Slayers 2 Tier List – Best Clans, Demon Arts, Breathing Styles & Weapons

Your family name can only carry you so far. Eventually, you have to land a hit.

Updated September 21, 2026: Reworked all four rankings around the latest balance changes. Flame and Wind now lead Breathing, Shockwave joins Ice in S for Demon Arts, and Shinazugawa moves into the clan S tier. Blood Manipulation, Agatsuma, Iguro, and Kocho lose ground, while Water, Pyrokinesis, and Obi improve.

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Looking for the best clans, Breathing Styles, Blood Demon Arts, and weapons in Slayers 2? My current overall picks are Kamado for clans, Flame for Breathing, and Shockwave for Demon Arts. Claws and Scythe lead my early weapon assessment. This Slayers 2 tier list brings the four metas together so you can see how the latest buffs and nerfs affect a complete build before spending spins, skill points, and materials.

Slayers 2 Tier List: Best Picks TL:DR

  • Best overall clan: Kamado. Rengoku, Uzui, Soyama, Shinazugawa, and Himejima complete the current S tier.
  • Best overall Breathing Style: Flame. Wind is the S-tier combo specialist, while Water climbs to A after major consistency buffs.
  • Best overall Blood Demon Art: Shockwave. Its strict stun, steerable pressure, armored slam, and armor-breaking counter put it alongside Ice in S.
  • Best early weapon picks: Claws and Scythe. Both receive meaningful buffs, but the broader weapon order remains more provisional than the other three lists.

These are early post-patch rankings. I weigh realistic damage windows, combo reliability, guard pressure, mobility, defensive tools, resource costs, and synergy across PvE and PvP. A guardbreak, strict stun, counter, or armored approach can be more valuable than a larger damage number that rarely connects. Entries within a tier run strongest or broadest first. TBA / Unranked means there is not enough comparable testing for a confident placement, not that the option is weak.

Slayers 2 Clans Tier List

S
Kamado game image

Kamado

SUPREME
Rengoku game image

Rengoku

SUPREME
Uzui game image

Uzui

SUPREME
Soyama game image

Soyama

SUPREME
Shinazugawa game image

Shinazugawa

MYTHIC
Himejima game image

Himejima

MYTHIC
A
Agatsuma game image

Agatsuma

MYTHIC
Douma game image

Douma

MYTHIC
Shabana game image

Shabana

LEGENDARY
Tomioka game image

Tomioka

LEGENDARY
Urokodaki game image

Urokodaki

RARE
Iguro game image

Iguro

MYTHIC
Tamayo game image

Tamayo

MYTHIC
Kocho game image

Kocho

LEGENDARY
Sabito game image

Sabito

RARE
B
Ubuyashiki game image

Ubuyashiki

LEGENDARY
Makomo game image

Makomo

RARE
Yahaba game image

Yahaba

RARE
Susumaru game image

Susumaru

RARE
Kaneki game image

Kaneki

UNCOMMON
Yamagiri game image

Yamagiri

UNCOMMON
Kurotsume game image

Kurotsume

UNCOMMON
Aoshima game image

Aoshima

UNCOMMON
Aori game image

Aori

UNCOMMON
C
Yukimori game image

Yukimori

COMMON
Kanzaki game image

Kanzaki

COMMON
Mori game image

Mori

COMMON
Kurosaki game image

Kurosaki

COMMON
Hozumi game image

Hozumi

COMMON
Aokawa game image

Aokawa

COMMON
Saito game image

Saito

COMMON
Tsukino game image

Tsukino

COMMON
Ando game image

Ando

COMMON
Suzuki game image

Suzuki

COMMON
Kuroaki game image

Kuroaki

COMMON
Fujiwara game image

Fujiwara

COMMON
Sakurai game image

Sakurai

COMMON
Hagiwara game image

Hagiwara

COMMON
Kazetani game image

Kazetani

COMMON
Fukukoshi game image

Fukukoshi

COMMON
Toka game image

Toka

COMMON

Kamado remains my best overall clan pick, with a broad mix of control, damage conversion, sustain, and Demon utility. Rengoku benefits from Flame’s improvements, Uzui gains a stronger 25% damage mark and simpler Musical Score capture, and Soyama remains excellent for counter-based pressure. Shinazugawa moves into S because Wind’s faster starters and new combo routes finally give its specialist bonuses a consistently strong home.

Himejima stays S despite its nerfs: its damage mark falls to 20% and its Block Point bonus to three, but the complete defensive package remains excellent. Agatsuma, Iguro, and Kocho move to A. Thunder gains more defensive counterplay, Iguro’s passive movement bonus falls from 25% to 5%, and shorter base poison arrives alongside Insect’s loss of i-frames and strict stun. Shabana also sits in A overall while retaining an S-tier ceiling for organized parties.

