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Image via Paradox Interactive

Cities Skylines 2 Patch Notes (CS2) January 2024

The latest updates to make your city a better place.

Cities Skylines 2 is a complex game with a lot going on, so when there are any new updates, you should definitely know about them. Below, I will regularly list all the patches and hotfixes Cities Skylines 2 receives.

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Latest Cities Skylines 2 release notes

CS2 Patch Notes - Update 1.0.18f1 Hotfix, December 14, 2023

Winter Treat - 2 New Maps

  • Sunshine Peninsula
  • Corral Riches

Performance

  • Added LODs for characters and selected assets
  • Optimized geometry layout for all assets
  • Decreased Virtual Texturing pressure with assets that don't use emissive maps
  • Disabled VSync for default settings
  • Disabled volumetric lighting calculations where it was mostly invisible

Gameplay

  • Improved lane-changing behavior for vehicles
  • Fixed: Traffic accidents that last forever (and improved resolution of the accidents)
  • Improved cargo air transport by:
    • Increasing airplane cargo capacity from 50t to 100t
    • Increasing airport cargo terminal capacity from 100t to 720t
    • Adding all resource types to Airplane Outside Connections
    • Not allowing cargo terminals to store garbage resource
  • Storage fixes:
    • Improved storage buildings to consider both current storage and future storage (to include cargo already on its way)
    • Fixed: Cargo terminals import garbage
    • Fixed: Companies can buy the input resource from commercial companies
    • Fixed: Export can happen when output resource amount is below 0
    • Fixed: Resource amount might become negative when transport vehicle loading a large amount of resource (negative amounts reset to 0 in existing saves)
    • Fixed: Airport can import goods from Road Outside Connection when there is no air cargo route
  • Economy fixes & improvements:
    • Replaced money buffering system with a new system that directly deducts the money (city’s income should be more predictable now)
    • Fixed: Income awarded twice
    • Fixed: Unknown profit during storage transfer
  • Fixed: Pedestrian navigation issues with train station’s subway upgrade (requires the building to be rebuilt to take effect)
  • Fixed: Pedestrian walking through the air between elevated/lowered/raised/tunnel networks and buildings
  • Fixed: Options search text can overlap with the delete symbol
  • Fixed: Sometimes pathfinding for resources does not include cargo loading locations
  • Fixed: Saving and rebooting the game gives extra XP based on the number of residential buildings in the city
  • Fixed: Four Seasons and Spiderwebbing achievements cannot be earned
  • Fixed: Pressing "M" while in photo mode removes the UI permanently for that session
  • Added missing localization for Photo Mode and Options menu

Graphics

  • Added line color to passenger ships, cargo ships, and cargo train engines
  • Improved quality of character model variations
  • Fixed: Visual glitches with metallic/smoothness maps on character clothes
  • Fixed: Light props on Grand Bridge float in the air after connecting a road
  • Improved lights on forest machinery
  • Improved propping for several buildings
  • Fixed: Spawn point for cargo trucks is not inside the warehouse as expected
  • Fixed: International Airport roads are not inverted with left-hand traffic
  • Fixed: Crosswalk looks broken when pedestrian path bridge is connected to ground pedestrian path through a road

Related: Cities Skylines 2 Steam Deck performance – How is it?

CS2 Patch Notes - Update 1.0.15f1 Hotfix, December 1, 2023

Gameplay

  • Mail fixes:
    • Fixed: Citizens do not have destinations in their Selected Info Panel when Sending Mail
    • Fixed: Post van not delivering/collecting mail from target building if the path accesses the lot in a specific way.
    • Fixed: Post van failing to collect mail from building if it's also delivering mail to the same building at the same time.
    • Fixed: Post sorting facility is unable to export global mail
  • Storage transfer fixes:
    • Adjusted industrial companies' production efficiency to produce more products to increase good exports.
    • Adjusted storage companies spawning, storage companies will spawn less than storage capacity demand to increase goods export.
    • Fixed vehicle state that isn't exporting showed as exporting state
    • Cargo Stations like harbors, and train terminals will have a low stock amount at 100t, the terminal will import around 30t each time the current amount is below 100t.
    • Cargo Stations like harbors, and train terminals will have an export threshold of 200t, the terminal will export around 30t each time the current amount is above 200t.
    • Storage companies will spawn less than the current producing capacity to increase export (does not affect existing storage companies in the city)
    • Improved pathfinding to include storage & cargo stations as valid import candidate targets
  • Improved moving in pathfinding. This prevents citizens from reserving homes from disconnected buildings (Or moving into the city at all if it's not connected to an outside connection).
  • Increased pathfinding penalty for illegal pedestrian crossing
  • Fixed: Several instances of vehicles getting stuck
  • Fixed: Roads shown as inaccessible in Build menu can be used when the player has low budget
  • Fixed: Hydro power plant output increases with simulation speed
  • Improved water flow update when terraforming
  • Fixed: Progression XP is not awarded for constructing Signature Buildings
  • Fixed: Coal power plant does not import resource from nearby harbor
  • Fixed: Citizens are shopping in industrial zones in factories instead of commercial zones
  • Fixed: multiple issues related to constructing multilevel roads, elevated roads over water or bridges
  • Improved elevated road construction (Not actual bridges) to require more pillars

Graphics

  • Improved terrain smoothing for networks and large buildings
  • Fixed: Forward road arrows on building lots incorrect for left-hand traffic.
  • Fixed: Trees sticking out of the river in the main background image
  • Fixed: Dam (net-part only) facing the wrong way when using left-hand traffic
  • Fixed: Buildings missing road arrows and some other props depending on the selected theme
  • Fixed: International Airport missing bus stops when using the North America theme.

UI

  • Improved Selected Info Panel and Infoview panels to scale with text scale
  • Improved sorting of households:
    • Citizens sorted by age in household/single-family home Selected Info Panel sidebar
    • Households sorted by member count in building Selected Info Panel sidebar
  • Fixed: Customer Info view for low customers terrain color inconsistent to the terrain color of other RCIO Info views
  • Fixed: UI forwardRef error which was appearing sporadically when loading a save

Other

  • Fixed: Now They're All Ash Trees, Out For a Spin, The Size of Golf Balls, Groundskeeper, Up and Away achievements, and Four Seasons achievements
  • Fixed: Prefabs not unlocking correctly
  • Fixed: Cinematic camera data is not resetting when loading a save or starting a new one
  • Fixed: Object base mesh not visible if the main object is out of camera viewport
  • Fixed: Forestry Area's Forest Forwarder was not playing the engine sound
  • Increased all emergency vehicle siren sound distances
  • Improved cached progress for Achievements
  • Added 2 new steps to Education tutorial
  • Added missing translations
  • Optimized XP calculations
  • Improved error and crash reporting tools

Related: How to mod Cities Skylines 2

For more on Cities Skylines 2, be sure to check out Is Cities Skylines 2 Ultimate Edition worth it? here on Pro Game Guides.


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Author
Image of Rayed Nawaz
Rayed Nawaz
Rayed is a fifth-year student of medicine. His gaming journey started on his hand-me-down PlayStation 1. From that to Xbox, and finally to PC. In his free time, he likes to play FPS and open-world games.