Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Activision

DMZ Patch Notes (Season 4)

A new start for DMZ.

Activision released the patch notes for Call of Duty Season 4 Reloaded, and there are some massive changes coming to DMZ. The Plea for Help, Assimilation, and Hunt contract mechanic were reworked to help players survive for longer and complete missions in this game mode. If you are tired of dying to six-man teams and failing to complete your missions, fret not, for these updates will change the DMZ meta. Here are all the changes you'll see in Call of Duty DMZ Season 4.

Recommended Videos

Call of Duty DMZ Patch Notes Season 4 Reloaded - What's New? Complete Patch Notes and Details

Gameplay

  • There are reports of a new enemy force attempting to infiltrate Building 21. Proceed with caution, Operators…
  • Temp V has arrived! Read more about this in the Warzone section above. Effects are limited in DMZ (such as no Charge Jump) and increased scarcity on the map versus Battle Royale.

Adjustments

  • Players can now see the progress they’ve made on their Upgrade Missions in the After Action Report
  • Increased the time to Plea for Help to 20 seconds from 15 after your squad has been eliminated
  • The Plea for Help timer that triggers after you are the last Player on a squad eliminated will now pause while holding down the plea button

Related: DMZ Breaking the Bunker mission guide

Plea for Help and Assimilation

  • When reviving someone who is pleading, the Player who was pleading will no longer auto-join the reviver’s team
  • There will be a 30-second grace period after a Player is revived, where the reviver’s team will not be able to damage the Player who was pleading
  • After reviving, the reviver will be given a prompt to invite the revived Player to their team
  • The ‘Plea for Help’ and ‘Loot’ prompts are now separate:
  • The ‘Plea for Help’ revive prompt is on the Player’s body, and the ‘Loot’ prompt is on the Backpack like normal
  • Looting the Player first will not disable the Plea option
  • Created a direct assimilation function to only send a request to one person.
  • The team who killed the Player that is pleading will no longer be able to accept their plea request and then revive. This prevents killing to force assimilation.

Players Hunting Players

If a Player and their Squad kill too many Players in DMZ, that high-kill individual Player will be issued a warning. If they kill another Player, they can expect a Bounty on their head. Enemy Operators in the Exclusion Zone will then recieve intel on your position to secure a reward upon completion.

  • Killing a Player with a Bounty will award everyone in the squad $10,000
  • This Bounty is not active in Building 21 or the Koschei Complex

Related: How to fix Long Distance DMZ Mission bugged

Bug Fixes

  • Fixed doors on Hostage Rescue Contract buildings being locked if the Contract ends
  • Fixed an issue where the hostage in Hostage Rescue Contract was not dropping to the ground properly when the Player carrying the hostage was struck or killed with Equipment
  • Fixing incorrect items being listed in the Upgrades Menu
  • Fixed the train safe not tracking for the purposes of the Demolitions Mission
  • Fixed the Icebreaker Mission tracking for the items being placed in any Dead Drop instead of the specified one
  • Fixed the False Alarm Mission being able to be completed in maps besides Al Mazrah
  • Fixed the Strike Team Mission not counting the kill if the Player was standing on top of a vehicle
  • Fixed a number of issues affecting Mission descriptions
  • Fixed an issue where completed urgent Missions were not resetting on subsequent days
  • Fixed an issue where the Mission title was sometimes missing from the mission timer
  • Fixed an issue where extracted items sometimes weren't unlocked correctly
  • Fixed a problem with Missions that require the Player to infil into Koschei Complex
  • Fixed an issue where Barter items weren't unlocked correctly
  • Fixed an issue where the container for the Secure Nuclear Material would not be usable after one Player empties it
  • Fixed an issue where the Phalanx Tier 4 Fearless Mission was not checking if other teammates were carrying the Weapon Case
  • Fixed an issue where some Blueprints were showing as placeholder images in the After Action Report when extracting from DMZ
  • Fixed an issue where “The Fear in Your Eyes” challenge was not tracking Throwing Star kills

Wondering how to get unique Keys in DMZ? Check out DMZ Stage Bag Key Location & Where to Use and Bike Parking Key (Map Location) on Pro Game Guides.


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Dipanjan Dey
Dipanjan Dey
Dipanjan Dey started his gaming journey with Doom 2 and Contra: Legacy of War back in 1997. Naturally, he gravitated to RPGs and FPS titles like Call of Duty, Halo, and CS:GO. Dipanjan has been coverings stories and writing about video games for the past five years. For the past year, Dipanjan has been working as a Contributing Author for Pro Game Guides, covering shooter games like Fortnite, Apex Legends, and CoD!