drop Rates

The rates at which you see tiers of Champions depends on what level you are. In the beginning of a match you will see lower ranking Champions in your shop. As you level up, you will see higher cost champions more often, until you reach levels seven through nine, when you finally start seeing 5-cost Champions. Here is the drop rate for each Champion tier based on your level.

LevelCost: 1Cost: 2Cost: 3Cost: 4Cost: 5

Related: All Hextech Augments in Teamfight Tactics

Full Champion List

This is the list of each Champion available in the Gizmos and Gadgets set, sorted alphabetically.

BlitzcrankBodyguard, ProtectorScrap
Cho'GathColossus, BruiserMutant
Dr. MundoBruiserMutant, Chemtech
GalioColossus, BodyguardSocialite
HeimerdingerScholar, InnovatorYordle
JannaScholar, EnchanterScrap
JayceTransformer, InnovatorEnforcer
JinxTwinshotScrap, Sister
Kog'MawTwinshot, SniperMutant
Miss FortuneSniperMercenary
SionColossus, ProtectorImperial
Tahm KenchGlutton, BruiserMercenary
Twisted FateArcanistSyndicate
ViBruiserSister, Enforcer
YuumiScholar, CuddlyAcademy
ZiggsArcanistScrap, Yordle


Each class has a special trait that applies when you combine multiple Champions of that class. In these lists, we explain the important traits of each class and which Champions count towards the class total.


  • Special Trait: All allies gain increased Ability Power.
    • 2 Arcanists: +20% Ability Power to all allies.
    • 4 Arcanists: Arcanists get an additional 40%.
    • 6 Arcanists: +50% Ability Power to all allies. Arcanists gain an additional 50%.
    • 8 Arcanists: +145% Ability Power to all allies.
  • Champions: Lux, Malzahar, Swain, Twisted Fate, Vex, Viktor, Ziggs


  • Special Trait: Assassins jump to the back of the enemly line at the start of combat. Their abilities can critically strike and they gain bonus Critical Strike Chance and Critical Strike Damage.
    • 2 Assassins: 10% Critical Strike Chance, 25 % Critical Strike Damage
    • 4 Assassins: 30% Critical Strike Chance, 50% Critical Strike Damage
    • 6 Assassins: 50% Critical Strike Chance, 75% Critical Strike Damage
  • Champions: Akali, Ekko, Katarina, Shaco, Talon, Twitch


  • Special Trait: Bodyguards have increased Armor. They taunt adjacent enemies and gain a shield shortly after combat begins..
    • 2 Bodyguards: 100 Armor, 100 Shield
    • 4 Bodyguards: 200 Armor, 300 Shield
    • 6 Bodyguards: 350 Armor, 600 Shield
    • 8 Bodyguards: 500 Armor, 1000 Shield
  • Champions: Blitzcrank, Braum, Darius, Galio, Leona, Poppy


  • Special Trait: All allies gain increased Health, and Bruisers gain double the bonus.
    • 2 Bruisers: +125 Health
    • 4 Bruisers: +225 Health
    • 6 Bruisers: +400 Health
    • 8 Bruisers: +700 Health
  • Champions: Cho'Gath, Dr. Mundo, Illaoi, Tahm Kench, Trundle, Vi, Zac


  • Special Trait: Challengers have increased Attack Speed. If they land a takedown on their target, they will dash to a new target and their bonus doubles for 2.5 seconds.
    • 2 Challengers: +30% Attack Speed
    • 4 Challengers: +55% Attack Speed
    • 6 Challengers: +80% Attack Speed
    • 8 Challengers: +130% Attack Speed
  • Champions: Camille, Fiora, Kai'Sa, Quinn, Samira, Warwick, Yone


  • Special Trait: Colossus are bigger and stronger, but take up two slots in your army.
    • 2 Colossus: -25% Damage taken
  • Champions: Cho'Gath, Galio, Sion


  • Special Trait: Enchanter healing and shield is stronger and all allies gain increased Magic Resistance.
    • 2 Enchanters: +20% Healing & Shielding, +20 Magic Resistance
    • 3 Enchanters: +50% Healing & Shielding, +35 Magic Resistance
    • 4 Enchanters: +60% Healing & Shielding, +50 Magic Resistance.
    • 5 Enchanters: +100% Healing & Shielding, +75 Magic Resistance
  • Champions: Janna, Lulu, Orianna, Taric


