TFT Cheat Sheet (Set 4 – Fates) – Items & Champions

We're taking a look at all of the items in Teamfight Tactics, and all of the combinations they can make when put together!

Our Teamfight Tactics Cheat Sheet post for items and champions features a full look at all of the items and combinations you can create in TFT! We've got multiple different cheat sheet types for Set 4 that feature items and champions in different ways and sizes.

How-to Get Items in Teamfight Tactics

Items drop randomly when you fight against other player's teams and when you fight creeps! One of the main ways you can get items is during the carousel rounds. The carousel is a unique feature of Teamfight Tactics, every player jumps in a portal and they are thrown into a room together. Random heroes are walking around in a circle, some of them will have items attached to them. Each player gets a chance to choose a particular hero, and the order is determined by health total (lowest health goes first, it's a catch-up mechanic). Most of the time, you'll be more focused on the items then the actual heroes, because items are so important in this game.

Another feature of Teamfight Tactics is that you can't move items. You can only get items off of heroes by selling them. That means you'll need to be particularly careful with how you place items on your units. If you want to potentially stack items on a late game hero, you'll need to place items on units that you plan to sell in the late game.

Update Patches

  • 9/16/20 - New Fates patch cheat sheet available!

TFT Cheat Sheet

The cheat sheet below is 1920x1080 and is best used in a second monitor. You can press the F11 key when you click to enlarge it and it will fill up your entire screen.

TFT set 4 cheat sheet

TFT Items List (Set 4)

Here's a look at all of the current items and item combinations with full descriptions!

B.F Sword

+15 Attack Damage

B.F Sword Combinations

  • +B.F. Sword = Deathblade: Contributing to a kill grants the holder +20 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 1).
  • +Chain Vest = Guardian Angel: Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.
  • +Giant’s Belt = Zeke's Herald: When combat begins, the wearer and all allies within 1 hexes in the same row gain +35% Attack Speed for the rest of combat.
  • +Needlessly Large Rod = Hextech Gunblade: The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage.
  • +Negatron Cloak = Bloodthirster: Basic Attacks heal the holder for 40% of the damage dealt.
  • +Recurve Bow = Giant Slayer: The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%.
  • +Spatula = Sword of the Divine: Wearer is also a Blademaster.
  • +Sparring Gloves = Infinity Edge: [Unique] The holder gains 100% critical strike chance.
  • +Tear of the Goddess = Spear of Shojin: The holder's basic attacks restore 5 Mana on-hit.

Chain Vest

+25 Armor

Chain Vest Combinations

  • +B.F Sword = Guardian Angel: Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.
  • +Chain Vest = Bramble Vest: Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150 magic damage to all nearby enemies.
  • +Giant’s Belt = Sunfire Cape: [Unique] At start of combat, and every 3 seconds thereafter, a random enemy within 2 hexes is burned for 20% of their maximum health over 6 seconds. Any healing they receive is reduced by 50%.
  • +Needlessly Large Rod = Locket of the Iron Solari: When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 250/300/375 damage for 8 seconds.
  • +Negatron Cloak = Gargoyle Stoneplate: The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them.
  • +Recurve Bow = Titan's Resolve: When the wearer takes damage or inflicts a critical hit, they gain a 1% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
  • +Sparring Gloves = Shroud of Stillness: [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast.
  • +Spatula = Vanguard's Cuirass: [Unique] The holder gains the Vanguard trait.
  • +Tear of the Goddess = Frozen Heart: Reduces the Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect.

Giant’s Belt

+200 Health.

Giant's Belt Combinations

  • +B.F Sword = Zeke's Herald: When combat begins, the wearer and all allies within 1 hexes in the same row gain +35% Attack Speed for the rest of combat.
  • +Chain Vest = Sunfire Cape: [Unique] At start of combat, and every 3 seconds thereafter, a random enemy within 2 hexes is burned for 20% of their maximum health over 6 seconds. Any healing they receive is reduced by 50%.
  • +Giant’s Belt = Warmog's Armor: Grants 1000 bonus Health (including components).
  • +Needlessly Large Rod = Morellonomicon: [Unique] When the holder deals damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
  • +Negatron Cloak = Zephyr: [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
  • +Recurve Bow = Zz'Rot Portal: When the wearer dies, a Construct with 1500/2250/3000 Health arises to continue the fight.
  • +Sparring Gloves = Trap Claw: Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds.
  • +Spatula = Warlord's Banner: [Unique] The holder gains the Warlord trait.
  • +Tear of the Goddess = Redemption: When the wearer dies, allies are healed for 700 Health.

Needlessly Large Rod

+15% Spell Damage.