For every clan's skills, passives, stats, and reroll chances, see the full Slayers 2 Clans Tier List. Before spending your remaining rolls, check our Slayers 2 codes page for available rewards. A useful clan beats an empty spin counter.

Slayers 2 Breathing Styles Tier List

S
Flame game image

Flame

Wind game image

Wind

A
Thunder game image

Thunder

Stone game image

Stone

Water game image

Water

Sound game image

Sound

Serpent game image

Serpent

B
Insect game image

Insect

C

Flame is my early best overall Breathing recommendation, with Wind alongside it in S. Flame’s counter now answers skills as well as M1s, X reaches farther, and held V starts faster. Wind receives quicker Z, X, and C startups; X can extend combos, and V no longer launches the opponent away. That is the kind of patch where a previously awkward kit suddenly remembers its attacks are supposed to work together.

Thunder, Stone, Water, Sound, and Serpent form a crowded A tier. Water makes the largest climb thanks to a strict-stun X extension, immediate held X, faster Water Wheel tap, and armor on the held version. Thunder remains dangerous but has a slower Z and perfect-blockable X. Sound loses much of its guard pressure, while Serpent loses range and group value on its grab. Insect drops to B after trading i-frames for armor, losing a strict-stun confirm, and taking heavier stamina and cooldown constraints.

For individual evaluations, read our Slayers 2 Breathing Styles Tier List. Ready to learn a style? Our trainer and NPC locations guide covers where to go, while the Demon Slayer progression guide helps with the surrounding grind.

Slayers 2 Blood Demon Arts Tier List

S
Shockwave game image

Shockwave

Ice Manipulation game image

Ice Manipulation

A
Dream Manipulation game image

Dream Manipulation

Blood Manipulation game image

Blood Manipulation

Pyrokinesis game image

Pyrokinesis

Obi Manipulation game image

Obi Manipulation

Reaper game image

Reaper

B
Arrow game image

Arrow

C
Tamari game image

Tamari

Shockwave is my early best Blood Demon Art after the patch, with Ice Manipulation beside it in S. Shockwave’s projectile impact now applies strict stun, its barrages can be steered, its counter breaks hyper armor and buffs Z/C, and its slam gains armored tap and hold options. Ice receives no direct change and remains the broader area-control alternative.

Blood Manipulation drops to A after losing 35% V damage, its V strict stun, X’s final-hit guardbreak, and some cooldown efficiency. Pyrokinesis improves through tracking and steering; Obi gains 10% kit damage, armor on Z, and a V guardbreak; Dream gains homing ranged orbs. Arrow improves but stays B for now, while Tamari remains C. Reaper stays in the comparison for existing readers, though the balance notes classify it as a Fighting Style rather than a Blood Demon Art.

For the full comparison, see our Slayers 2 Blood Demon Arts Tier List. You may also see these called Evil Arts in-game. Keep clan effects separate from the art itself: Shabana's party bonuses can support a Demon build, but they are not innate Blood Manipulation skills.

Slayers 2 Weapons Tier List

Preliminary tierWeapons
SClaws, Scythe
ABladed Wagasa, Gauntlets, Spear, Tanto Knife
BAxe and Mace, Shotgun, Sickles, War Fans
CCutlass
UnrankedFlame Katana, Sound’s Dual Cleavers, and other weapons without enough comparable post-patch testing

Claws and Scythe lead my early weapon rankings. Claws Z gains 35% damage, turning both parts of the attack into a much more serious punish. Scythe Z receives a substantially larger hitbox, while the third hit of X gains strict stun. Those buffs improve both raw payoff and the chance of keeping the next attack connected.

The middle of the weapon list is much closer. Bladed Wagasa, Gauntlets, and Spear gain faster or harder-to-interrupt attacks, while Tanto’s faster Z is offset by losing projectile-throw i-frames. Sickles and War Fans lose some of their easiest confirms, and Cutlass takes direct damage and cooldown nerfs.

Axe and Mace gains 10% M1 damage but attacks 15% more slowly; its revised Damage Reduction value still needs formula testing. Hyper armor prevents interruption, not damage, so the Spear and Shotgun changes are not automatic buffs in every trade.

