Tiny Tina's Wonderlands is a fresh entry in Gearbox's wacky Borderlands universe, and it's looking to earn its spot as the most creative game yet. With six unique classes for players to choose from—all with their own skill sets—it's clear that player choice was put first and foremost for this game. However, players may be wondering what class to choose. In this guide, we will break down the Stabbomancer Class and their Skills.
Stabbomancer Class Feat
The Stabbomancer's Class Feat is called Dirty Fighting. This gives you an increased Critical Hit Chance. This allows the Stabbomancer to have the highest Critical Hit Chance out of all of the classes. PLayers will fulfill a typical Rogue or Assassin role with this class.
Stabbomancer Action Skills
- Ghost Blade - You throw out a Ghost Blade that spins in place at the target location, dealing Melee Damage periodically to nearby enemies based on your equipped Melee Weapon. Pressing the Action Skill Button while Ghost Blade is active causes it to teleport to the targeted location and reduces its remaining duration by a small percentage.
- From the Shadows - You enter into a Stealth mode, turning Invisible. While in Stealth, all damage dealt is automatically a Critical Hit, but Critical Hits deal slightly reduced damage.
Related: Tiny Tina’s Wonderlands Spellshot Class: Action Skills, Passive Skills, and Class Feat
Stabbomancer Passive Skills
Tier | Perk | Perk | Perk |
---|---|---|---|
Tier 1 | Arsenal - Melee Damage, Spell Damage, and Gun Damage are all increased. | Haste - Melee Attack Speed and Movement Speed are increased. When you cast a Spell, you will double this bonus for a duration. | Potent Poisons - Status Effect Damage and Duration is increased. |
Tier 2 | Follow Up - Whenever you deal Gun Damage to an enemy, you increase the damage of your next Melee Attack. This effect can stack, however, Melee Attacks consume all your stacks. | Swift Death - While moving, you gain increased Damage Dealt. The faster you move, the greater these bonuses. | Exploit Their Weakness - Whenever you apply a Status Effect to an enemy, the affected enemy takes increased damage from all sources for its duration. This effect can stack per unique Status Effect. |
Tier 3 | Nimble Fingers - Whenever you deal Melee Damage, your Fire Rate and Spell Damage are increased for a duration. | Shadow Step - This is a Kill Skill that makes the next Melee Attack is a guaranteed Critical Hit for a short duration. | |
Tier 4 | Sneak Attack - Your Critical Hit Damage is increased. | Elusive - You can now shoot and Sprint at the same time. You also gain a chance to Evade incoming damage while moving. The faster you move, the greater the chance. | Contagion - Whenever you apply a Status Effect, there is a chance it spreads to nearby enemies. If no enemies are nearby, you will deal a percentage of the Status Effect's total damage to the enemy instead. |
Tier 5 | A Thousand Cuts - Critical Hits grant you increased Damage Dealt for a duration. This effect can stack up to 10 times with Melee Critical Hits granting additional stacks. | Alchemical Agent - Your Melee Critical Hits apply a random Status Effect. | |
Tier 6 | Executioner's Blade - Gun and Spell Critical Hits have a chance to create an Ethereal Blade above the target that will impale them after a short delay. Ethereal Blades deal Melee Damage based on your equipped Melee Weapon. |
So there you have it, those are all of the Skills for Stabbomancer in Tiny Tina's Wonderlands. This character most closely fills the rogue role that is typically seen in RPGs, so if that's the class you usually go for, this is the class for you.
For more Tiny Tina's Wonderlands guides, check out How Many Chapters are there in Tiny Tina’s Wonderlands? right here on Pro Game Guides.
Published: Mar 25, 2022 12:02 pm