Gundam Evolution is launching with three core game modes: Point Capture, Domination, and Destruction. Each promises frantic gameplay featuring mobile suits from across the Gundam universe.
Point Capture divides players into two teams of six with one attacking and the other defending. It is the goal of the attackers to take control of the objective before time runs out. Conversely, it falls on the defenders to hold off the attackers until time runs out.
Related: All Mobile Suits in Gundam Evolution
Each match is broken up into two rounds. Teams switch sides at the end of the first round. If the attackers are able to take control of Objective A in Area 1, they will unlock Area 2 which contains Objective B. A round is over when both objectives are captured or the time limit expires.
Each objective is marked by a perimeter. When an attacker is in the area, the Suppression Meter will begin to fill. When filled completely, the objective will be captured. However, if a defender enters the area, it will be contested. A contested point will stop filling the Suppression Meter.
Should the defenders push out the attackers, the Suppression Meter will drop back to the last checkpoint. If the attackers overwhelm the defenders, the gauge will continue to fill. Point Capture is a straightforward mode that is still engaging to keep players engrossed in Gundam Evolution.
For more Gundam related goodies, check out How to join Gundam Evolution network test on Pro Game Guides.