While players will undoubtedly gravitate towards characters they like in Tower of Fantasy, I find few of them better than others. Some are obvious choices because of the sheer power, while others' value lies in great synergy with other simulacra. Here is the Tower of Fantasy tier list of characters ranked from best to worst.
Tower of Fantasy Characters Tier List
|King, Lin, Liu Huo, Ming Jing, Saki Fuwa, Tian Lang, Tsubasa
|Annabella, Claudia, Crow, Fenrir, Fiona, Samir, Lyra, Nemesis, Ruby
|Cobalt-B, Cocoritter, Frigg, Meryl, Rubilia, Yu Lan
|Alyss, Gnonno, Umi, Shiro, Icarus, Lan, Zero
Best Ranked characters in Tower of Fantasy
Tsubasa is a Tower of Fantasy DPS character (simulacrum) that can excel in almost any situation simply due to the damage buffs she grants. Her Icewind Arrow weapon creates stacks of Sharp Arrow that increase all damage by 8%, stacking up to 3 times. Her discharge, Explosive Barrage, creates a heavily damaging hailstorm and triggers Cold Front, increasing damage further and increasing attack speed by 45%.
Additionally, with star levels, Tsubasa grants a massive weapon damage buff upon using her discharge. Tsubasa deals tons of damage on her own and causes her teammates to deal extreme damage.
King is a DPS character hailed by much of the player base as the best character in the game. This point is no contest if the argument is specifically for damage, as KING offers considerable damage by himself and massive buffs for your team on top of benefits for breaking shields. His Scythe of the Crow weapon reduces targets' healing by 50% and applies fire damage. His skill, Mortal Coil, is a simple but powerful AoE slash.
King's Flaming Scythe discharge sets his Scythe ablaze and creates more scythes that erupt under enemies to knock up and deal further damage. His best abilities, however, are passives. This simulacrum offers massive damage for breaking shields, an HP buff, a damage buff for each nearby enemy, a flat damage buff to weapons, a flat damage buff when attacking shielded enemies, and a weapon buff for each enemy slain in the last 30 seconds.
Dual wielding his signature Thunderblades, Crow excels in close-quarters combat, especially when behind his target. His Sneak Attack skill deals absurd damage to a target if Crow is behind it, and his advancements grant Crow bonus damage when behind the target and when the target is below 60% health. Furthermore, his discharge, Orbiting Blades, also deals colossal damage and applies floating blades to the Wanderer, damaging enemies that get too close.
Samir offers massive damage due to her focus on critical hits. Wielding her Dual EM Stars weapon (twin pistols), Samir can paralyze targets, remove any buffs, prevent the application of new ones for 6 seconds, and deal significant damage. Samir's Electro Field skill launches a field of electricity that deals considerable damage to targets within a duration before launching them airborne.
Her discharge, Domain of Thunder, is like an Electro Field on steroids, dealing massive damage to any enemy caught within and removing their buffs. Samir's passives push her power over the edge. She has passives that increase flat weapon damage, critical hit rate, critical hit damage, cause crits to trigger explosions, cause explosions to reduce cooldowns, and a buff that doubles Electro Field's duration.
Cocoritter is one of the game's best healers. Coco can freeze enemies and cause their weapon to recharge 50% slower when she wields Absolute Zero. Her Sanctuary skill creates a healing zone that automatically follows the Wanderer around the battlefield, healing all allies within it. Coco's discharge, Swift Deliverance, removes all debuffs from partners, prevents new ones from being applied, and heals allies for a massive amount over time. Coco also has powerful passives which summon healing bees that follow and heal allies, increase flat HP, and significantly increase all healing effects.
Sporting her menacing Rosy Edge claymore, Meryl is one of the strongest tank characters in the game. She's able to dish out considerable damage while controlling enemies. Her Ice Shell ability causes fully charged weapons to freeze targets solid, allowing you to either leave them frozen or shatter the ice, damaging the target and frostbiting them (reduces weapon charge rate by 50%).
Her discharge, Frost Barrier, creates a massive ice wall that blocks projectiles, damages enemies, knocks enemies up, slows them, and prevents them from jumping or dodging. Meryl is B tier mainly because of Frost Barrier, as poorly timed use of this ability can severely hinder teammates as much as enemies.
Excelling at AoE damage using her weapon Chakram of the Seas, Shiro's game plan revolves around her skill Full Bloom. The skill creates a zone around the Wanderer that pulls enemies in, slows them, and spawns five chakrams that bounce up to five times between enemies. Shiro's Waning Moon dodge skill should be used in conjunction to maximize this skill's potential.
Full Bloom's zone will cause the chakrams from that skill to bounce up to five times, making for a punishing amount of AoE damage. Shiro's Spirit of the Air discharge offers both AoE and utility; for 10 seconds, Shiro fires off chakrams at up to four nearby enemies. Each chakram fired has a slight chance to stun the target and enemies near it.
For more information on Tower of Fantasy, check out How similar are Tower of Fantasy & Genshin Impact from Pro Game Guides.