Needlessly Large Rod Combinations

  • +B.F Sword = Hextech Gunblade: The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage.
  • +Chain Vest = Locket of the Iron Solari: When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 250/300/375 damage for 8 seconds.
  • +Giant’s Belt = Morellonomicon: [Unique] When the holder deals damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
  • +Needlessly Large Rod = Rabadon's Deathcap: The holder gains 40 additional Spell Power.
  • +Negatron Cloak = Ionic Spark: Enemies within 3 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
  • +Recurve Bow = Guinsoo's Rageblade: Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
  • +Sparring Gloves = Jeweled Gauntlet: [Unique] The holder's spells can inflict critical hits. Gain 50% Critical Strike Damage.
  • +Spatula = Mantle of Dusk: [Unique] The holder gains the Dusk trait.
  • +Tear of the Goddess = Luden's Echo: When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage.

Negatron Cloak

+25 Magic Resist.

Negatron Cloak Combinations

  • +B.F Sword = Bloodthirster: Basic Attacks heal the holder for 40% of the damage dealt.
  • +Chain Vest = Gargoyle Stoneplate: The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them.
  • +Giant’s Belt = Zephyr: [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
  • +Needlessly Large Rod = Ionic Spark: Enemies within 3 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
  • +Negatron Cloak = Dragon’s Claw: Reduces incoming magic damage by 60%.
  • +Recurve Bow = Runaan's Hurricane: Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. These bolts can critically strike.
  • +Sparring Gloves = Quicksilver: [Unique] The wearer is immune to crowd control for the first 12 seconds of combat.
  • +Spatula = Elderwood Heirloom: [Unique] The holder gains the Elderwood trait.
  • +Tear of the Goddess = Chalice of Power: When combat begins, the wearer and all allies within 1 hex in the same row gain 30 Spell Power for the rest of combat.

Recurve Bow

+15% Attack Speed

Recurve Bow Combinations

  • +B.F. Sword = Giant Slayer: The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%.
  • +Chain Vest = Titan's Resolve: When the wearer takes damage or inflicts a critical hit, they gain a 1% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
  • +Giant's Belt = Zz'Rot Portal: When the wearer dies, a Construct with 1500/2250/3000 Health arises to continue the fight.
  • +Needlessly Large Rod = Guinsoo's Rageblade: Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.
  • +Negatron Cloak = Runaan's Hurricane: Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. These bolts can critically strike.
  • +Recurve Bow = Rapidfire Cannon: The holder gains 200% Attack Range, and their Basic Attacks can't miss.
  • +Sparring Gloves = Last Whisper: When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack.
  • +Spatula = Duelist's Zeal: [Unique] The holder gains the Duelist trait.
  • +Tear of the Goddess = Statikk Shiv: Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies, and 80 true damage if they are shielded or crowd-controlled.

Sparring Gloves

+10% Dodge chance, +10% Crit chance

Sparring Gloves Combinations

  • +B.F. Sword = Infinity Edge: [Unique] The holder gains 100% critical strike chance.
  • +Chain Vest = Shroud of Stillness: [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast.
  • +Giant’s Belt = Trap Claw: Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds.
  • +Needlessly Large Rod = Jeweled Gauntlet: [Unique] The holder's spells can inflict critical hits. Gain 50% Critical Strike Damage.
  • +Negatron Cloak = Quicksilver: [Unique] The wearer is immune to crowd control for the first 12 seconds of combat.
  • +Recurve Bow = Last Whisper: When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack.
  • +Sparring Gloves = Thief's Gloves: Each planning phase, fetch two temporary items, quality based upon your player level. Consumes three item slots.
  • +Spatula = Youmuu's Ghostblade: [Unique] The holder gains the Assassin trait.
  • +Tear of the Goddess = Hand of Justice: At the beginning of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +40% Damage or Basic attacks and spells heal for 40% of damage dealt.

Spatula

It must do something...

Spatula Combinations

  • +B.F Sword = Sword of the Divine: [Unique] The holder gains the Divine trait.
  • +Chain Vest = Vanguard's Cuirass: [Unique] The holder gains the Vanguard trait.
  • +Giant's Belt = Warlord's Banner: [Unique] The holder gains the Warlord trait.
  • +Needlessly Large Rod = Mantle of Dusk: [Unique] The holder gains the Dusk trait.
  • +Negatron Cloak = Elderwood Heirloom: [Unique] The holder gains the Elderwood trait.
  • +Recurve Bow = Duelist's Zeal: [Unique] The holder gains the Duelist trait.
  • +Sparring Gloves = Youmuu's Ghostblade: [Unique] The holder gains the Assassin trait.
  • +Spatula = Force of Nature: Gain +1 team size.
  • +Tear of the Goddess = Mage's Cap: [Unique] The holder gains the Mage trait.

Tear of the Goddess

+15 starting mana.