Best Slayers 2 Clan and Style Combinations

Already rolled a useful clan? Start by checking whether it supports a style you enjoy. These are quick build directions, not mandatory pairings:

  • Water + Tomioka or Urokodaki: Tomioka supports active reset rotations; Urokodaki offers passive damage, efficiency, mask defense, and smoother progression.
  • Flame + Rengoku: My early all-round Slayer recommendation, combining Flame’s improved counter and pressure with burn and strong offensive stats.
  • Thunder + Agatsuma: Still an excellent pursuit build, but respect Thunder’s slower Z and perfect-blockable X rather than replaying old routes on autopilot.
  • Wind + Shinazugawa: The standout post-patch specialist. Faster starters and better extensions make the clan’s damage and stamina bonuses easier to convert.
  • Sound + Uzui: Uzui’s stronger damage mark helps offset Sound’s reduced guard pressure, while Musical Score is easier to operate with one activation.
  • Stone + Himejima: A strong bruiser setup despite the clan nerfs. Stone gains a second-hit guardbreak and an armored ultimate, but its counter returns less often.
  • Insect + Kocho / Serpent + Iguro: Both remain viable A-tier clan specialists, although shorter poison, lost Insect safety, reduced Iguro speed, and Serpent’s shorter range lower their consistency.
  • Group Demon builds + Shabana: Its zone and party passives still offer excellent coordinated value. Do not build the setup around Blood Manipulation’s removed infinite combo.

Should You Reroll or Keep Your Current Build?

Keep a useful A-tier option while you progress. If its bonuses support your chosen style, a reroll is not automatically an upgrade. Decide what you want from the replacement before spending: more control, a better match for your style, or stronger party support. Chasing a famous surname without a plan is an excellent way to become broke with lore.

For PvE, value repeatable damage, area coverage, and enough stamina to survive the boss after your rotation ends. For PvP, distinguish strict stun from normal stun, i-frames from hyper armor, and true guardbreaks from ordinary guard damage. Once guardbreak stun ends, guard starts recharging from 25%; another hit cancels the recharge. A good build needs a realistic follow-up, not just an impressive first animation.

Slayers 2 Tier List FAQ

How many clans, Breathing Styles, and Demon Arts are in Slayers 2?

The launch roster has 41 clans and eight Breathing Styles, all ranked here. The Demon section contains eight Blood Demon Arts plus Reaper for comparison; the current balance notes classify Reaper as a Fighting Style.

Should you reroll an A-tier clan in Slayers 2?

Not automatically. A-tier specialists such as Agatsuma, Tomioka, Urokodaki, Iguro, and Kocho can still be excellent when their bonuses fit your build. Test the revised interactions before spending another spin.

Does an S-tier clan make every build S tier?

No. Some bonuses depend on a particular style, party, mode, weapon, or successful counter. Shinazugawa earns S through the improved Wind pairing, while Uzui remains S even though Sound itself drops to A. Judge the complete build.

Are Blood Demon Arts and Evil Arts the same thing?

Yes. Evil Arts is another name used for Blood Demon Arts in Slayers 2. Blood Manipulation is also known as Blood Sickle, while Tamari is sometimes spelled Temari.

Can I use an original Project Slayers tier list for Slayers 2?

No. Returning styles and arts have reworked kits, and the sequel has different clan and combat interactions. Use rankings for Slayers 2 rather than assuming the original game’s best picks still dominate.

What is the best Breathing Style in Slayers 2?

Flame is my early post-patch overall pick, with Wind alongside it in S. Flame offers the broader all-round kit; Wind is the stronger combo specialist. Water makes the biggest climb and now sits in A.

What is the best Blood Demon Art in Slayers 2?

Shockwave is my early post-patch pick, with Ice Manipulation alongside it in S. Shockwave gains strict stun, steerable barrages, armored slams, and a counter that breaks hyper armor.

What are the best weapons in Slayers 2?

Claws and Scythe lead my early assessment after receiving major damage, hitbox, and strict-stun buffs. The weapon list remains more provisional than the clan, Breathing, and Demon Art rankings because several matchups and build requirements still need comparable testing.

What changed in the latest Slayers 2 balance update?

Wind, Water, Flame, Shockwave, Pyrokinesis, Obi, Claws, and Scythe are among the main winners. Blood Manipulation, Sound, Insect, Sickles, War Fans, Cutlass, Iguro, Kocho, and Himejima lose parts of their previous strengths. Individual placements depend on the rest of the build.

That covers the current all-in-one rankings. Use the individual tier lists for the finer details, and visit our Slayers 2 guides hub for progression, NPC locations, and walkthroughs.

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About the Author

Nikola Savic

Senior Staff Writer

Nikola is a Senior Staff Writer at Pro Game Guides with over 14 years of experience in gaming and esports journalism. A former editor-in-chief of the Serbian gaming publication Play!Zine and the RUR Esports portal, he has covered games professionally since 2012 across both Serbian and international media (senior editor at GINX Esports and GosuNoob). At PGG, he focuses on Roblox guides and tier lists, with particular depth in anime-inspired action RPGs and horror experiences like Paradox. Having been gaming since the early ’90s, he is a longtime PC gamer, and he brings an RPG and strategy game mindset to evaluating builds, meta picks, and game mechanics.

Topics covered: Roblox, RPG, Horror, Strategy, Arc Raiders

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