The Yokai is a Ghost Type in Phasmophobia that is very dangerous when playing with other people. They can Hunt even when players have high Sanity if they are talking a lot in the Ghost Room. Yokai have the Spirit Box as one of their pieces of evidence as well, making it so players will […]
The Jinn is a Ghost that requires the generator to use its ability in Phasmophobia. The Ghost has two unique abilities, one of which isn’t stated in the Journal at all. The Jinn is able to turn on the power and use it to drain the Sanity of players randomly, causing an EMF 2 reading […]
The Hantu in Phasmophobia is a Ghost that thrives off of colder temperatures. The Hantu can be fast in and out of their Hunt periods by increasing its overall speed while it’s cold. Players can slow this Ghost down by keeping the lights on and ensuring the generator is on to increase the overall temperature […]
The Yurei is a Ghost in Phasmophobia with a hidden ability that isn’t obvious when reading the Journal. It has a stronger effect on players’ Sanity. However, the Journal doesn’t describe just how this is done. Smudge Sticks are useful in identifying this Ghost, but experienced players can figure it out by examining their Sanity […]
Collecting evidence can be a lengthy process, as you’ll have to bring out your Ouija boards, your cameras, thermometers, and a plethora of other equipment. You and your other investigators will slowly find this evidence and come to a sound conclusion as to what ghost type it is. That said, if you are wrong, prepare […]