Tear of the Goddess Combinations

  • +B.F Sword = Spear of Shojin: The holder's basic attacks restore 5 Mana on-hit.
  • +Chain Vest = Frozen Heart: Reduces the Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect.
  • +Giant's Belt = Redemption: When the wearer dies, allies are healed for 700 Health.
  • +Needlessly Large Rod = Luden's Echo: When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage.
  • +Negatron Cloak = Chalice of Power: When combat begins, the wearer and all allies within 1 hex in the same row gain 30 Spell Power for the rest of combat.
  • +Recurve Bow = Statikk Shiv: Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies, and 80 true damage if they are shielded or crowd-controlled.
  • +Sparring Gloves = Hand of Justice: At the beginning of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +40% Damage or Basic attacks and spells heal for 40% of damage dealt.
  • +Spatula = Mage's Cap: [Unique] The holder gains the Mage trait.
  • +Tear of the Goddess = Blue Buff: [Unique] After casting a spell, set your mana to 20.
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About the Author

Shaun aka Evident is a lifelong gamer and creator of websites. He mostly focuses on shooters, but has been known to dabble in the occasional card game as well. You can find him binge watching TV shows in his downtime.

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Comments

  1. Will the items-only cheat sheet return anytime soon? I really appreciated the option of having it maximized in one window without the champions.

    1. No, it won’t return, sorry.

  2. A few more corrections:
    The Brawler (8) is 1800
    One of your Spatula Duelists says Infiltrator still
    Mystic Bonus starts at (2) not (3)

    Thanks again for your work on this. Your sheet is the best around.

    1. Fixed those errors, thanks. Glad you like the sheet!

      1. Still says infiltrator for the spatula combine. Great sheet otherwise, no one else seems to include traits and items and tier drop rates.

        1. Whoops, should be fixed for real this time. Thanks!

  3. Hextech Gunblade is correct in the description, but not on the cheat sheet. Only heals spell dmg, not all dmg.

    1. Fixed, thanks!

  4. Set 4 Cheat Sheet has Protectors (Set 3) as Ninjas

    1. Fixed now, sorry about that.

  5. Spatula + Needlessly Large Rod = Battlecast Hex Core: Wearer is also a Battlecast is not updated on the sheet.
    +Tear of the Goddess = Chalice of Power: At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds is not updated on the sheet .
    There are many more things that need to be updated on the tft sheet. like certain percentages for items …
    I love using your tft sheets, pleae update them as soon as you can.
    Blue Buff needs to replace that other item.

    1. I fixed those, thanks. You’d have to tell me which stats are messed up, because information on items is all over when I search for it. It’s very hard to find the info via the game.

  6. In the Desktop version, Valkyrie doesn’t have a description. Thought I’d point it out! 🙂

    1. Fixed, thanks!

  7. You forgot to add Xerath in the Desktop version. Keep up the good work!! These sheets help a lot!!

    1. Whoops, added now. Thanks!

  8. Giant slayers description is wrong. It does physical damage and not true damage

    1. Fixed now, thanks.

  9. Thanks for the sheets 😛

    1. No problem, hope you’re finding them useful.

  10. Would it be possible make a version of the sheet printable friendly? Icons aren’t readable, etc…

    1. No, sorry.

  11. Some of the items Icon changed on the launch, You need to update them

    1. Icons should be fixed now, thanks for the heads up.

  12. No set 3 champion only cheat sheet?

    1. I feel like the desktop version works well for that, unless I’m mistaken about it.

  13. The item list for set 3 doesn’t feature Zz’rot Portal, you’ve made a mistake somewhere.

    1. I can’t find any information about Zz’Rot Portal and TFT. If anyone knows something about this, let me know!

      1. I found the information on it, you were right! I fixed the cheat sheets, thanks.

  14. thank you very much helpfull, after all the changes!!!

  15. Hello everbody,

    first thank you for dat awesome website – it helps a lot.

    second i have a question: The quicksilver item blocks cc: even the cc from the glacial buff?

    Would be a plessure if someone can answer 🙂

  16. How?

  17. Evident sir, pease adjust the item cheat sheet. Infinity Edge still shows as %200 crit damage instead of %150 crit damage and %20 crit chance. Thanks in advance.

    1. Should be fixed now, thanks.

  18. Hey as a heads up the ultimate cheat sheet champ drops rates by level isn’t updated for 9.18.
    Level 3 by Tier: 65%/ 30%/ 5%/ 0%/ 0% ⇒
    70%/ 25%/ 5%/ 0%/ 0%
    Level 5 by Tier: 37%/ 35%/ 25%/ 3%/ 0% ⇒
    35%/ 35%/ 25%/ 5%/ 0%
    Level 6 by Tier: 24.5%/ 35%/ 30%/ 10%/ 0.5% ⇒
    25%/ 35%/ 30%/ 10%/ 0%
    Level 9 by Tier: 10%/ 15%/ 35%/ 30%/ 10% ⇒
    10%/ 15%/ 33%/ 30%/ 12%

    1. Fixed, thanks!

  19. Hello sir! Thank you SOO much for all the helpful information. It is so very appreciated you don’t even know! 🙂 Just a quick note. On the item cheat sheet it seems that the spatula has been moved to one from the end and the tear is now in the last slot. Since the spatula is much more rarely used it would be awesome if it was actually moved back to the bottom/last row of the grid. I believe the first version of the grid was like this. Anyways no big deal, I just thought I would mention it. Thank you again for all the help. Have a good one.

