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How to complete ‘No Man’s Land’ Relic Ruins in Horizon Forbidden West?

How to get the collectible from the Relic Ruins: No Man's Land

Some of the new challenges added to Horizon Forbidden West's map are the Relic Ruins. Relic Ruins can be found all over the map and will force players to complete obstacle and traversal puzzles in order to find the collectible held within each Ruin. The steps that will need to be taken to complete the Relic Ruins: No Man's Land are listed below:

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  • Step 1: Enter the main Relic Ruin structure. This can be done by walking left from the locked door that players should spot when they first approach the Ruin.
  • Step 2: When facing the open courtyard area of the Ruin, players should see a crate on their left and a grab point above them on their right. The crate can be dragged to the grab point to get a boost up to the upper section of the courtyard.
  • Step 3: By heading around the upper courtyard, players should come across a collection of Firegleam. They need to use the Igniter upgrade on the spear to set off the Firegleam.
  • Step 4: Once the Firegleam has blown a hole in the wall, head inside. There will be a platform on the other side of the room that players need to reach. This can be done by sprint jumping, and a well-timed Glider can also help get some extra distance.
  • Step 5: Once across the gap, players should see the locked door containing the Ruin's collectible on their right. Players should head left into the hallway containing a pushable crate. Grab ahold of the crate and push it back into the gap that was just jumped. It should fall into the water below.
  • Step 6: Jump into the gap where the crate was just pushed and look to the right. There should be a blue hook point where the Pullcaster can be attached. Use the Pullcaster and take down the wall to reveal a corridor behind it.
  • Step 7: Following this corridor should take players back outside with a patch of Firegleam near the exit. Set off the Firegleam using the Igniter module. This should also reveal another room behind the wall.
  • Step 8: Inside, players should find an energy cell. This will be needed to open the locked door containing this Ruin's collectible. The energy cell will be depleted by default and will need to be recharged by before it can be used. Grab this energy cell and head back inside.
  • Step 9: Once player have returned back inside with the power cell, they should locate the power cell's charger. It can be found on the level below the platform where players entered. Take the power cell over to this charger and put it in.
  • Step 10: Once the power cell is charged up, players will need to get it across the water and over to the power cell port unlocking the door. The power cell port can be found just on the opposite side of the room across the water. The fully charged power cell cannot be walked through the water as it will release its charge when it becomes wet. To get around this, players should use the crate that they dropped into the water in Step 5. Move the crate over to the platform that has the power cell and drop it onto the crate.
  • Step 11: Use the Pullcaster to move the crate carrying the power cell across the water or move the crate by hand so that the power cell successfully makes it across without touching the water.
  • Step 12: Once the power cell has made it to the other side, players can plug it into the power cell port which will power the previously locked door above them. There will also be a data point nearby that players can scan to find the Door Code (2204) that will be needed to unlock the door.
  • Step 13: The next step is to make it back up to the locked door. This can be done by moving the crate over to the grab points on the right side of the platform and jumping up or by returning to the original entrance mentioned in Step 4 and making the leap across the gap again.
  • Step 14: Players will need to input the Door Code (2204) mentioned in Step 12 into the door to open it. This will be the final step of the Relic Ruins: No Man's Land. Players will then be able to enter and claim their reward.

Related: How to upgrade Pouches in Horizon Forbidden West

Where to find the Relic Ruins: No Man's Land

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The Relic Ruins: No Man's Land will likely be the second Relic Ruin players will come across in Horizon Forbidden West. It can be found just southwest of Barren Light and southeast of the first Tallneck that players will encounter.

Where to find the Door Code

Following the steps above should result in players getting ahold of the Door Code (2204) mentioned in Step 12. The Door Code can be obtained as early as Step 4 if players go straight to the data point.

How to get the power cell across the water

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Once found, the power cell will need to be fully charged and then moved across a waterlogged area without getting wet in order to unlock the door. If players follow the steps above, they should be able to get the power cell across the water safely using the moveable crate mentioned in Step 5.

Related: All Unlockable Melee Skills in Horizon Forbidden West

What is the reward for the Relic Ruins: No Man's Land?

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All of the Relic Ruins in Horizon Forbidden West will result in players obtaining Ornaments. Which Ornament players get depends on the Relic Ruin completed. The Relic Ruins: No Man's Land will reward players with Ornament: No Man's Land.

These Ornaments are used later in the game once players reach the camp in Las Vegas and also complete the Nights of Lights quest. Players can redeem the Ornaments by talking to an NPC named Stemmur who can turn the Ornaments into beautiful light shows. These collectibles are pretty cosmetic in nature and won't have a large effect on gameplay.

Interested in Relic Ruins in Horizon Forbidden West and want to read more? Check out How to complete 'The Daunt Relic' Relic Ruin in Horizon Forbidden West? on Pro Game Guides!


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Image of CJ Kuzdal
CJ Kuzdal
CJ is a freelance writer with a passion for modern and retro video games, with an emphasis on RPGs and Pokemon games. In his free time, he enjoys spending time with his cat and drinking way too much coffee.