The Legend of the Galactic Baseballer is an event in Honkai: Star Rail that entails leveling up weapons and accessories by killing enemies to help earn Stellar Jades, credits, XP books, and more.
How to play the Legend of the Galactic Baseballer in Honkai Star Rail
In order to get started, you need to head to the events menu. Click the Galactic Baseballer event tab, then chat with the NPC Giovanni. After that, you need to interact with the arcade cabinet to his left to get started. This will trigger the tutorial for this event. In the tutorial, you'll get Tingyun, Trailblazer, Natasha, and Pela.
The basic premise of the Galactic Baseballer event is that you have 10 rounds of attackers that must be defeated in a limited number of attacks. In order to speed up your progress, you'll get weapons and items that deal additional damage and help boost your characters.
You can upgrade these, and you can turn them into legendary weapons by getting them to level eight and coupling them with the accessory that synergizes with it. You have room for a total of four weapons and four accessories, but this number can change later on.
Leveling Weapons and Legendary Weapons
As you fill your weapon slots with weapons, you can also get accessories. Each weapon has an accessory it synergizes with, and that accessory is needed to make that weapon into a Legendary version of itself. You can tell if the accessory synergizes with the weapon you have because it will show the weapon on the accessory card. For example, if you look at the screenshot above, Me for Everyone, the accessory, is linked on both its card and the bar on the left to Everyone for Me, the weapon.
Once you have the weapon and its matching accessory, you must level the weapon to level eight in order to unlock the legendary version of it. This means choosing that weapon when it comes up in the randomized choice of weapons and accessories enough times; then, the next time you get a choice of upgrade, weapon, or accessory, one of those cards will feature the upgraded version of that weapon. It's imperative to ensure that you fill out your maximum number of weapons and accessories as quickly as possible to remove unwanted weapons and accessories from the pool. This means you'll get upgrades for the weapons and accessories you have much faster.
Raccoon Tokens
Racoon Tokens are a currency you get for defeating waves and killing the elites in time. They are used to unlock Roguelite-type upgrades that follow you from planet to planet. These include things like flat damage increases, more accessory or weapon slots, and Enhanced Summoning. The best one to start with is Cosmic Capitalism; it gives a boost to the number of Tokens your receive. You can respec these at any time for free, so you can tailor these buffs to fit the team, the enemies you're battling, and your preferred play style every new planet.
The Legend of Galactic Baseballer Guide Easy Difficulty Planets
The Galactic Baseballer event begins with three Easy stages, not including the tutorial. Each planet gives you access to three trial characters, and you will need to bring a fourth along with you from your own cache. I have based each of the team builds around using the three trial characters and giving you an idea of what a great fourth to add to your team would be for the best chance of success.
Volcanic Planet
When the Volcanic Planet pops up, the first thing you'll probably notice is that almost every enemy is weak to either ice or fire. The trial characters for this level are Herta, Himeko, and Lynx. Robin is probably the best fourth for this team, but you can also have a well-built Bronya, Ruan Mei, or even Topaz in a pinch.
If you have a great Aventurine built already, you can also sub him in instead of running Lynx. Since this is a 10-round battle, you'll need some kind of healer. The enemies can nickel and dime your health away before the planet ends if you aren't careful or healing yourself.
You begin this planet with a level one Everyone for Me. Me for Everyone is the accessory that synergizes with it and allows it to become legendary. Focus on getting good weapons for your team; the Rainbow Bat and the Summon weapons are both good choices. I preferred the summons here, as they sort of give you another teammate that can be quickly upgraded in the form of the weapon's attack.
Cogwheel Planet
The Cogwheel planet is focused around DoT characters. It gives you access to a trial Kafka, Black Swan, and Huohuo. All enemies have wind and lightning weaknesses. You start with a Thunderbolt Thorns, which deals damage to the enemy and is tagged with the purple Thorns logo. This means you can use Kafka to detonate the Thunderbolt Thorns or its upgraded form, the Shockbolt Crown, so long as you don't kill the creature she hits. This can be challenging at first since the enemies in the first couple of rounds are pretty weak, but it will get easier as the rounds progress.
