Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screenshot by Pro Game Guides

Best weapon mods in Dying Light 2

Can you tell I like the Drop Kick?

The best mods in Dying Light 2 will heavily depend on playstyle, but for each type of player, a few mods stand out from the rest. Whether it is during the early or late game might change some setup, but there is a lot of room to work within Dying Light 2. These are some of the best builds and weapon mods for Dying Light 2.

Recommended Videos

Early Game Mods

Both the Toxic and Shock mods stand out the most out of the earliest game mods. The early game builds with these rely heavily on critical hits to activate them. Toxic will stagger enemies, making it possible to vault over them and deliver a Vault Kick to any other enemy within range. This is especially useful during the beginning because it will temporarily take an enemy out of commission while also having reliable damage and knockback from the Vault Kick. Players can get their hands on more combat skills to make this much more effective, and it is an effective way of taking advantage of the stagger mechanic without needing to Parry.

Shock is useful as well as it will temporarily stun enemies while dealing a burst of damage to the enemy. This can chain to multiple enemies as well and is a good form of crowd control. Its reliance on getting a critical hit to activate doesn't make it very reliable, however, when it happens, it can bail players out of a bad situation.

Related: Best ways to farm Valuables in Dying Light 2

Best Weapon Mods

There are countless builds that players can aim for, but some mods still stand out and can be useful regardless of the build players have. Slaughter mods are Blast mods that you can activate on a cooldown. They cause Toxic on enemies in a radius, making them chain vaulted over for continuous Vault Kicks or used as a chance for a quick escape. You can acquire this from the Fish Eye vendor.

Catapult works similarly, causing enemies to be knocked back while dealing high amounts of damage. It is a Blast mod that can be activated on cooldown and is one of the most effective ways of dealing with large groups of enemies. You can acquire this from the Peacekeepers' Floating Fortress vendor.

Inferno mods are also extremely useful but more niche. Inferno deals high amounts of Fire damage and can be acquired during The Raid Quest. Mods that cause Bleed are useful for larger enemies, but the Slit mod is the best. It does more damage and is especially good for the special infected of the game because you can use it to apply Bleed, and then players can use the rest of their weapons to deal with the normal groups of enemies. It can be acquired from the Fish Eye vendor.

For more Dying Light 2 guides, check out Fastest way to earn Combat and Parkour XP in Dying Light 2 on Pro Game Guides.


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Adam Aguilar
Adam Aguilar
Adam Aguilar has been playing a variety of genres since childhood but gravitates towards story driven RPGs like the Final Fantasy series or horror games like the Resident Evil and Silent Hill series. He enjoys analyzing themes found within video games and has been writing about them for over 5 years now. As a Contributing Writer for PGG, Adam has been known to cover anything from Phasmophobia to Genshin Impact!