  • Special Trait: Innovators build a mechanical companion that joins their battle.
    • 3 Innovators: Mechanical Scarab
    • 5 Innovators: Mechanical Bear
    • 6 Innovators: Mechanical Dragon
  • Champions: Ezreal, Heimerdinger, Jayce, Seraphine, Singed, Zilean


  • Special Trait: Protectors shield themselves for four seconds whenever they cast a spell that is based on a percentage of their maximum Health. Ability does not stack.
    • 2 Protector: 20% Maximum Health Shield
    • 3 Protector: 35% Maximum Health Shield
    • 4 Protector: 45% Maximum Health Shield
    • 5 Protector: 60% Maximum Health Shield
  • Champions: Blitzcrank, Garen, Kassadin, Sion

Related: All Items in Teamfight Tactics Set 6: Gizmos and Gadgets


  • Special Trait: All allies restore some mana every two seconds.
    • 2 Scholars: +5 Mana
    • 4 Scholars: +15 Mana
    • 6 Scholars: +30 Mana
  • Champions: Heimerdinger, Janna, Lissandra, Yuumi, Zyra


  • Special Trait: Snipers deal bonus damage for each hex between themselves and their target, and they gain +1 Attack Range.
    • 2 Snipers: +8% Bonus Damage per Hex
    • 4 Snipers: +16% Bonus Damage per Hex
    • 6 Snipers: +30% Bonus Damage per Hex
  • Champions: Caitlyn, Jhin, Kog'Maw, Miss Fortune, Tristana


  • Special Trait: Transformers can swap between two difference forms during the planning phase depending on if they are placed in the front or back lines.
  • Champion: Jayce


  • Special Trait: Twinshots gain bonus Attack Damage. When Twinshots attack, they have a chance to attack twice.
    • 2 Twinshots: +5 Attack Damage, 40% Chance to double-strike
    • 3 Twinshots: +40 Attack Damage, 70% Chance to double-strike
    • 4 Twinshots: +80 Attack Damage, 100% Chance to double-strike
  • Champions: Gangplank, Graves, Jinx, Kog'Maw, Urgot



  • Special Trait: Academics have bonus Attack Damage and Ability Power and can learn from their allies to increase their bonus whenever allies cast abilities.
    • 2 Academy: +18 Attack Damage and Ability Power, +3 Bonus Attack Damage and Ability Power
    • 4 Academy: +40 Attack Damage and Ability Power, +5 Bonus Attack Damage and Ability Power
    • 6 Academy: +50 Attack Damage and Ability Power, +10 Bonus Attack Damage and Ability Power
    • 8 Academy: +70 Attack Damage and Ability Power, +15 Bonus Attack Damage and Ability Power
  • Champions: Garen, Graves, Katarina, Leona, Lux, Yone, Yuumi


  • Special Trait: Chemtechs gain 20 percent Damage Reduction and Attack Speed, and regerate a percentage of their maximum Health each second for eight seconds.
    • 3 Chemtech: +15% Attack Speed, +3% Health Regen
    • 5 Chemtech: +50% Attack Speed, +5% Health Regen
    • 7 Chemtech: +90% Attack Speed, +8% Health Regen
    • 9 Chemtech: +135% Attack Speed, +15% Health Regen
  • Champions: Dr. Mundo, Lissandra, Singed, Twitch, Urgot, Viktor, Warwick, Zac


  • Special Trait: All allies gain Attack Speed, and get additional Attack Speed for each Hextech Augment you own.
    • 2 Clockwork: +10% Attack Speed, +5% Attack Speed per Augment
    • 4 Clockwork: +35% Attack Speed, +10% Attack Speed per Augment
    • 6 Clockwork: +70% Attack Speed, +15% Attack Speed per Augment
  • Champions: Camille, Jhin, Orianna, Zilean


  • Special Trait: Yuumi attaches herself to the nearest ally at the start of combat or to the lowest Health ally after being unattached for 3 seconds. Attached champion gets a shield equal to 30 percent of Yuumi's maximum Health and Yuumi detaches if the shield is broken. While attached, Yuumi cannot be targeted, cannot attack, gains five mana per second, and five mana whenever the attached ally attacks.
  • Champions: Yuumi


  • Special Trait: Enforcers detain enemies at the start of combat for four seconds, which removes them from combat for the duration.
    • 2 Enforcers: Removes enemy who has the most Health
    • 4 Twinshots: Removes enemy who deal the most damage last combat
  • Champions: Catlyn, Fiora, Jayce, Vi