I would also use Sweet Slumber here, as it helps to spread more damage across your enemies as your Baseballer weapons grow in power.
If you are building with the trial team, the best fourth is Ruan Mei. But you will need a support for this team, so if you have no Ruan Mei, I would suggest Robin or Guinaifen. Sampo could also work here if you have no other options. Huohuo is important here for her ability to cleanse the debuffs from these enemies.
Sugarfrost Planet
On Sugarfrost, you start with the Sweet Slumber weapon. This explosive weapon blows up whenever an enemy dies, splashing all the other enemies with AoE damage. Your trial characters for this one will be Break Effect builds, including Boothill, Harmony Trailblazer, and Gallagher. The best fourth member of this team is Ruan Mei, who is the best support for Break Effect; Bronya would also work. If you have both Bronya and Ruan Mei, you can replace the trial Harmony Trailblazer too.
Since the focus character here will be Boothill, it will be single-target all the way. I found the Rainbow Bat to be incredibly helpful in breaking and taking down enemies.
One problem I did have with this team was Gallagher's healing. Since his heal is a debuff placed on an enemy, and the enemies were dying so quickly, it never got a chance to heal my characters. It's very important with this build to ensure that you keep an eye on your health and heal manually whenever you have to.
Another thing that really slows this team down is when Geopard summons his group shield. Make sure to save Gallagher's debuff heal for when he does it because you'll probably be stuck with those enemies for a couple of rounds.
The Legend of Galactic Baseballer Guide Normal Difficulty Planets
Next up, we have the medium-level planets. These have an additional buff called Adventure Strategy, and these last until you defeat the next boss or elite. You get to choose one of three buffs when starting the planet or when you defeat an elite (it replaces your current buff; they do not stack). These are also much harder, and they have more weapons and accessories unlocked for you; you will now have five slots for weapons and five slots for accessories, and you can choose items to always exclude from your pool.
Miniature Planet
You start the first medium planet with the Frosty Flying Sword, which triggers an attack of flying swords every time your characters go three times in a row. All three of the trial characters are follow-ups: the team is Dr. Ratio, Topaz and Numby, and Robin. I found Aventurine to be a fantastic fourth if you have access to him. But, since one of the Adventure Strategy cards you can pick is an auto-heal, you can use Fu Xuan instead if you like. Choose whatever Adventure Strategy fits with your team to help fill any gaps in your team.
Blissdream Planet
This is the final planet before the Endless mode will begin. Your starting weapon is Nihility's Warning, which stacks until it explodes. You also start with a team damage buff. The trial characters are Acheron, Aventurine, and Pela. The best fourth is anyone you have that is a debuff character, such as Kafka, Black Swan, or even Silver Wolf.
I found that my own team did best with this; I used the trial Acheron along with my own built Kafka and my own Black Swan along with whatever Sustain unit. Regardless of what team you choose for this planet, it can start a little slow until you get the Warning leveled and upgraded. I found that choosing the Adventure Strategy that gives you three levels as your starting one makes a huge difference, and it doesn't take away those three levels when you get a new buff after the first Elite. Getting the Thunderbolt Thorns as soon as possible is also a huge boon to this round.
The Legend of Galactic Baseballer Guide Insane Difficulty Planet: Eternal Black Hole
This final planet is an Endless battle. You get to choose between all the trial characters. The best possible team you can build with Trial characters only is Kafka, Black Swan, Huohuo, and Robin (I also tried it with Acheron, and she did well too), then pick the Thunderbolt Thorns for my starter. I focused on the Thorns, the Axe, and the Nihility Warning.
Then, you start the Endless mode, going for as long as you can with your team. Keep completing this Insane level challenge until you have all 20 levels of the rewards.
For more Honkai Star Rail, check out All Treasure Chest Locations in Honkai Star Rail on Pro Game Guides.
Published: May 30, 2024 11:59 pm