Attributes are the lifeblood of every character build in New World. Without them, your character won't be able to use certain weapons or perform well while using them. Here you will find what every attribute in New World, what they are for, and how to use them explained.
Strength
Strength is a critical attribute to those who want to run around with heavy armor in New World. It's also essential to the following melee weapons in the game.
- Spear
- Hatchet
- War Hammer
- Great Axe
- Sword and Shield\
As you put points into Strength, you will increase how much damage one of the weapons above does in the game. Adding points into Strength will also have the added bonus of unlocking certain perks when you reach a specific amount in the attribute. Here are all of the special perks you can unlock with Strength below.
Special Perk | Points Required | What it does |
---|---|---|
First Strength Attribute Perk | 50 Points | +5 damage to melee light attacks, and 10 percent mining speed |
Second Strength Attribute Perk | 100 Points | +10 damage to melee heavy attacks, and +20 encumbrance |
Third Strength Attribute Perk | 150 Points | +50 Stamina damage from melee weapon light and heavy attacks, and -10 percent decrease in weight of mined items. |
Fourth Strength Attribute Perk | 200 Points | +10 damage on stunned, slowed or rooted, enemies, and +10 mining speed, |
Fith Strength Attribute Perk | 250 Points | Stamina regen is faster While performing light and heavy attacks with a melee weapon, and +10 yield when mining. |
Sixth Strength Attribute Perk | 300 Points | Light and heavy attacks with a melee weapon gain GRIT, and 25 percent chance to mine ore with a single swing, |
Dexiterity
Dexterity is a must for those who wish to use light to medium armor in the game. It's also essential to Range weapons and the following melee weapons in the game.
- Muskets
- Bows
- Rapier
- Spear
- Hatcket
- Sword and Shleid
As you put points into Dexterity, you will increase the damage one of the weapons above does in the game. Adding points into Dexterity will also have the added bonus of unlocking certain perks that will improve how you perform with certain weapon's light and heavy attacks amount other things. Certain attribute points will also make you faster at harvesting.
You can unlock these perks when you reach a specific amount of points in the Dexterity attribute. Here are all of the special perks you can unlock with Dexterity below.
Special Perk | Points Required | What it does |
---|---|---|
First Dexterity Attribute Perk | 50 Points | +5 chance to critical hit, and 10 percent skinning speed. |
Second Dexterity Attribute Perk | 100 Points | +5 percent thrust damage and 20 percent for three seconds after skinning. |
Third Dexterity Attribute Perk | 150 Points | Doges cost 10 percent less stamina, and 10 percent decreased weight from skinned items. |
Fourth Dexterity Attribute Perk | 200 Points | +10 backstab damage, and headshot damage, and 10 percent more skinning speed. |
Fith DexterityAttribute Perk | 250 Points | +10 percent bonus critical hit damage on stunned, slowed or rooted, enemies, and +10 yield when skinning animals. |
Sixth Dexterity Attribute Perk | 300 Points | Guaranteed critical hit after a dodge roll (can only trigger once every 10 seconds) and ammo has a 15 percent chance of being returned. |
Intellegence
Intelligence is the primary skill of all magic users in the game and those who want to harvest more plant and magic resources in the game. You will also need Intelligence to use the following weapons in the game.
- Fire Staff
- Ice Guantlet
- Rapier
- Musket
When you put points into Intelligence, like with other attributes, you will raise the amount of damage you can do with the weapons above. You will also gain power bonuses with the more points you put into Intelligence. Some of these perks will improve harvesting and your ability to cast spells. Here's the full list of bonuses below.
Special Perk | Points Required | What it does |
---|---|---|
First Intelligence Attribute Perk | 50 Points | +10 damage to light and heavy magic attacks and + 10 percent harvest speed. |
Second Intelligence Attribute Perk | 100 Points | +10 percent to critical hit damage and 5 percent chance for one azoth when harvesting. |
Third Intelligence Attribute Perk | 150 Points | +15 percent to elemental damage and -10 percent decrease in weight of harvest items. |
Fourth Intelligence Attribute Perk | 200 Points | 10 percent mana after a doge and +10 harvest speed. |
Fith Intelligence Attribute Perk | 250 Points | 30 percent duration to damage over time spells, and 10 percent yield when harvesting. |
Sixth Intelligence Attribute Perk | 300 Points | 30 percent damage on the first hit on full health targets, and 10 percent reduction in Azoth travel cost |
Related: Where to find Alligators in New World? – Best Alligator Locations
Focus
Knowing what focus is for in New World is easy as it only affects one weapon called the Life staff. However, it will also offer some decent perks for fishing and salvaging. Here's the full list of perks listed below.
Special Perk | Points Required | What it does |
---|---|---|
First Focus Attribute Perk | 50 Points | +10 mana regen and 10 percent fishing line tension. |
Second Focus Attribute Perk | 100 Points | +20 mana pool and 10 percent change yield increase when salvaging. |
Third Focus Attribute Perk | 150 Points | +20 healing output and -10 percent decrease the carry weight of fish |
Fourth Focus Attribute Perk | 200 Points | +20 duration on casted buffs and +10 percent fishing line tension |
Fith Focus Attribute Perk | 250 Points | +30 mana on any self or group kill, and 10 percent increase to all caught fish. |
Sixth Focus Attribute Perk | 300 Points | When your mana hits zero gain 200 percent more mana regen for 10 seconds and 10 percent cooldown reduction for inn fast travel. |
Constitution
Unlike other attributes on this, Constitution is not for any weapons in the game. It is instead primarily for increasing your health and armor in your game. So if you are a tank, you will want to grab and put plenty of points into this skill. Constitution will also boost your logging speed and give bonuses to logging. Here are all the bonuses to Constitution below.
Special Perk | Points Required | What it does |
---|---|---|
First Constitution Attribute Perk | 50 Points | All Health consumables are 20 percent stronger, and 10 percent logging speed. |
Second Constitution Attribute Perk | 100 Points | Increase max health by 10 percent of your physical armor and 10 percent reduction on durability lost for tools. |
Third Constitution Attribute Perk | 150 Points | 10 percent less crit damage is taken and 10 percent decrease in weight of logging items. |
Fourth Constitution Attribute Perk | 200 Points | 20 percent increase to armor and 10 percent more logging speed. |
Fith Constitution Attribute Perk | 250 Points | -80 percent damage reduction when full health for 60 seconds and 10 percent yield when logging |
Sixth Constitution Attribute Perk | 300 Points | 20 percent duration when inflicting stun, slow, and root spells and a 25 percent chance to chop a tree down in a single swing. |
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Published: Oct 4, 2021 01:42 pm