  • Special Trait: Once per planning phase, you can feed a unit to Tahm Kench, which grants Tahm Kench permanent bonus stats. The more valuable the unit, the bigger the bonus.
    • Bodyguard: Bonus to Armor
    • Enchanter: Bonus to Magic Resist
    • Bruiser/Protector: Bonus to Health
    • Other: Bonus to Ability Power
  • Champions:Tahm Kench


  • Special Trait: Mutants gain special bonuses that are different in every match.
    • Adrenaline Rush: Mutants have a chance to trigger two additional attachs against a target.
    • Bio-Leeching: Team gains Omnivamp (all units heal for a percentage of all damage dealt).
    • Synaptic Web: Abilities of Mutant units cost less to cast, with a minimum of 10 mana.
    • Cybernetic Enhancement: Mutants with at least one item gain bonus status.
    • Metamorphosis: Mutants grow every two seconds and gain bonus stats that stack up to five times.
    • Voracious Appetite: Mutant units grow stronger each time an ally dies.
    • Voidborne
      • 3 Mutant: Mutants execute targets they damage who drop below 20 percent Health.
      • 5 Mutant: Mutants can bonus true damage.
  • Champions: Cho'Gath, Dr. Mundo Kai'Sa, Kassadin, Kog'Maw, Malzahar


  • Special Trait: At the start of combat, some incomplete components on Scrap Champions turn into ephemeral full items for the duration of combat. Scrap units also gain a Health shield for each item equipped in your army.
    • 2 Scrap: 1 Incomplete item transofrms, +20 Health
    • 4 Scrap: 3 Incomplete items transform, +35 Health
    • 6 Scrap: All incomplete items transform, +60 Health
  • Champions: Blitzcrank, Ekko, Ezreal, Janna, Jinx, Trundle, Ziggs


  • Special Trait: Vi's ability range increases by two hexes. Jinx gains 40 percent stacking Attack Speed for three seconds with each takedown.
    • 2 Sisters: Activates bonus
  • Champions: Jinx, Vi


  • Special Trait: Socialites reveal a spotlight on the battlefield. Units standing in the spotlight unique bonuses at the start of combat.
    • 1 Socialite: +15% Bonus Damage
    • 2 Socialite: +3 Mana Regen per second
    • 3 Socialite: 30% Omnivamp
  • Champions: Galio, Serpahine, Taric


  • Special Trait: Chosen allies are cloaked in shadows, which grants them 20 percent Omnivamp, 60 Armor, and 60 Magic Resistance.
    • 3 Twinshots: Targets Syndicate champion with lowest current Health.
    • 5 Twinshots: Targets all Syndicate champions.
    • 7 Twinshots: Targets all allies and bonus increases by 50%
  • Champions: Akali, Braum, Darius, Shaco, Twisted Fate, Zyra


  • Special Trait: A random free Yordle appears on your bench after each combat.
    • 3 Yordle: Bonus active
    • 5 Yordle: Yordles' mana cost reduced by 25%
  • Champions: Heimerdinger, Lulu, Poppy, Tristana, Vex, Ziggs


  • Special Trait: Veiger is summoned from a Yordle Portal when every Yordle on the team is tier three. He benefits from the active Yordle trait.
  • Champions: Veigar

That's it for the list of champions for this set! Be sure to bookmark this page for when we update it for Set 7!

Want more help with TFT? Be sure to check out our guide on how the TFT ranking system works!

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Teamfight Tactics (TFT) Champions List (Set 6: Gizmos and Gadgets) – Champion Pool, Classes, & Origins!

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  1. The lack of Vi in the brawlers picture is disturbing.

    Great page, very informative…

    Keep the good work.

    1. Fixed the Brawler’s picture, sorry about that! Glad you found the page useful.

  2. You forgot to add Jayce picture to shapeshifters 😀

    1. Fixed now, thanks.

  3. Are those pool probabilities and drop rates correct? For instance now that Camille is added as a 1 cost unit, are there still 39 of each 1 cost unit, or are there fewer now?

    1. As far as I’m aware, there’s been no changes.

  4. graves is tier 1, not tier 3

    1. Fixed, thanks.

  5. 4 ninjas 80%dmg

    1. Are you sure? I’m pretty sure it’s 60%.

        1. Updated.

  6. Sorcerers have double mana from attacks not elementalists.

    1. I believe they both do, but Sorcerers have additional bonuses. It should be fixed now.