Dark and Darker is a challenging dungeon-crawling title sending players into the depths of danger with little chance of escaping alive. You can play with a group to increase your odds of success, but some players prefer to go it alone, regardless. This may leave you wondering what the best Dark and Dark solo class is.
Best Solo Classes in Dark and Darker
The best solo classes in Dark and Darker are Rogue, Barbarian, and Cleric. Each excels at a different playstyle, especially in solo play. The Rogue is excellent for players who prefer stealth, the Barbarian for those who like to smash anything in their path, and the Cleric is a support class that can fight evil. Here are the best solo classes for Dark and Darker.
Rogue is probably the best solo class for its ability to remain hidden and shred players. You will have to play extremely carefully and smartly, but if you do this, you can be a real menace. Always gauge whether attacking is worth the risk and have an escape plan in mind before attacking.
The Rogue should use a hit-and-run tactic for larger parties, but if you come across another solo player, you want to sneak in and stab them to death before they know what's happening. Alternatively, you will come across situations where it is better to hide and let enemies pass. The Rogue's ability to turn invisible and open locks faster makes it great at moving through the dungeon quickly and quietly.
Related: All Dark and Darker Maps
The Barbarian is the opposite of the Rogue. This class prefers to go into combat loud and swinging. It deals great damage and has high survivability, allowing you to throw yourself into a fight. The Barbarian has the highest health pool and good resistance to magic damage.
Don't be afraid to fight enemies when playing the Barbarian, but make sure you practice dodging their strikes. As the Barbarian prefers not to wear, they tend to be more agile than Fighters who wear heavy armor and hold a shield. Your two-handed weapon does have a long swing, so time it accordingly to ensure your attacks land. If you are fighting a party, take out the Cleric or Rogue first, as they can heal other players or inflict bleeding on you.
You could argue that the Cleric is more effective in a party, but they are viable playing solo. The Cleric's ability to heal applies to themself, meaning you can keep yourself alive reliably. In addition, Cleric's have decent offensive abilities and can wear heavy armor.
Ultimately, Cleric is better in group play, but you can succeed as a Cleric in solo play. When it comes to enemy players, we recommend avoiding them when you can, but buff yourself before engaging and retreat to heal when needed. The Cleric class offers great versatility in building it, meaning you can focus on spells or stick to melee weapons.