    1. Hey, glad this has been useful! You might be thinking of another cheat sheet, the Spatula has been in the same spot as it always has been!

      1. Could be, could be. Thanks!

  20. How is that extra tree thing summoned?

    1. Are you talking about the big rock golem? If so, that’s part of the Elementalists class/origin, if you have three of them on the board it gets summoned.

  21. This is perfect! Thank you for sharing this and I hope this can be updated for future patches.
    Or, if you have a PSD file to share I’d be happy to update this as well.

    P.S. I did a quick rearrange the image for horizontal screen viewing

    1. Thanks! I do update it for every patch, I try to be on top of that as much as possible.

      1. Here’s a quick (and dirty) edit for horizontal orientation of the ultimate sheet. (As I often place for reference on a second monitor)
        https://imgur.com/gallery/AYcfxqd

        Cheers!

        1. Link is broken!

  22. I think there is a 9 blademaster buff now?

    1. That’s in the PBE and it isn’t in the live version of the game yet. They test various things there, they don’t all make the cut.

  23. Thank you for this. I’ve been using the cheat sheet since I started playing the game, it has made everything easier, especially when we couldn’t mouse over an item over another to see what it would create. A few corrections to be made in the image:
    Thorn mail has incorrect text. 100% mitigated damage is what should read
    Frozen heart is heavily bugged, it only works, at present time, on our own “Island” and never works on others
    Warmogs is %missing health and not max, as indicated in patch notes
    Redemption still seems bugged and healing for full health, unlike specified in patch notes.
    Runaans doesn’t attack different enemies anymore, according to patch notes. Haven’t tested this, though.
    Maybe make it clearer that rapid-fire cannon cannot be missed either. Relevant for yordles. Different names, same mechanic as shen, for example.
    Could add clarity to the pirate synergy. It’s been specified in patch notes how much gold it drops on average – 1,6 or 1,9. Don’t remember exactly.
    A little typo under exile
    “all imperials” instead of just “imperial”
    The guardian armor buff stacks infinitely
    Gunslingers attack 1 or 3 other targets, not 1 or 2

    1. Glad this has been helpful, I made some of the changes, but I do have some questions.

      1. Runaans wasn’t changed in the 9.14b patch, and it is supposed to hit an additional enemy.
      2. Rapidfire Cannon says “Cannot be dodged” so I’m not sure if that can be made clearer (are you viewing an older version of the image?).
      3. I can find nothing that confirms Gunslingers attack 1 or 3 and everything says 1 or 2. It’s in the 9.14 patch: “Extra Units Hit: 1/all ⇒ 1/2”

  24. This is fantastic, nice work! One quick edit: I believe Warmog’s is now 6% missing health, not max health

    1. Thanks! I checked the in-game tool tip and it says max health still.

      1. You’re right, it does say that in game! I was going off the official 9.14 patch notes which say it was changed: https://na.leagueoflegends.com/en/news/game-updates/patch/teamfight-tactics-patch-914-notes#patch-items

        Hmmm…something to keep an eye on, I guess

        1. It’s definitely missing health and not max health. You barely get any healing close to full health and it gradually increases. Easy to confirm ingame/in footage.

        2. I’m honestly not sure which is right, it’s the same with Red Buff (has different text than the patch notes indicated).

  25. Please update the champs in order of cost, not alphabetically!! Really helps when you’re searching for a unit you’re missing.

    1. Good idea, I went ahead and fixed it!

  26. Can you put in the percentage chances for Hush, Cursed Blade and Sword Breaker? I just think it would be more helpful than ‘a high chance’ etc.

    1. I’m not sure if the exact percentages are known?

      1. Turns out we learned the exact percentages in the patch, so they’ve now been added to the cheat sheets!

  27. Anivia should be 5, not 3 🙂 in the hero cheat sheet.

    1. In the elemntalist section

      1. Fixed, thanks!

  28. update hextech heal

    1. Not sure what you mean?

      1. Hextech Update 25% –> 33%

        1. Thanks, should be fixed now. Looks like there was a lot of changes that didn’t get added to the patch notes for some reason.

  29. Update the price of Elise and put the Twisted Fate

    1. Updated, thanks!